• Publisher: Ubisoft
  • Release Date: Aug 15, 2012

Mixed or average reviews - based on 24 Critics

Critic score distribution:
  1. Positive: 8 out of 24
  2. Negative: 0 out of 24
  1. LEVEL (Czech Republic)
    Oct 29, 2012
    Give it a chance and enough time – and Ghost Recon Online will award you with catchy playability. Camera movements and UI polish are heavily needed. [Oct 2012]
  2. CD-Action
    Oct 24, 2012
    It's not only one of the best looking free-to-play games, but also one of the most interesting and satisfying. [11/2012, p.67]
  3. Sep 17, 2012
    For a free online TPS, Ghost Recon Future Soldier reaches a high standard. Rather nice visually, interesting for group play and with a deep learning curve and numerous customisation options, it's a rather nice contribution to the F2P world that Ubisoft makes, even though there is still too few maps and too high prices in the shop.
  4. Jun 27, 2013
    Quotation forthcoming.
  5. Games Master UK
    Sep 17, 2012
    A great tactical shooter, but you'll need to fork out for the best gear to stay competitive. [Nov 2012, p.83]
  6. Aug 31, 2012
    The flashy free-to-play shooter Ghost Recon Online front-loads the fun, despite some inconsistencies.
  7. Aug 29, 2012
    It's quite good, and we enjoyed its gameplay and its team-based offer. We have to wait and see how it evolves, but the base concept leads us to think Ghost Recon Online may have a very bright future. We deeply encourage you to give it a try, especially if you like tactic action and you don't feel like spending any money.
  8. Aug 29, 2012
    It's a shame that humdrum maps and a poor matchmaking setup occasionally sours the promising designs of each class' special abilities, but when it works, few free-to-play shooters grant such a memorable and thoroughly entertaining experience.
  9. Sep 14, 2012
    Even with a far too permissive gameplay and shooting mechanic structure Ghost Recon Online is able to satisfy players looking for a solid Free2Play experience, raising the overall level of digital games.
  10. May 16, 2014
    Classes and skills are well-balanced, and even though you’ll cycle through the small map selection quickly, they offer enough possibilities to stave off fatigue until Ubisoft adds more arenas. With more modes and maps, Phantoms would be a formidable offering, but it’s worth dipping into until then.
  11. Apr 30, 2014
    Considering this is completely free to play, Phantoms has a lot to offer in terms of tight controls, nifty cooperation and a neat ranking system. Given the fact that it will keep evolving, it looks like fans will have good reason to stay.
  12. Aug 29, 2012
    Ghost Recon Online is a great quality game, a fun multiplayer shooter with one problem: the lack of contents.
  13. Aug 20, 2012
    It's a fun, competitive multiplayer shooter that stands alongside its paid sibling. Now if only more people would learn to play the damn thing.
  14. May 19, 2014
    It's basically the same game as Ghost Recon Online but with not so many more maps: a third person shooter that aims to be tactical without being able to provide fun for more than a few hours. It deserves to be tried only because it's free and nothing else.
  15. PC Gamer UK
    Oct 14, 2012
    A well designed game totally let down by the software and structure supporting it. This could have been a must-play. [Nov 2012, p.100]
  16. Sep 18, 2012
    This free-to-play shooter from Ubisoft looks quite good, when compared to its competitors - Ghost Recon Online has great quality and a fresh, engrossing gameplay that is full of emotions. Unfortunately - good impression is damaged by a lack of polish. The game is imbalanced and clearly favors those choosing to pay, and these things can throw some players off. A few more months of testing would do this game good. In time it will probably be better, but right now it's a bit mediocre.
  17. Sep 14, 2012
    It's a small game which can be fun if you play with your friends. But other than that it offers nothing that will keep you playing. The different classes offer a nice change from your typical shooter but the poor balance during a match really spoils the fun. People won't stick around simply because it's free.
  18. Aug 29, 2012
    Ghost Recon Online has a great map design and matchmaking problem. Too many matches are ruined by the massive presence of snipers. Potentially it is a great game, but is ruined by its ambitions.
  19. Apr 20, 2014
    I’m torn. I really like the core gameplay of Ghost Recon: Phantoms and see it being even more fun with friends. But, there’s just not enough here and the frustrating micro-transactions only make it all the more disappointing.
  20. Sep 13, 2012
    Ghost Recon Online is and average free-to-play shooter. The game should be appropriate for those who want something that requires more tactics than Call of Duty, but do enjoy a high pace. Unfortunately the maps and classes don't fulfill the balance-requirements that many hardcore PC-gamers will have.
  21. Aug 30, 2012
    A perfectly decent game that lacks variety. It's worth a look now, but if we see some new maps and game modes in the coming months, those should buoy Ghost Recon Online up significantly.
  22. Aug 21, 2012
    The market for shooters is so saturated that issues such as those detailed above could be terminal and it is not enough just to rely on the Tom Clancy brand to pull people in. There are some great elements to this game and you can certainly see it engrossing players, particularly with the abilities and tactics. But overall, more work must be done and hopefully Ubisoft is treating this beta as a learning exercise before full launch.
  23. Aug 20, 2012
    Its designers have crafted a decent team shooter that, though small and imperfect, offers an alluring, dramatic kernel amid its see-sawing action beats. But the way it's been carved up and served doesn't inspire much appetite.
  24. Sep 3, 2012
    Ghost Recon Online has moments of exciting and tense action, but they're fleeting events in an otherwise drab game that's plagued by minor annoyances and a cash shop that adds a pay-to-win element to proceedings.
User Score

Mixed or average reviews- based on 270 Ratings

User score distribution:
  1. Negative: 86 out of 270
  1. Sep 7, 2012
    This is a game with a STEEP learning curve. GR:O is almost completely reliant on tactical game-play, teamwork, and unit-cohesion to win games.This is a game with a STEEP learning curve. GR:O is almost completely reliant on tactical game-play, teamwork, and unit-cohesion to win games. Currently in open beta at the time of this review, Ubisoft is doing a fantastic job moving Ghost Recon: Online in the correct direction.

    This game is DEFINITELY worth a try, especially given it's a free to play game. Most players will attempt it, not understand it, and get frustrated. It's not your typical CoD knock-off shooter, and takes some adaptation and patience to really be competitive in-game.
    Full Review »
  2. Jan 31, 2013
    Don't let those tom clancy fanboys fool you. This has got to be the WORST game design I've ever seen in my life (speaking as one involved inDon't let those tom clancy fanboys fool you. This has got to be the WORST game design I've ever seen in my life (speaking as one involved in game design myself). It is a model of creating levels in a game but ignoring them for match making purposes, pitting low levels against high levels, and a steamroll in nearly every match. Once in a blue moon there is a good game that is somewhat close. But the fact is, higher level characters will faceroll you on every factor. There is no balance whatsoever until you reach level 30, which will take eons if you started playing the game after beta, because those who already started can 1 shot you with a p90 for 150 dmg noncrit in the toe, insta-killing you before they even decloak, meanwhile your lmg, ar, or shotguns do 1-2 dmg per shot in the head due to their massive armor mods which you cannot counter until you reach higher levels since higher level equipment is insanely superior to lower level equipment. No balance though they claim there is balance between the stats. But the stats on equipment are not weighted properly at all. Since you cannot get kills, you cannot gain xp, and hence you will be stuck for a long time grinding those levels. Unless you enjoy sitting there and getting slaughtered without actually being able to play, avoid this game. Lag issues are so horrible, more than half the time you seem to get shot through walls before the enemy has shown themselves yet. In addition, only less than 35% of projectiles even show up on max settings. So often you will die from invisible fire you didn't even know were being shot because the visuals (including impacts on the wall) and sound neglected to initiate. Had high hopes for this game, but was a let down in every conceivable way. Full Review »
  3. Oct 21, 2012
    I can see this game applying to a very small demography of players, this does not include me. Horrible bugs from when I did play, unable toI can see this game applying to a very small demography of players, this does not include me. Horrible bugs from when I did play, unable to tolerate some of the things that did happen. Camping is encouraged on some maps and getting away from campers is all but impossible. Oh lets not forget that many players prefer to play a sniper, so the teams are typically sniper oriented. Assaults are mostly gimp, machine guns with some of the map layouts make it easier to camp. Etc, I cannot give this game a positive review, I can say their minds are in the right place but their execution is not. I can recommend the original ghost recon, but not much else. Full Review »