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Transformers: Devastation - E3 2015 Announcement Teaser Trailer
Oct 9, 2015The best Transformers game ever made, Devastation is a fast paced hack 'n' slash experience that will be the joy of the nostalgic with its eighties look and VHS aesthetics, but will also conquer the hardcore gamer with a relentless challenge, tons of collectibles and replayability. Pure Platinum goodness.
Oct 6, 2015A beautiful swan song to the Transformers of yesteryear that I and many others grew up with. Not a voice is out of place as many of the oldA beautiful swan song to the Transformers of yesteryear that I and many others grew up with. Not a voice is out of place as many of the old voice actors are back to reprise their roles, then on top of that they brought back Vince DiCola, the man responsible for the music of the 1986 movie, to handle the combat tunes.
The story is as cheesy as a classic episode, as Megatron plans to terraform the world to make it look a bit more like home while all humanity has to suffer for it. Optimus and the gang roll in to kick some metal butt and save the day like they always do.
The gameplay is absurdly over the top, melee is at the forefront here and what a joy it is with tons of weapons and countless combos to juggle, smash and pulverize the Decepticons with. It's also handy in reminding you that all the most iconic battles in the classic Transformers show were fist fights.
Highly recommended.… Expand
Oct 28, 2015best fighting game from platinum games. It's clean, fast and doesn't seem to obscure player character with enemy models and light effects toobest fighting game from platinum games. It's clean, fast and doesn't seem to obscure player character with enemy models and light effects too much. Only issue is the camera.
Not only game runs well on high end PC, it runs basically well with any PC that has been build within last 10 years.
And the best part is... NO MICHAEL BAY!!!! :D it's the 80's characters. Just like I remember them from my childhood.… Expand
Jun 26, 2016You'll play as one of the g1 Autobot that looks identical to 80's cartoon. Activision did a splendid job with skins, animation, pose and voiceYou'll play as one of the g1 Autobot that looks identical to 80's cartoon. Activision did a splendid job with skins, animation, pose and voice to take you back 30 years...and combined It with a solid gameplay.
Levels are short "quest" inside a big city-like map (map scenery is a little uninspired) where you'll fight groups of enemy and giant bosses. There are little puzzle element, platform events and driving sequence.
Transformation is well integrated into the combat system (combat system that is fast and furious) and actually fun and useful to use.
Lots of weapons that feels and plays differently (4 example: swords, blasters, twin swords, rocket launcher, flamers, grenade launcher, hammers ...that looks like the one from old toys and cartoons..) that you can collect (like Diablo game from Blizzard 4 example) and upgrade.
Character have a lots of statistic to improve (grd like).
Levels are short and mimic in some way a series of episode from the cartoon (but with an original story). The whole game is short but there is a good re-playability to try a level using a different class of character or farming 4 experience and money or try the challenge (a lot of them like 40)
It really did take me back to childhood when me and my friends went out to play with robots toys that change into things!
Cons: Short, simple plot, a little repetitive..and obviously for old Transformers fans only.
Nowadays you'll find it for around half of it's release date pricing. PlatinumGames and Activision please make a sequel (hopefully a little more deep) or another game of a different 80's franchis… Expand
Oct 9, 2015A love child of PlatinumGames and the original Transformers franchise (not the bastardized version of the Michael Bay movies). I'm not much ofA love child of PlatinumGames and the original Transformers franchise (not the bastardized version of the Michael Bay movies). I'm not much of a Transformers fan, but I noticed the amount of faithfulness being put to the source material.
The voice acting is well directed, the music gets you pumped up for the fight and enhance some cutscene moments. The beat-em-up gameplay itself is pretty fast paced and very enjoyable. You can also collect varying types of weapon, both ranged and melee, upgrade them, and bring them to your next playthrough to help you with the harder difficulties.
TL;DR, if you're a fan of PlatinumGames (Bayonetta, Vanquish, MGR), get it. The gameplay is pure classic Platinum. Even the HUD is terrific. If you're a Transformers fan, no brainer, get it already. Its a faithful adaptation and you won't regret it.… Expand
Nov 18, 2019Visuals in this game are 100% accurate to those from comics or G1 series - outstanding :)
Overall gameplayt is very good, but major flaw forVisuals in this game are 100% accurate to those from comics or G1 series - outstanding :)
Overall gameplayt is very good, but major flaw for me is lack of upgrade system (very simple one), too short story with only Autobots point of view.… Expand
Dec 30, 2015OVERVIEW = 7
A 3D beat-em-up/hack-and-slash based on the 1980s Generation 1 Transformers cartoon.
PRESENTATION = 9 The game is gorgeous.OVERVIEW = 7
A 3D beat-em-up/hack-and-slash based on the 1980s Generation 1 Transformers cartoon.
PRESENTATION = 9
The game is gorgeous. Its cel-shading captures exactly—I mean exactly—the look of the 1980s cartoon, right down to the exaggerated mirror sheens on the transformers’ metal. The last game representing a cartoon nearly this well was 2002’s “Robotech:Battlecry” on PS2 and Gamecube. A petty complaint is that Megatron transforms into a tank instead of a gun, an odd choice for a game that otherwise accepts all the ridiculousness of the cartoon, including size-changing. All characters are voiced by their original actors (or by facsimiles so accurate I didn’t notice). The effects look good. Environments could have used some more variety: it’s one city in earth, within Cybertronian-style technology, and space. There’s no ragdoll or gib physics, sadly. None of the original music score from the show was used, however, which is weird because they had to resolve licensing issues to begin with to publish this. The plot isn’t very good (which I suppose is also accurate to the tv show), but it’s not grating either and cutscenes are skippable. Also, Unicron never shows up, which was a personal disappointment.
GAME MECHANICS = 5
The game controls decently. It wisely eschews the Batman:Arkham/Ubisoft system of pressing a button to automatically counter, but it’s hardly complex. The Right Shoulder button/bumper pulls triple duty by transforming you into a car, triggering a free vehicle-based hit during a combo whenever the screen flashes, or acting as a universal dodge button to avoid getting hit. There’s a third-person shooting system, but ammo is so restricted that it functions as a special attack before resorting to melee weapons. Basically the game is you hitting “X” for fast strikes (occasionally with “Y” for heavy to mix up a combo), holding the “R” button whenever it flashes, and tapping the “R” button every 2 seconds when you’re about to get hit. Just barely dodging will slow time, allowing you a free hit with a slower, heavier weapon.
Despite the game’s assertion otherwise, there are only 4 melee weapon types: hammer, single sword, double swords, and fists. There are a few guns, but only the sniper rifle (lets you aim in 1st person) and hookshot (reels enemy in) are functionally different. You can only carry 4 weapons total, 1 of which must be a gun, so this means 3 functional weapons.
You can play as Optimus Prime, Bumblebee, Sideswipe, Wheeljack, and Grimlock. Disappointingly, this means just basic cars the entire game, and, as you’d imagine, essentially all characters play alike. Even Grimlock is just a slower car you will try once and then go back to Optimus because his unlimited flamethrower breath isn’t worth the loss of a weapons slot or the speed decrease.
Most of the game is played with just two buttons, “R” and “X” and the left joystick to move. Different enemies, even the giants, don’t require changing tactics, they just have different attack patterns to dodge (except shielded enemies, who require a rushing charge). Flying enemies get really annoying because you have to wait for them to come close (they dodge the hookshot!). Only one level requires you to chase an enemy in vehicle form. Even in empty space, the physics and double-jumping are the same as on land. I wish they had gotten more creative with the possibilities for using the mechanics.
There are short platforming sections but nothing challenging, and the jumping physics aren’t exactly noteworthy. There’s also a few brief turret sections and one cool 2D shooter level.
It can be fun, especially in the more chaotic arenas where you’re dodging giant laser beams/balls and multiple enemies and a giant and all your robot allies are shooting back, but while it tests reflexes it’s never complex. Even on PC, Ninja Gaiden Z: Yaiba and Metal Gear Rising:Revengeance (heck, even The Matrix: Path of Neo) have better, more developed systems.
DESIGN = 5
The game is effectively 5-6 linear hours. You don’t get lost. There are a few extra challenge missions here and there.
The worst design element is the weapons crafting system, which really screws with the difficulty curve and with the slower-weapon-equals-more-damage design. You have to combine existing weapons to level up the 3 you actually like in order to keep the game reasonable. It’s just busywork, and worse, guesswork, since I was never sure which weapons to sacrifice or to level up. Each weapon has a few “element” variants (like fire for extra damage, ice to slow enemies, etc.), which, like the other random buffs (extra damage if you headshot etc.), look cool but barely affect gameplay. But since the gateways to the crafting menu are so far apart in the main game, if you want to try out a weapon on some real enemies, it will be a good long while before you get to the next gateway to switch it back out if you didn’t like it.
Fun enough, if you’re into Transfomers or really into beat-em-ups.… Expand
Oct 7, 2015No 900p/1440p resolution support. Cap at 60hz. The port is this game is laughable.
I'm really not a fan of the 80 style, but that's aNo 900p/1440p resolution support. Cap at 60hz. The port is this game is laughable.
I'm really not a fan of the 80 style, but that's a personal taste. As far as the gameplay goes, it seems okay, but it is still a big step down from the High Moon Studios series.… Expand