There's a lot to Two Worlds that will take you an eternity to complete. This is probably the biggest draw to the game that I can mention. It is one of those games that you can put down, wait a while, come back to it, and rekindle the enjoyment you had the first time around.
It's easy to see the thinking behind Two Worlds. Elder Scrolls has been a massive hit and it'll be years before another hits home: When opportunity knocks... [Oct 2007, p.89]
It's really the best game I have ever played.
It's really the best game I have ever played.
It's really the best game I have ever played.
It's really the best game I have ever played.
It's really the best game I have ever played.
It's really the best game I have ever played.
It's really the best game I have ever played.
It's really the best game I have ever played.
It's really the best game I have ever played.
Unless you're astonishingly tolerant of technical and interface problems, and totally addicted to dull hack-and-slash RPG combat, don't buy this game. Forsooth.
It's rare that a game releases that is so shockingly incompetent. Online options don't make it any better; they're simply a chance to play a terrible game with other people, in a few innovative modes like "Team Deathmatch." When something this just plain malign comes out, it's cause for a sort of celebration, because every other game will seem better by comparison.
Pro: sistema di combattimento per l'epoca ottimo
Ambientazione di ottimo livello
Ottimo sistema di magie (per l'epoca)
Tante armi ognuna diversa dalle altre
Lore fantastica mentre una trama un po meno Contro: grafica e texture orribili anche per l'epoca Sistema di movimento a cavallo legnoso e inutilizzabile Il **** é un pezzo di legno Doppiaggio discreto
What can I say, this game gets so much hate for it's campy dialogue and out of touch comedy. But it couldn't be farther from the truth about what makes this game so amazing, set aside the fact that there still isn't an RPG with 500+ armor sets and variations of weapons, at the time, for us westerners, you had 2 choices: Oblivion ~ Two Worlds, and while I can easily say they were both great games for there times, Two Worlds had Internet & LAN multiplayer.. and if I have to explain why a couch co-op, funny speech RPG is fun to play with an IRL friend, then there truly isn't any hope for Antaloor.
Obviously 2023 standards its ages poorly but back in the day when i played this, it was good!
Long Live GANDOHAR!
7.9 - Although it has many glitches and bugs, the voice acting is hilarious! The world is generally pretty cool as well, with plenty of different monsters and items/weapons and armor. Overall not a bad game like how it is rated.
This is one of the worst games I've ever played, It tries so hard to be an Oblivion and I really wanted it to be I was so excited for it. It is one of the few games I've ever bought without reading reviews I really got ****. Because of it with a few exceptions I always wait and buy after I've gotten the lay of the land first. The gameplay itself is lackluster, imprecise and just plain boring, I found the menu's cumbersome and difficult to understand. I know RPG menu's are usually deep but this was murky. Oblivion feels like it was written by a master of Fantasy while this feels like they hired a 2nd year English major to give it their best shot. I knew this game was no classic when I watched the first cut scene which looked ok but sounded awful I mean "taint" ? Really ? come on! Unless you are a die hard RPG fan who has played everything else, or you have a fetish for atrocious writing I would pass on this one.
While I had enjoyed Two Worlds somewhat when I was younger, I believe that video games have advanced dramatically on a technical level since I first played it in 2007. I was baffled by the atrocious framerate, which essentially rendered the game unplayable, and struggled to understand how I could have even remotely enjoyed a game that performs this badly.
Two Worlds is just about unplayable by today's standards. I think this is a shame, because I do remember enjoying it when I was younger - there are some RPG systems in the game that I think offer some level of enjoyment, and it is always nice to see an ambitious open-world action-RPG that isn't an Elder Scrolls game try to offer players something innovative. But despite its lofty ambitions, Two Worlds was a mediocre experience on release that is now utter misery to try and subject oneself to.
SummaryTwo Worlds combines the dynamic combat system with the meaning and freedom of exploration. The ultimate goal of the Two Worlds project is to deliver a superior Role Playing Game to the PC and Xbox 360 market where players have a real chance to shape the game world with their actions - to an extent that has yet to seen in other production...