West of Loathing is fantastic on every level — the writing is consistently, genuinely funny, the intricacy and breadth of the world is truly impressive, and all of the mechanical systems are perfectly geared towards make sure the player is able to go through the world and experience as much as possible without needless frustration.
West of Loathing is a game you pick up for ten minutes and put down four hours later because you were lost in finding the right item or avenging the deaths of a family. Aside from a few tiny flaws here and these, this is a must own game for everyone and one that begs to be played over and again.
This game turned out to be a lot more polished than I anticipated (only because of the stick figure aesthetic, which turned out to be positively charming and well thought out one I started actually playing). There are a lot of clever situations that presented themselves with a few choices for how to go about them. If you have enough Mysticality, you can fix broken machines, if you have chosen to be honorable, you can reason with foes, if you have learned the golblin tongue, you can speak to them instead of fighting them. You still get the same amount of XP for these alternatives to combat, which is nice. Speaking of combat, this area shines as well. The grid allows for some strategy, and there are a lot of creative moves available (I played as the magic class, "beancaster"). I do wish the "pardner" you choose towards the beginning would get more abilities with XP, as opposed to just doing more damage as they level up, but I can't really complain (I chose the doctor, and she can automatically disassemble any skeleton in one turn which turns out to be super convenient and got me out of quite a few skeleton-related pickles). The overall point is this: The reviews are spot-on. This is a well-made, clever game with good pacing, lots of variety (the ghost town bureaucratic scavenger hunt, lol) and neat riddles and puzzles, and snappy smart writing. A very solid RPG, plays excellently on the Switch and I'm very pleased I took the plunge.
Imagine a Western where scouring the American frontier is as urgent as calculating the severity of a hat. This balance sustains West of Loathing's mixture of zealous role-playing and profuse outpouring of absurdity. It's proof that capable writing can not only texture eccentric maneuvers in design and presentation, but also prevail as a primary attraction. West of Loathing celebrates Western ambience and revels in disciplined goofiness.
West of Loathing understands the stylistic charm that a unique aesthetic can provide and that stick figures are still, at the heart of everything, rad as heck. While the combat system is lacking, hilarious storytelling and a dynamic world make up a wonderful stroll through the western-styled landscapes.
West of Loathing is something particular. An adventure RPG with a bare simple art style and full of humour in a wild west setting...and it works, anyone who enjoys a good dose of humour, plenty of text, an absurd plot and who doesn't mind the rather uninspired combat system will have enough content here to go through the entire game and even to forget about the main story and get lost in all the side quests.
While this is obviously not Red Dead Redemption or anything of the sort, West of Loathing proves to be truly entertaining for what it is. The huge amount of text to read through to really appreciate the humour may be deterring to some of the audience, as much of the events and details are conveyed solely through the text on-screen, and the simplistic aesthetic may not do this game any favours to attract attention, but let nobody be fooled as this is indeed a truly awesome story to sit through.
West of Loathing succeeds by making you giggly and happy while you play it. Treating this game like a super-serious RPG is the wrong way to go about it, as that’s where the holes start to emerge, whether it’s the middling combat or the mildly annoying quest and item management troubles. This is a comedy, pure and simple, and thankfully it’s one that’s clever and funny in a way that makes up for any lesser gameplay segments. It’s a great chaser between the ample supply of serious games out there, especially if you have Stupid Walking turned on.
A very fun, very entertaining, very easy (in mechanics) game. I've spent 30 hours scrutinizing each location on this game and not once it felt boring.
Translations for the very abundant texts in the game would be necessary to make the game a perfect 10.
West of Loathing is a turn-based RPG done right. Aesthetically speaking, it's actually pretty charming and the stick figures gave me a good vibe. The dialogue in this game is amazing. I laughed, snuckled, and chickered from the clever humor that is presented. This game has a turn-based combat system, and I found it pretty fun. My largest complaint is the enemy variety. You'll mostly fight goblins, skeletons, and bandits. Overall, this is a very fun game that a load of casuals can enjoy easily. I wish everybody a good day/night!
A stick-man (named Tiger Dumont in my game) leaves the family farm and heads west to seek his fortune, but along the way he’ll find himself caught up in some rather odd adventures.
West of Loathing essentially plays like a turn based RPG with the player visiting various locations to find and complete quests. The combat itself is rather simplistic and not all that interesting, but the games clever and often very funny script more than makes up for it. Usually available for no more than £15 it offers a great 7-8 hours of entertainment.