Fuga: Melodies of Steel is perhaps one of the most impactful games I’ve ever played. The story and gameplay both serve to complement each other, with the story adding so much importance to your decisions, but with the horrible impact of firing the cannon entirely within your power to prevent if you pay attention to all your options. I don’t know if my experience will match everyone else’s, but I sincerely and genuinely felt something from this, and sometimes it just feels good to have something connect with you even as it hurts.
From the beautiful art and ethereal music to the addicting gameplay and loveable cast, Fuga: Melodies of Steel is easy to recommend to any fan of turn-based, strategy RPGs. It’s got everything that players love mechanically, but it’s blended in such a fun and innovative way that it feels simultaneously fresh and familiar. Complete with an invigorating story set against a soundtrack that was more like .hack// than anything I’d heard in a long time (felt indescribably amazing to listen to), Fuga: Melodies of Steel should absolutely be on your radar. Just… try not to use the Soul Cannon; yeeting four year olds at enemies does not for a good war strategy make.
Little Tail Bronx это великая серия, которая всегда терпит великий финансовый крах. С этой игрой я познакомился благодаря сарафанному радио, а точнее благодаря стримам Бэбэя.
Я делаю на этом большой акцент, так как поиграть в России в эту игру после 2022 года невозможно. Несмотря не на что, я смог поиграть в пиратскую версию.
Это гениальная игра, заслуживает такой же любви как и Tail Concerto и Solatorobo.
The first time I saw the game's image, I thought 'Yeah, the characters look adorable and I kind of like turn-based games, so I'll give it a try' - The moment I got it and played it, I noticed something familiar about the context of the game and the soundtrack, that was when I realized that the game was situated in Little Tail Bronx's universe and that certainly made the whole game feel even better! I'm pretty fond of Solatorobo: Red the Hunter and when I realized that the game I was playing was from the same universe, I couldn't contain my excitement, It was one of my childhood games and hence, I want this game to be successful so CyberConnect2 can give us another game for next gen consoles!
Regarding to game mechanics, They were pretty okay like any other turn-based game but regarding to the game story and context, It was pretty impactful, They mixed those lovely characters with a harsh enviroment, I mean, they are sending kids to war and you, the player, are given the power to sacrifice their lives in order to one-shot bosses, you will face lots of depressive and sad scenearios, which is nothing like the previous games but personally I liked this new turn of events.
You do eventually finish the game and you're given lots of answer and lore about Little Tail Bronx's world, How the archipielagos were formed, what happened to humanity, etc, You do have to replay the game in order to unlock those archives and it gets overly repetitive, but at least you get to keep all of Taranis'upgrades so you can make progress quickly.
Overall, I did enjoy the game and I did enjoy all the new information, It gives me hope that Little Tail Bronx will get more love in the future!
If you’re a fan of JRPGs, there’s a lot of fun to be had in Fuga: Melodies of Steel. The series deserves more games like this and a lot more people to play them. It’s not a masterpiece, but it’s a very interesting take on the turn-based strategy genre.
Fuga: Melodies of Steel is a gem of a game. Taking the legacy of its Little Tail Bronx franchise, Fuga goes in a different direction, creating a great combat system and mixing with a captivating lore and story.
Fuga: Melodies of Steel’s story and gameplay are built around the bond between children, and teach the preciousness of life. The tutorial is well done, and the simple yet tactical battle system is fun to play. It’s too bad that the controls and UI make the game harder to play than it should be.
Fuga: Melodies of Steel is a role-playing game focused on storytelling and combat, cutting out usually fundamental elements like exploration: an atypical but successful recipe, drawing strength from a cast of young heroes that are impossible not to love.
I have very mixed feelings about Fuga: Melodies of Steel. On the one hand, I’m glad to see that the Little Tail Bronx series still has life in it. On the other hand, this latest entry is largely unimpressive and doesn’t hold a candle to the rollicking good times that Tail Concerto and Solatorobo were. If you are already a Little Tail Bronx die-hard, then you’ve already decided to buy Fuga: Melodies of Steel. If you’re a newcomer, I think you’d have a more enjoyable time with Tail Concerto or Solatorobo.
Fuga is the third game in the Little Tail Bronx series. As a lover of Tail Concerto and Solatorobo, this game has been on my wishlist for some time. The mechanics this time are a mix of RPG and roguelike: you can choose paths, face enemies and collects rewards.
CC2 really puts a lot of love in their kemono games and it's show as you play it. I sincerely recommend checking it out if you can.
Game even surprised me with decent expectations going into it, fun combat along with good characters and an interesting premise will make you not regret this game.
CC2 did it again. All of their Little Tail Bronx series of games had great stories and lovable characters, but this one finally came with a tight gameplay and nice difficulty to test the player alongside.
• Beautiful art style.
• Beautiful and emotional soundtrack.
• Decent difficulty, it has you thinking of your actions for sure.
• Lovable characters, just gotta love them and you care for them.
What else is there to say? I'm not gonna spoil the game for you, buy it and see by yourselves.
Don't be fooled by the shame that it was the launch day with bugs on online stores and such, it surely was a pity that it didn't launch without issues, but give CC2 a moment so they could fix issues and give the game a try, it's 100% worth it!!!
These are literally the worst controls I have ever experienced. I have no idea what they were smoking with the PC version. The first time ever I have to press all the keys from the keyboard to figure out the correct button. It is also extremely repetitive and tedious, and very long for this lack of diversity. I like to finish all games I play, and after 20 hours I'm finding it difficult to do it here. I'm tempted to give it a 0 to even the other paid reviews promoting other games from the same developer (more than half of the reviews so far), but the game is not that bad.
Is one of those games that looks good but plays like an interactive visual novel for smartphone; so good arts but lacking gameplay:
Fights are long, repetitive and with few options.
Menus are lacking in usability.
Between missions dialogues, crew interaction and minigames are (again) vary basic and tedious because are (basically) just walls of text and not a very entertaining reading.
Summary"We have to fight! If we don't, everyone we love will be taken away!" One fateful night, a peaceful village is thrown into the flames of war. Determined to save their families, a group of children boards a giant tank and begins an offensive charge! Fuga: Melodies of Steel is an RPG where you place children, each with their own unique cha...