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Metascore
80

Generally favorable reviews - based on 67 Critic Reviews What's this?

User Score
7.8

Generally favorable reviews- based on 547 Ratings

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  • Summary: In Tyranny, the grand war between good and evil is over – and the forces of evil, led by Kyros the Overlord, have won.

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Tyranny - Announcement Trailer
Score distribution:
  1. Positive: 54 out of 67
  2. Negative: 0 out of 67
  1. Feb 20, 2017
    90
    If you are tired of same old fantasy setting in RPGs, you will absolutely fall in love with Tyranny. Another great isometric RPG from Obsidian.
  2. Nov 15, 2016
    90
    The work of Obsidian on Tyranny is absolutely brilliant, may it be in terms of story, characters, dialogues and universe. This is undoubtedly the best western RPG this year.
  3. Nov 14, 2016
    88
    With a rushed third act and a few frustrating quirks here and there, Tyranny falls just short of reaching the legendary heights of the games that inspired it. Obsidian has, however, once again delivered on their pedigree with an engrossing and inventive story of betrayal and tyrannical rule. This game is a must-play for fans of isometric narrative roleplaying games.
  4. Nov 10, 2016
    80
    This is not a game that can properly be played casually as it is simply too complex and too vast to get the full experience from fifteen minutes a day. Mastering the nuances of everything that is offered and learning how to best interact with each faction and party member will take time. For those who have the time and desire, however, this is one of the more rewarding time sink titles available. With the winter months on the horizon, Tyranny is a highly-recommended game to lock yourself away with while waiting for the weather to warm up.
  5. Dec 14, 2016
    80
    An excellent story RPG, which excels with scenario, the dark portrayal of the world and with the rejection of the traditional elements of game fiction.
  6. Nov 14, 2016
    80
    Despite feeling new and familiar, and at times plodding and rushed in turn, Obsidian are proudly wearing the mantle left by Black Isle and have crafted another enjoyable story for fans of isometric CRPGs.
  7. Nov 16, 2016
    60
    Tyranny offers a few fresh, well-thought-out mechanics and fragments of really engrossing story, between longer periods of terribly boring combat. Open ending is not good, either - all we get after 40 hours is a suggestion that the interesting bits were saved for a sequel.

See all 69 Critic Reviews

Score distribution:
  1. Positive: 66 out of 112
  2. Negative: 21 out of 112
  1. Nov 10, 2016
    10
    So far a very sophisticated piece of game!
    If you just liked Pillars of Eternity you will LOVE Tyranny!
    Prerequisite is to have some evil
    So far a very sophisticated piece of game!
    If you just liked Pillars of Eternity you will LOVE Tyranny!

    Prerequisite is to have some evil in you. ;)
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  2. Nov 17, 2016
    10
    Pro:
    1. Gritty, dirty and true to the setting (a Bronze-Iron age civilization).
    2. Your choices really matter. Choosing different dialogue
    Pro:
    1. Gritty, dirty and true to the setting (a Bronze-Iron age civilization).
    2. Your choices really matter. Choosing different dialogue options will affect the end game.
    3. The music is epic.
    4. Game length. Many complained that it is too short. Not at all. It ended just when i have had my fill. Unlike PoE, i actually managed to finish Tyranny.

    Con:
    1. Some enemies are just a pain in the A**
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  3. Dec 18, 2016
    9
    I was pleasantly surprised by this game since Pillars of eternity was such a letdown.
    -Spell creation system is fantastic.
    -Choices you make
    I was pleasantly surprised by this game since Pillars of eternity was such a letdown.
    -Spell creation system is fantastic.
    -Choices you make till the end of the game matter. (but still no replayability...)
    -Good old school combat system.
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  4. Nov 21, 2016
    8
    As a big fan of classic RPG's, and someone who thoroughly enjoyed Pillars of Eternity, I went into this game with similar expectations.As a big fan of classic RPG's, and someone who thoroughly enjoyed Pillars of Eternity, I went into this game with similar expectations. Ultimately, I felt that it was a very enjoyable trip into a thought provoking world. The first and second acts felt flushed out and complete, the third act was essentially removed from development making the end feel entirely too quick and to a certain degree left you with an expansion-pack cliffhanger that was rather unsatisfying because it pertained to the primary story arc.

    Some bullet point thoughts
    - Good story, thought provoking world
    - Decisions and factions were meaningfully influenced
    - The game that follows the primary story arc in a linear manner, making decisions at point A dispositive for decisions in point B.
    - Wrath/Loyalty bars are determined separately, decreasing the kind of hard choices the game seems to want to force.
    - Lots of gear, but very few real decisions related to it
    - Great spell creation system

    Overall: Definitely worth playing, particularly if you like classic RPGs. Hopefully an expansion will flush out the ending, which as it stands is too short. Would have liked it to be more open-ended and non-linear, in general.
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  5. Nov 15, 2016
    7
    This is a good low budget game. Fresh idea, interesting story, some innovative mechanics. And that's it.

    This isn't an RPG, more like
    This is a good low budget game. Fresh idea, interesting story, some innovative mechanics. And that's it.

    This isn't an RPG, more like choose your adventure book. The starting and the end points are pre-defined and your choices and actions midway eventually mean almost nothing. I can't get away from the notion that this is a technical demo of PoE2.
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  6. Feb 28, 2017
    6
    Does Tyranny live up to the standards that Pillars of Eternity set before it?

    Personally for me, the combat was one of the redeeming
    Does Tyranny live up to the standards that Pillars of Eternity set before it?

    Personally for me, the combat was one of the redeeming factors of this game, as it can be really brutal(i played on path of the damned difficulty), having to micromanage your party and try to get right characters to do the right things, tanks to taunt enemies away from your casters, casters to use heals and CC the heavy hitting enemies, and damage dealers to well... kill the correct enemies or focus fire. Theres plenty of customization as all characters gain "talent" points after each level, allowing you to build them as you see fit, and a correct build for each character goes a long way if you are having trouble with combat.

    The same goes for spells, each and every spell can be customized to your liking, adding bouncing effects to CC spells, increasing radius of effects or such. Want to make your fireball spell cast two balls or even add frost effect to them? You can do that, and plenty more. And all characters can use spells, except the most advanced ones ofc, as they require a really high lore skill that is primarily found on mages.

    Later though, the game became really easy and i was surprised that even on PoTD difficulty, i was just mowing down huge groups of enemies and barely even getting wounds or damaged. So either it was me equipping my party correctly and using correct combo abilities or spells, or there could be a balancing problem, where the game is really difficult early, but gets super easy later. Even the bosses became pushovers(and btw, there aint many epic bosses just so you know). This happened at around level 13 mark, which is pretty far into the game.
    Sirin is OP btw... just sayin >.>

    For me though, the major problem was the story and the games length, and lets just be frank here. This game is NOT on par with PoE in terms of story, writing and quality. The main story is pretty much this: you are a puppet of a major **** theres 2 **** factions and they are both big ****s to everyone and each other. You can either side with one of the ****s and stay loyal to the major **** or kill all of them and try to throw the major **** off his/her throne. Theres a lot of politics involved and warfare. Sadly, when you feel like you are midway through the game and its starting to get interesting, the game just abruptly ends, suggesting that either this game was initially thought to be much longer, and they just didnt have the time to finish it, OR the ending is just a plain sequel bait. There is never any reveal of the major **** here, as he/she doesnt exist in this game, even tho he/she is referenced through out the entire game. The main antagonist is not even in the game... really?

    Theres not even side character stories that initially were hinted at. Many of your party members have troubled pasts that could potentially be fixed or explored. Like Bariks armor as an example, theres even dialogue that suggests that at some point you could maybe be able to help him remove it, but no such thing ever happens and its just kinda forgotten after a few pieces of dialogue. They just get a small mention at the epilogue, "Barik lived with his issues" mkaayy then game... missed opportunity.

    This game is approximately 20-30h long compared to PoEs 60h+, but one thing to say tho, is that the game CAN be replayed to possibly change some of the outcomes. But i cant say much about it, because i didnt bother to replay, as many choices are superficial at best. And yes, i save scummed to test. Id rather spend 100h to complete the full game and everything in it, than complete a 50h game and do most of the same things again that i did before. Personal preference i guess...

    Theres also some technical issues still present, that havent been fixed after PoE. Such as long loading times, pathing problems, AI not registering ability uses, and theres also some bugs that may not allow you to finish some quests etc.

    Also, i just couldnt help but roll my eyes like a hundred times during some of the dialogues, as the game constantly wants to remind you, that this games world is ruled by matriarchy social system. Most of the important characters are also female. And just to be clear, i have no problems with this setup or lore, but the writing was just so poor and it made me feel as if the writer wanted to inject his/her own political beliefs into the game. Thats not good, especially when it comes out forced. It immediately takes the player out of the experience when you are confronted by real life agendas in a game, that many use to escape from reality for a brief time.

    In the end, the game is ok, but it just doesnt live up to the standards that PoE set. It improves on combat and AI, but fails in other departments, such as telling a compelling, complete story and keeping you invested in it.

    So if you want a good dose of CRPG where you get your moneys worth, get Pillars of Eternity or better yet, wait for Divinity: Original Sin 2.
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  7. Sep 8, 2017
    0
    Forced Cutscenes mean that I gave it 30 seconds, still mashing away on the keys and the introduction kept going.... kept going.... kept going.Forced Cutscenes mean that I gave it 30 seconds, still mashing away on the keys and the introduction kept going.... kept going.... kept going. Unfortunately it kept going for longer than I have patience. Alt+F4. 1/10. Please learn to add "Skip this **** with any key". Expand

See all 112 User Reviews