Description:
In Urban Reign, players assume the role of a gritty street brawler who has been hired by one of the city’s dominant gangs to protect its leader. Players are thrown into a full-blown turf war, involving gang corruption and street justice that spans from the neighborhood block all the way to the upper levels of city government. Urban Reign offers players non-stop, inner-city brawling action with no time restrictions or referees. Back alleys, junkyards and bars serve as battlegrounds for more than 60 different fighters, all of which boast their own unique set of fighting styles including boxing, wrestling and street fighting. Players can select from over 30 weapons – including bottles, bats and 2x4's – to be used in the destructible arenas to add to the mayhem. Focusing on the urban-brawler style of street fighting, players can team up with an AI-controlled character to pull off a host of devastating and destructive combo maneuvers against multiple enemies throughout the game’s 100 missions. Urban Reign also supports multi-tap play for up to four players to determine who really rules the hood. [Namco]
Initial Release Date: Sep 13, 2005
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Tsuyoshi Kihara
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Written By: cinematics writer: story concept & writers unit
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Masahide Kito
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Written By: mission text writer: story concept & writers unit
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Ryota Toyama
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Produced By: localization producer: Namco Hometek Inc. staff
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Keith Arem
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Sound: sound engineer: English voices, PCB Productions
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Rio Hamamoto
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Sound: sound effects designer: sound design unit
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Tomomitsu Kaneko
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Sound: cinematics sound effects engineer: in-game movie & cinematics unit
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Jamie Vance
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Sound: dialogue editor: English voices, PCB Productions
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Yoshihito Yano
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Sound: lead sound director: sound design unit,sound effects designer: sound design unit,voice effects designer: sound design unit
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Makoto Ando
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Visual Effects: cinematics compositor: in-game movie & cinematics unit
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Ryoichi Ban
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Visual Effects: visual effects designer: graphics design unit
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Makoto Ando
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Art Department: animations and cutscenes artist: in-game movie & cinematics unit
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Takuya Araki
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Art Department: character artist/3D-character modeler: character design unit
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Akiko Arima
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Art Department: background artist: graphics design unit
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Ryoichi Ban
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Art Department: art director: programming unit,storyboard artist: in-game movie & cinematics unit
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Ryuji Kamakura
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Art Department: character animation artist: in-game movie & cinematics unit
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Takuji Kawano
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Art Department: character artist: character design unit
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Go Kikuchi
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Art Department: character animation artist: in-game movie & cinematics unit
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Jun Mimoto
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Art Department: background artist: graphics design unit
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Yasuto Morioka
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Art Department: character artist/3D-character modeler: character design unit
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Ayaka Nakayama
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Art Department: animations and cutscenes artist: in-game movie & cinematics unit
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Ayako Nakayama
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Art Department: animations and cutscenes artist: opening movie unit
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Hiroko Noguchi
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Art Department: background artist: graphics design unit,storyboard artist: in-game movie & cinematics unit
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Kyoko Sakaguchi
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Art Department: background artist: graphics design unit,character artist/3D-character modeler: character design unit
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Shohei Senda
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Art Department: background artist: graphics design unit,character artist/3D-character modeler: character design unit
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Tomoko Tomita
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Art Department: background artist: graphics design unit
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Kazuyo Yoshida
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Art Department: character animation artist: in-game movie & cinematics unit
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Hiroko Noguchi
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Animation: background artist,lead animator: in-game movie & cinematics unit
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Kyoko Sakaguchi
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Animation: background artist,character artist: 3D-character modeler
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Shohei Senda
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Animation: background artist,character artist: 3D-character modeler
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Yusuke Shibata
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Animation: character animation director: character-intro cinematics unit,character animation director: in-game movie & cinematics unit
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Makoto Ando
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Editorial: editor: character-intro cinematics unit
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Yoshihito Yano
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Music Department: music composer: in-game movie & cinematics unit
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Ryoichi Ban
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Camera Department: director of photography: in-game movie & cinematics unit