- Publisher: Konami
- Release Date: Mar 10, 2003
- Also On: PlayStation 3

- Summary:
Buy Now
- Developer: KCEJ
- Genre(s): Simulation, Sci-Fi, Mech
- # of players: 1-2
- Cheats: On GameFAQs
- More Details and Credits »
Trailer
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Score distribution:
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Positive: 27 out of 33
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Mixed: 5 out of 33
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Negative: 1 out of 33
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Cheat Code CentralFun to play and offers a great story and awesome visuals. The hardest thing you may have to decide is when to hit the save button and stop playing. The game draws you in quickly and holds your attention.
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The game is very story-heavy and linear because of the heavy focus on story. Outside of that, though, the game is a vast improvement over the previous game.
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Everything the first game was not, and far more. Not only did the developers correct, expand and improve upon every aspect, they have authored one of the most utterly perfect synergies of gameplay, direction and storytelling that I've ever witnessed.
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It might be a little light on content for the full price, but if you’re a fan of eye candy, you’ll be hard-pressed to find a better source of pupil fodder on the PS2.
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GMR MagazineCombat is intuitive and intense, it looks absolutely gorgeous, and it never gets boring. [Apr 2003, p.55]
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Official Playstation 2 Magazine UKThe strikingly impressive robo scrapper returns. Cracking stuff. [Jan 2007, p.106]
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Edge MagazineIn action the game is undeniably pretty, as long as you can stomach the monstrous camera. But beyond ther anime-inspired visuals, the action turgidly limps along without ever really engaging or entertaining. [May 2003, p.94]
Score distribution:
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Positive: 27 out of 29
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Mixed: 0 out of 29
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Negative: 2 out of 29
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JeffMar 13, 2003
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BLITZKimFeb 4, 2005This is really a great game! I wish there will be more zone of enders games! and also fantatstic high speed robot action.
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Dec 21, 2014
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John-paulW.Mar 25, 2003
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Apr 12, 2020Played on PlayStation 2.
Gameplay: AWESOME.
Story: GREAT.
Graphic: GREAT.
Music/Sound: GREAT.
Dialogue: GREAT -
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kyuudmcFeb 25, 2009
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[Anonymous]Mar 8, 2003This game is pathetic.
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