Armikrog Image
Metascore
50

Mixed or average reviews - based on 8 Critics What's this?

User Score
6.2

Mixed or average reviews- based on 14 Ratings

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  • Summary: A stop-motion clay animated point and click adventure game from the creators of Earthworm Jim and the Neverhood. Unravel the mysteries of the fortress that holds Tommynaut and his blind alien talking dog Beak-Beak captive through exploration and puzzle solving. [Playstation.com]
Score distribution:
  1. Positive: 0 out of 8
  2. Negative: 2 out of 8
  1. Sep 18, 2016
    65
    The stop-motion clay animation of Armikrog is very impressive, but gameplay wise the game is less impressive. Some point and click moments are cool, but often it just feels like work.
  2. Aug 28, 2016
    65
    Armikrog isn't a bad point & click adventure game, but it's so far from "The Neverhood."
  3. Aug 28, 2016
    60
    It's bringing back some old school PC sensibilities and I can respect that effort, but it doesn't go far enough. The entire experience is short-lived, clocking in at just a few hours, which is only enough time to get marginally invested before the curtains close.
  4. Aug 28, 2016
    50
    There is so much squandered potential in Armikrog it hurts. The voice acting is great, but there's not enough of it; the visuals and animations are superb, but let down by repeated puzzles.
  5. 50
    I am torn on it because I absolutely loved some of the things that were done, but also came away with the distinct impression that there simply should have been more. More conversation, more depth to the existing mechanics or additional systems that come into play over time, more variety in puzzles and more game in general. I generally enjoyed my time with Armikrog, but came away with the unshakeable feeling that it also missed several opportunities to be a better, more memorable game.
  6. Aug 28, 2016
    30
    A wonderful claymation art style and a unique soundtrack aren’t enough to save this point-and-click adventure from its own monotonous puzzles and uninteresting story.
  7. Aug 30, 2016
    30
    In a way Armikrog feels like a tech demo for something much bigger, a showcase of what a final build could look like, with the majority of the character dialogue and story still to be added in. The fantastic claymation and the decent music can only distract so long from the facts that Armikrog feels soulless, lacks any charm, has boring characters, and has puzzles that could have been more interesting. The story of Tzurk and Meva told on the tablets would have made for a much better game.

See all 8 Critic Reviews

Score distribution:
  1. Positive: 1 out of 2
  2. Mixed: 0 out of 2
  3. Negative: 1 out of 2
  1. Apr 25, 2018
    10
    The clay animation, beautiful soundtracks, interesting atmosphere and intriguing soundtracks worth playing this game. The game-play is short;The clay animation, beautiful soundtracks, interesting atmosphere and intriguing soundtracks worth playing this game. The game-play is short; however some of its puzzles are really challenging. Expand
  2. Jun 22, 2018
    3
    OK, it is not brilliant. It's approximately charming, graphically, but the dialogue is shockingly bad, the characters are barelyOK, it is not brilliant. It's approximately charming, graphically, but the dialogue is shockingly bad, the characters are barely one-dimensional, the music is pretty poor, the puzzles are out of whack (one of them relies on the colours of the seals on the declaration of independANTZ and it just doesn't match up), the controls (even with the little touchpad thing) are terrible and really should have been attended to before launch, and the makers obviously couldn't be bothered making the ending look anything like finished. There is a little bit of randomness (e.g. the icons needed for the pink room puzzle) but nowhere near enough to make you want to re-play it. It quickly becomes obvious that nothing like as much work went into it as you might expect for a stop-motion animation (there's a lot of model railway furze, folded-up corrugated cardboard, and just black empty screen, along with some pretty slapdash clay robots and whatnot) but the colours are bright and cheery and you probably won't beg your partner to put you out of your misery while playing it. You might want to spit the baby upon a pike and break the dog's legs before leaving it in a graveyard but the game offers no Platinum trophy so you can happily bale whenever you feel like it.

    Also, "Baby P." Not cool.

    A minor distraction. 3/10.
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