Go into this game with an open mind, and allow the game’s pleasant charm, sweet characters and storytelling, and light, graceful approach to JRPG action to wash over you, and you may just find yourself as in love with the utterly refreshing and pure experience that Atelier Lydie & Suelle has to offer you.
There’s a charming story and intricate systems that help make it one of the best entries to date. I can’t think of a better way to help celebrate 20 years of this long-running series.
Atelier Lydie & Suelle is a lovely relaxing turn based RPG that suffers from some aspects that make it feel rushed but still a welcome improvement from Firis that nearly killed the franchise for me.
Atelier Lydie & Suelle fits right in with the franchise’s tendency towards quiet, solid competence — and, it should be added, it looks much better than it ever has on the Vita. Personally, though, it has me certain that wherever the series goes next, I’m only going to follow it if I can play it on a handheld.
Definitely the weakest part of the most recent Atelier trilogy. Almost everything feels outdated. Having said that, the tactical turn-based battles are still fun, though.
SummaryTwin sisters Lydie and Suelle are also alchemists, living in Merveille, the capital of Kingdom of Adalet, and they intend to make their atelier the best atelier in the kingdom.