Batman: Arkham Knight Image
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87

Generally favorable reviews - based on 89 Critic Reviews What's this?

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8.0

Generally favorable reviews- based on 4672 Ratings

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  • Summary: Batman confronts the ultimate threat against the city he has been sworn to protect. The Scarecrow returns to congeal an imposing array of super villains, including The Penguin, Two-Face and Harley Quinn, to summarily destroy The Dark Knight. The game introduces Rocksteady's uniquely-designedBatman confronts the ultimate threat against the city he has been sworn to protect. The Scarecrow returns to congeal an imposing array of super villains, including The Penguin, Two-Face and Harley Quinn, to summarily destroy The Dark Knight. The game introduces Rocksteady's uniquely-designed imagining of the Batmobile drivable for the first time in the franchise. Batman: Arkham Knight offers gamers a complete Batman experience as they rip through the streets and soar across the skyline of the iconic Gotham City. Expand
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Batman: Arkham Knight - Cinematic TV Spot
Score distribution:
  1. Positive: 82 out of 89
  2. Negative: 0 out of 89
  1. Playstation Official Magazine Australia
    Aug 11, 2015
    100
    The Bat could not have hoped for a better send off. Graphically astounding, narratively compelling, and featuring two utility belts full of new gadgets. This is bat-time very, very well spent. [September 2015, p72]
  2. Jun 24, 2015
    98
    Rocksteady says farewell to the franchise with an utter masterpiece; its best game so far. Each element feels like a love letter to fans and to Batman himself. Batman: Arkham Knight is the perfect conclusion to an excellent saga, and it departs in the same way it once came: leaving us amazed and with great satisfaction.
  3. Jun 24, 2015
    93
    Batman Arkham Knight is the best entry in the series. Rocksteady knows perfectly how to explode the formula established years ago, making amazing additions in terms of gameplay. You must play this game.
  4. Jun 19, 2015
    90
    This is the best superhero fantasy we’ve ever enacted, and we’re so sad it’s over.
  5. Jun 25, 2015
    90
    The technical aspects are not only eye-popping but they’re also quite stable. The graphics are slick, the sound is stellar, the control is rock solid, and the gameplay variety is downright tremendous. I love the blending of puzzle, stealth, action, and adventure, and you have to give mad crazy props to the overall game design. I still say the story could be less predictable (perhaps give the player a little more credit in terms of literary comprehension) and the Batmobile, as awesome as it can be, is just overdone.
  6. Hyper Magazine
    Jul 7, 2015
    80
    Arkham Knight is certainly a bigger, and in many ways a better game than its predecessors, but those attempts to make it ‘more badass’ do more harm than good. Even so, any frustrations I have with Arkham Knight don’t take away from the fact that I was unable to stop playing for four days straight, frequently in awe. It’s a stunning achievement in many ways, a game of ridiculous polish and obvious effort, and its best moments are good enough to make the worst moments worth bearing.
  7. Jul 3, 2015
    65
    Arkham Knight is distressingly inorganic. Continuing the predictable trend the franchise, the game learns the wrong lessons from its predecessors.

See all 90 Critic Reviews

Score distribution:
  1. Negative: 68 out of 902
  1. Jun 23, 2019
    10
    Great and satisfying ending to the trilogy. Rocksteady deserves all the praise.
  2. Jul 4, 2015
    10
    Like a lot of other users, I'm giving this game a 10 to counteract all the ignorant 0 scores on here. There's absolutely NO reason to scoreLike a lot of other users, I'm giving this game a 10 to counteract all the ignorant 0 scores on here. There's absolutely NO reason to score this game below an 8 in my opinion, but that's just me. I know that a LOT of people are pissing and moaning about the Batmobile being overly used in the game, but I honestly don't have and issue with it's inclusion. Can it be frustrating to drive at times, sure, but it's CERTAINLY not enough to warrant giving this game the low scores I've seen popping up on the user AND critic scores recently. Unfortunately, Rocksteady put themselves in a no-win situation: either the Batmobile was going to be used too much or not enough. I say shut up, play the game and enjoy Rocksteady's final entry to the Arkham series,
    I know I am! 9 out of 10 score from me.
    Expand
  3. Jun 23, 2015
    10
    The best batman game EVER!!!! I picked it up at midnight and haven't stopped playing it since. The game is massive, so much content I feelThe best batman game EVER!!!! I picked it up at midnight and haven't stopped playing it since. The game is massive, so much content I feel like I haven't even scratched the surface.

    Gameplay: Nothing too different from the previous Arkham games but this does it better. The old mechanics have been polished moving it into the new generation of gaming. The batmobile is fun to play and so far I'm enjoying the tank battles, but hopefully we see some variation later in the game.

    Story: Although a little predictable for the more knowledgable batman fan, the majority of people will fall into the hook. Like a movie it's best enjoyed by just letting the narrative take you on the journey rather than trying to guess the ending. Im loving it so far though.

    Visuals: cant fault a thing. It doesn't look as good as the order but it is like 10 times bigger than the order in terms of content. The characters look great, the special fx are probably the best i've seen in a videogame, i really enjoyed the big scale moments (infamous second son is a close second).

    Overall I am loving the game so far and can't wait to 100% it.
    Expand
  4. Mar 18, 2018
    9
    Batman: Arkham Knight is an impressive game on almost every level, with non-stop variety and great action.
  5. Jul 8, 2015
    8
    The good news is that this is a return to the Arkham universe and gameplay. This game series is one of my favorite series of all time withThe good news is that this is a return to the Arkham universe and gameplay. This game series is one of my favorite series of all time with Arkham Asylum and Arkham City being my favorite games of the last console generation. If you've played those and enjoyed those you'll have a lot of fun with this game. And if you haven't played those two games, then definitely try and play them before you play Arkham Knight or you will have trouble following the story. (Arkham Origins is worth playing as well, but not really necessary for story purposes).

    The gameplay can be divided into three different aspects: combat, predator mode, and Batmobile. Combat and predator mode are what have made this series shine for me and neither of those have changed too much. The big change to combat is the addition of team battles where you are fighting with one either Catwoman, Robin, or Nightwing and can switch back and forth freely between the two. This is a great addition that works especially well with Catwoman since in her battles each character can only affect certain enemies and you need to constantly switch back and forth to be effective. The main problem with the team combat is that it's just not used much and you'll spend most of your time alone with Batman. Hopefully in the future some DLC is released where this is used more.

    Predator mode has remained largely unchanged. You're hiding in the shadows and taking people out one by one while trying to remain undetected. The big change is the Fear multi-takedown ability which allows you to sneak up behind a group of enemies and take out up to three of them at a time. (This can be upgraded to a maximum of five). This may sound like it'd make predator mode too easy, but the predator maps tend to have more people in this series and the ability has to be recharged by performing silent takedowns, so there's still a good bit of challenge to be had.

    The Batmobile is the biggest (and most controversial) addition to this game and this is the main reason I felt like the game doesn't deserve a perfect score. The Batmobile is used for three purposes, races or pursuing villains, head on battles with drones, and stealth battles with Cobra drones. Battling drones is the main thing you'll do in the Batmobile and while it is very fun in short bursts, it's not quite as fun as hand to hand combat and there's not really a whole lot of variety to the fights. The main problem with the Batmobile is there are a lot of these fights, especially if you do the side missions, and they can get tedious. By the end of the game I was glad I didn't have to do any more. Racing and chasing people was fun as well and there was a good amount of these missions so that I didn't find myself getting tired. The biggest problem with that is the controls are set up differently from most racing games and the Batmobile sometimes handles like you're driving on ice, but I got used to both of those fairly quickly. The stealth battles with the Cobra tanks were by far the worst part of using the Batmobile. Cobra tanks are too powerful to take on head on, so you have to try and get behind them and take them out from behind. It's kind of like a predator mode for the Batmobile except there's only one way to take down enemies. It starts off boring and doesn't change much from there. Luckily there's only a handful of these missions throughout the game, even including the side content.

    Two other minor problems I had were the bosses and the challenge maps. Bosses have never been a particularly strong point of this series, but there's always been a couple of boss fights in each game I really enjoyed. I can't quite say the same for this one. None of the boss fights were really that fun or unique and a couple of major bosses were done as stealth tank battles when really the characters in question should have been able to face off with Batman hand to hand and been a threat. The challenge maps were somewhat lacking in this game compared to other entries in the series and there's too much focus on vehicular challenges with well over 50% of them using the Batmobile. And I was also disappointed by the lack of ability to tackle the challenges with other characters. Hopefully more combat and predator maps get added in future DLC and hopefully they allow you to use other characters.

    Overall, this is a fine addition to the Arkham franchise and a nice end to the series. It's not quite as good as Arkham Asylum or Arkham City, but it still kept me glued to the console until I finished.
    Expand
  6. Aug 13, 2015
    7
    This game would be a 10 but for the god-awful forced inclusion of the batmobile. It feels like innovation for innovation's sake. The traversalThis game would be a 10 but for the god-awful forced inclusion of the batmobile. It feels like innovation for innovation's sake. The traversal and combat is as good as ever and if anything, it's been refined to near-perfection, and the visuals are beautiful but the BatTank feels out of place. it's large role in every mission makes it so you can't overlook it either. Overall, playable but skippable. Expand
  7. Jun 27, 2020
    0
    Extremely disapointing, it was a waist of my money and time playing that game, Batman deserved better than a game like that.

See all 902 User Reviews

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