Demon Gaze II is only one or two tiny steps away from breaking away from its genre trappings to be a game that is so good that people who don’t usually like the dungeon crawlers should give it a play. The developer has done a great job in making the game more accessible (while still leaving plenty of ultra-difficult stuff there for the really committed), and the art direction for the characters and monsters is so vivid and vibrant that you can’t help but admire them.
Even though it isn't as captivating as the first game, Demon Gaze II offers an engaging campaign that dungeon crawler fans are sure to appreciate. I just hope Demon Gaze III takes a few more risks.
Strange, gorgeous and arrestingly charming, Demon Gaze II may not be a game for everyone. However, if you have a soft spot for classical 'crawlers like Wizardry or Dungeon Master, this’ll likely scratch that itch, and it'll do so with a tonne of spunky Japanese verve and charisma, to boot.
Demon Gaze II evolves the good from the first chapter of the series, but in some cases it simplifies things too much compared to the standards of a genre linked to an underlying complexity that is difficult to give up.
Demon Gaze 2 expands and improves on everything from the first game, but when the first game was the video game equivalent of 3am fast food, though, those improvements don’t amount to a ground-breaking new title in the genre. Demon Gaze 2 is just a fairly decent, quirky JRPG.
SummaryDemon Synergy: As the Demon Gazer, turn foes to allies and power them up using the Trance Demon Mode, or fuse with them using the Demon's Cross.