• Publisher: Ubisoft
  • Release Date: Sep 1, 2015
  • Also On: PC
Grow Home Image
Metascore
74

Mixed or average reviews - based on 7 Critics What's this?

User Score
6.1

Mixed or average reviews- based on 158 Ratings

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  • Summary: As the lovable B.U.D. (Botanical Utility Droid), you will explore the skies using the power of the Star Plant, a giant beanstalk-like plant that B.U.D. can grow and direct as he makes his way from the planet’s surface up to his mother ship. [Ubisoft]

Trailer

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Grow Home - Teaser Trailer
Score distribution:
  1. Positive: 3 out of 7
  2. Negative: 0 out of 7
  1. Oct 29, 2015
    90
    There’s a lot to like about Grow Home, especially if you’re into exploration games with a unique aesthetic.
  2. Sep 8, 2015
    85
    Grow Home is a deep experience that demonstrates that the 3D platformers are not completely dead. Great game mechanics, outstanding level design and a great art direction thanks to Unity, make this game a must have for everyone.
  3. Sep 7, 2015
    80
    Grow Home is a gorgeous title which acts as yet another example that not all games need to be hours upon hours long. Its unique climbing mechanics make for a tense and often terrifying time, while its endearing story grounds the entire experience. There are some niggling control issues, but the stunning presentation and subtle soundtrack round things out, ultimately making for a satisfying and adorable game.
  4. Sep 24, 2015
    70
    The fact that there’s no story makes the game feel a bit empty at times, but the brilliant controls and interesting environmental design made it feel fun.
  5. Playstation Official Magazine Australia
    Oct 16, 2015
    70
    Although completable in a single sitting, Grow Home is just as long as it needs to be without overstaying its welcome. [December 2015, p70]
  6. Playstation Official Magazine UK
    Oct 10, 2015
    70
    A charming, if insubstantial freeform exploration game that feels refreshingly open thanks to your intuitive climbing skills. It's almost guaranteed to, ahem, grow on you. [Nov 2015, p.98]
  7. Oct 6, 2015
    60
    Grow Home is worth checking out if you’re looking for an interesting romp through a beautiful world with new mechanics in terms of platforming, just be ready to fall to your death and not understand why.
Score distribution:
  1. Positive: 20 out of 46
  2. Negative: 13 out of 46
  1. Sep 2, 2015
    10
    Ok well i got it for free for ps plus so i gave it a try and boy was i surprised didnt expect it to be as good as it was like i was expectingOk well i got it for free for ps plus so i gave it a try and boy was i surprised didnt expect it to be as good as it was like i was expecting something different but instead i got a fun opened world physics based gameplay kind of game with fun exploration so i definitely recommend it even if you get it for ps plus it is well worth the asking price Expand
  2. Aug 11, 2016
    10
    Now this is a relaxing game. You go at your own pace at growing the plant to your ship in space. Obviously this game isn't for everyone butNow this is a relaxing game. You go at your own pace at growing the plant to your ship in space. Obviously this game isn't for everyone but its a quirky indie game that takes about 10 hours to finish 100% and its well worth the asking price. There isn't much of a story but it's an interesting game and a fun and an addictive one. The character B.U.D and M.O.M are great. I just got lost in this game finding rare fauna, flora and crystals. The task is simple but addictive and can't wait for grow up the sequel. Expand
  3. Sep 2, 2015
    8
    Wery good and origianl game. When I get it I expected something compeltelly else (basically standart platformer) so I was even more suprisedWery good and origianl game. When I get it I expected something compeltelly else (basically standart platformer) so I was even more suprised to find out how original the game is.
    You control robot BUD and controls are based on physics. If you played Octodad it will feel similar. You can climb walls by controlling individual hands.
    But the greatest part is growing the plant. Which makes the most of the level itself. What I did not expect is that you have completelly in your control. Everytime the sprout of the plant grows you control the direction yourself. So you basically build the level yourself (most of the level is the Plant. The floating isles you are trying to reach are relativelly small). So each game is very different.
    Expand
  4. Feb 18, 2019
    7
    This game was very beautiful and enjyoable to exploreable. It's controls were okay and abit laggy aswell. But my favorite thing in the gameThis game was very beautiful and enjyoable to exploreable. It's controls were okay and abit laggy aswell. But my favorite thing in the game was the glide leaf in the game aswell as going into space, this game was kinda like octodad but something but did have issues and bugs, etc but it's a okay game. Expand
  5. Oct 27, 2015
    6
    Grow home hits lots of high notes but is ultimately let down by its repetitive gameplay and frustrating controls.

    Grow Home is beautiful.
    Grow home hits lots of high notes but is ultimately let down by its repetitive gameplay and frustrating controls.

    Grow Home is beautiful. The world is colourful and sounds amazing. It is a joy to gaze over the landscape and explore every nook and cranny. The real highlight of this game is in its visuals and sound. The gameplay struggles to match this standard. You control 'BUD' a robot who must grow a tree to produce a seed that will save your home planet. You grow this tree by climbing it and riding its branches to floating energy rocks that grow the tree. This in n interesting idea that never evolves and becomes a bit too repetitive.

    Controlling BUD is extra,ely frustrating. He is a robot, charmingly animated, who moves very comically as his limbs move precariously, seemingly struggling to carry his body. Whilst this creates a charming character who moves like a funny robot it also makes BUD incredibly difficult to control with any precision which is problematic in a platformer. BUD boasts an inventive climbing mechanic as you control his arms and clamp down onto surfaces using the trigger buttons. This is in theory a great idea except the arms sometimes struggle to move over certain surfaces and sometimes you fid yourself falling off the plant for no reason. Deaths in this game are frustrating and seem down to control difficulties rather than anything else. The game compensates for this with teleport checkpoints which are too infrequent and also items that led you glide to help you recover which are implemented well. Additionally the world is littered with crystals to collect which can upgrade BUD over time, such as getting a jet pack which is almost completely useless. The problem with the crystals is that movement is so annoying it doesn't feel worth the time searching for them.

    Overall Grow Home is a frustrating experience. The most annoying element is seeing the potential of what could have been. The whole experience lasts a few hours and as such is still worth your time.
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  6. Sep 6, 2015
    4
    I'd give this game a 6, but it gets -1 for uplay nonsense & -1 for horrible performance on ps4 (fps drops a lot), despite very simplisticI'd give this game a 6, but it gets -1 for uplay nonsense & -1 for horrible performance on ps4 (fps drops a lot), despite very simplistic graphics. This game is only worth it if you get it for free in psn+ or if you have a 5y old at your home. Otherwise dont bother.
    The game has some cute concepts and with few improvements it could be played by adults "for relax", but very simplistic gameplay & outright boring setting (despite what trailer suggests, there is only one music soundtrack & it's very boring) is smth that kills this game. Not recommended.
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  7. Sep 15, 2015
    2
    When I found out we'd be getting this game for free on PS+, I had high hopes for it to be good. What I got was a clunky mess following in theWhen I found out we'd be getting this game for free on PS+, I had high hopes for it to be good. What I got was a clunky mess following in the footsteps of Surgeon Simulator and other oh-so-hilarious wacky physics-based games.
    The main character, a robot named B.U.D., controls terribly. I don't know whether it's supposed to be funny or cute, but I was really annoyed by it. You spend 90% of the game climbing very, very slowly on various surfaces. You do so by repeatedly pressing the shoulder buttons. Right for right hand, left for left hand. Press the button to grab an object or hold onto a wall, release the button to let go. Sounds cool in concept, but in reality it's tedious and it makes my hands hurt after mere 20 minutes of gameplay.
    I don't like the art design of GH, so I'm not gonna criticize it. What I WILL criticize, however, is the terrible screen tearing whenever you move the camera around, and framerate drops.
    The worst thing is the sound design. B.U.D. makes the most annoying sounds you can imagine, especially when jumping. The background music is okay and would be pretty relaxing, if the gameplay wasn't so boring that it immediatelly puts you in a bad mood.
    I wanted to like the game, I really did. After all, Ubisoft has a history of producing some of the best platformers ever made.
    Unfortunately, Grow Home is not the next Rayman or Beyond Good & Evil. The only positive thing is, I didn't have to pay for this. Otherwise I'd be REALLY disappointed.
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