Sep 21, 2017Obviously, there are some people that probably won’t enjoy Yonder too much. If you want action and adventure, of course, it’ll probably bore you, and if you want a fast-paced story, you’re not going to find that here. But if you’re just looking for a delightful game that allows you to explore to your heart’s contest, Yonder is exactly what you’re looking for.
Playstation Official Magazine AustraliaFeb 8, 2018Looks like Zelda, totally isn’t. What you’ve got here is a farming concern which deserves to be spoken in the same breath as Harvest Moon. [September 2017, p71]
Jul 28, 2017Yonder: The Cloud Catcher Chronicles is undoubtedly one of the cutest and most welcoming games that I've played in a long while. Sure, the experience may be slightly marred by a handful of minor faults, but Yonder more than compensates for these issues with its beautifully realised world and its enjoyably lighthearted tone.
Jul 17, 2017Yonder Chronicles brings to the industry a game focused more on exploring, developing, and interactions over violence and leveling, and the end product is refreshing. A few things hold it back, but the heart and soul of the entire package is not to be denied on its way to success.
Jul 31, 2017Yonder is as calming as it is addictive. I had thought I was happy with the amount I had played, only to come back the next day and complete even more quests. At just shy of $40 it's a little more than I'd want to pay for a game based around exploration, despite how wonderful the world being explored was. That hasn't stopped me from showing the island of Gemea off to all my friends though. Like a kid with the latest set of Pokémon cards, they're not really interested, but I'm going to make sure they know all about Yonder: The Charming and Calming.
Generally favorable reviews- based on 52 Ratings
Jul 19, 2017Yonder is a game that doesn't add anything new to a game that we have seen before, but it maximizes every element that is involved in a RPGYonder is a game that doesn't add anything new to a game that we have seen before, but it maximizes every element that is involved in a RPG that is quirky, stylistic and above all else, fun. Yonder feels like a mesh between Zelda mixed with VIVA PINATA, and to those of you who dont know, viva pinata was a base building game that involved pinata pets (horrible example i know). Yonder Isn't a game that stands out as one of the greatest games ever made, but for the price and the entertainment, as well as the content within, it is certainly worth trying it for yourself.… Full Review »
Jul 25, 2017Yonder is a relaxing and beautiful game. If you don't like to be relaxed, or you don't like beauty or cute things, then this game isn't forYonder is a relaxing and beautiful game. If you don't like to be relaxed, or you don't like beauty or cute things, then this game isn't for you.
Yonder isn’t aiming to take you on an epic journey filled with conflict or drama. It isn’t trying to overhaul its genre with new mechanics or gameplay. Instead, it’s a beautiful, easy going and relaxing experience. One in which you’re free to collect flowers and cats, explore the various gorgeous environments, or run a farm. All at your own leisure.
Following a quick ship wreck and some rushed story scenes explaining a thing called ‘Murk’, which is a strange mist infecting the land, you’re dumped on the islands of Gemea. A deceptively large world, which features diverse environments from deserts to dense forests and snowy mountains. From there on, you’re free to wander and explore to your heart’s content. Which was exactly what I did.
Yonder if anything, is beautiful. I spent the first half an hour just wandering around, taking in the gorgeous artstyle and environments on display. Seriously, just watching a sunrise or sunset is a treat. There are breathtaking landscapes galore, intricate trees and foliage around every corner and areas which just sparkle in the sun and moonlight.
The Australian developer Prideful Sloth’s debut title, coming to PS4 and Steam for the time being, is not just for show though. It features a range of activities for you to fill your time. Fishing, farming, taming cute animals, crafting and learning trades such as being a brewer or carpenter. And a gazillion collectibles, most notably cats. Who will purr loudly when they are nearby.
You’ll be tasked with completing a variety of missions too, from finding out who stole a lamington, to various fetch quests. Which as you could imagine, grew old incredibly fast. Although, where Yonder shines most is when its mechanics are focused around exploration, as its exquisite world steals the show.Yonder2The Murk, which covers parts of the world and stops you progressing to new areas, forces you to explore the regions you already have access to in order to find ‘Sprites’. Little fairy like beings which allow you to clear the Murk. It is a smart mechanic which led to me exploring the many nooks and corners each region had hidden throughout.
Overall, Yonder aims to be a nice and playful time. The characters and models are simple but cute, like a child’s playset. How characters talk is quite friendly and often silly. Even the font seems somewhat childishly friendly. None of these are negatives, just observations of the developer’s obvious aim of creating an easy going experience. One which will definitely appeal to younger audiences, as well as older ones looking for a calming game to wind down to after a long day.Yonder3
As if to emphasise this more, the first chance I had to jump off a ledge my customisable character pulled out an umbrella to glide down with. It was only at that point I realized I didn’t have health. In fact, there aren’t any enemies in the game to fight at all.
Yonder avoids conflict wherever possible. If you go too deep into water, you spawn back to safety. Animals you come across, such as buffalo or foxes, actively avoid you, through turning their bums in your direction (unless you have the right food). It is cute and honestly adorable. All and all, it creates a refreshingly pleasant game.
Populating the variety of towns there are plenty of people to talk to. Some pop up continuously throughout your journeys, giving you facts on the land or about cute animals inhabiting the world. Some will be quest givers, many you’ll be able to hire as hands on your farms or be able to trade various items with.
Overall though, the characters I encountered in my journeys felt one dimensional and empty. You can’t develop actual friendships through story lines or dialogue. They often felt more like filler and lacked character. Which is disappointing, considering the world has so much. Yonder4The small quirks and sometimes silly dialogue of the characters will most likely be enough depth for some. But I felt mostly unattached to my quest givers, who felt just that. More points of contact for quests if I ever became bored of exploring.
Despite these faults the story, gameplay and world comes together in the main objective of the game, which is to repair the Cloud Catcher. You’ll need to traverse the many environments, talk to and collect items from people from all walks of life and complete some of the most unique missions of the game.
Albeit still lacking the finesse and character to make this an incredible game, there were moments which made me feel like I was going on an exciting adventure towards the end. One which required me to have truly explored and understood the world to complete it.… Full Review »
Jul 20, 2017Superficial and Empty. The "No Man's Sky" of RPG Farming Sims.
I enjoyed my first hour, keeping an open mind throughout, and I wanted soSuperficial and Empty. The "No Man's Sky" of RPG Farming Sims.
I enjoyed my first hour, keeping an open mind throughout, and I wanted so bad to love this game. But I am tired of making excuses to justify my wasted evening and my wasted money.
Art style is cute and original (outside of the obvious BOTW influence), but the plot is mediocre and unoriginal.
Farming is boring and automated. The animals go from adorable to unnecessary, quick.
Crafting is unrewarding. Items lack interesting descriptions to enhance the experience, leaving a mass of rather useless junk filling up your backpack.
Your backpack's carrying capacity is unclear until you are far away from a chest and unable to store the items, as opposed to Stardew Valley, which is always clear. This is due to the expectation that a scrolling menu (rather than a fixed menu) can imply a very large or endless capacity.
I rather like the bartering system as opposed to a coin-centric model. However, items are shown to equal a certain amount of money, even though actual money is never used, resulting in a strange inconsistency.
Finding Sprites in Yonder (including the prototypical two sentence "you found me" snarky comment) is a not so subtle riff off of finding Kokiri in BOTW (except without the fun/unique/challenging/charming puzzles that come with BOTW).
Yonder's Murk (the purple fog) is clearly another not so subtle riff off of BOTW's Malice (the purple goo).
MC does not sleep, eat, run out of energy, etc, rendering the chef path another useless edition to the game.
MC does not have a house or a central hub, which would have aided in a feeling of commitment to the land and community.
NPCs lack depth and add nothing to the main quest line, who are only there to trigger sidequest after boring sidequest of grinding for useless resources that you probably already have in your bloated backpack.
And there are the recipe quests: Bring me this item, but, first, here is the recipe for the item, and, also, here are the ingredients to craft the item. Make the item. Give me item. (ಠ_ಠ) Thanks.ヽ(ಠ_ಠ)ノ
The most frustrating part about this game is its unfulfilled potential, and it has so much potential!
There is more to say, but I'm just one person. There are extensive reviews on Steam that are very helpful. Please read the reviews before purchase. It may save you your evening and your money.… Full Review »