This game is amazing, and I would gladly pay forty bucks for it. It almost seems wrong to enjoy a $15 title this much. Quantum Conundrum has more polish and charm than most full-price retail releases, and it plays just as well. It took me about eight hours to get through the story once, and I could easily spend another eight with it.
A brilliant puzzle game, one that feeds and satisfies the brain without ever frustrating the player. Put down the virtual guns and use professor Quadrangle's IDS for a while. It will be nice, trust us.
This game is great. I don't know how anyone can dislike it.
Its funny, Its well coded and tested, great voice acting. There's a great deal of variety in the powers and puzzles in the game. And its very long for a puzzle game. Even after you finish the main storyline puzzles, there are still a ton of additional levels to complete.
Some of the puzzles did require a bit of timing, but none of them were impossible or "blocking". Not once did I have to go and look up the answer online, as long as I gave it a good thought and tried a few things.
The puzzling part of Quantum Conundrum is highly enjoyable and satisfying. Unfortunately, there are a number of frustrating parts where you really need superhuman reflexes to succeed, and the overall experience suffers a bit as a result.
But all this said, the game is only US $15, and although hugely infuriating at times, still manages to offer up several hours of cerebral entertainment. Bonus points should be awarded if anyone can play the thing through to the end without turning off the background music, which has clearly been lifted from an elevator in a Disney building somewhere, or not pausing to reflect how inappropriate and darkly sadistic it is to caption each death screen with numerically catergorised examples of what deceased children will never experience.
Hate this game is getting bad reviews. It's compared to Portals and what people do not understand is It does not have Portals budget nor does it cost $60 usd. I felt a great since of accomplishment solving the puzzles sometimes with help from the Uncle's clues. I enjoyed the story line and the voice acting is not bad. For 15 dollars this is a must have. Leaderboards and addons add to the reply value which is important in any game. This will rewrite physics based games once again. Please consider the budget of this game and the price. It is not portals! Thank you Kim Swift (Lead designer of Airtight Games) as well as Airtight Games crew. Great job!
Quantum Conundrum is a puzzle-platform game developed by Airtight Games and published by Square Enix. As the boy protagonist, the player can run and jump, interact with various switches, and lift light objects. The player can die by falling into toxic liquids, bottomless pits, or falling from too great a height, and if hit by destructive lasers; this will restart the player at the start of a puzzle or a checkpoint if passed. The goal of each room is to reach its exit door, though it may be necessary to activate certain switches or other devices before the exit can become available.
Game feels like Portal with different gaming mechanisms. So, it is quite entertaining. The timed jumps can be frustrating though, mainly due to the first person view. Sometimes, it's difficult to see how far you can go in order to jump - especially under the pressure of time - and you end up wondering if you're doing what is necessary to solve the puzzle or just failing at jumping properly. So it leads to a lot of trial and error where you keep dying. But overall, that's a good game, with interesting puzzles/concepts. This game has a lot of potential; if it had the Steam Workshop feature enabled where players could submit their puzzles, it would become exponentially richer and famous. Ultimately, getting it at a good discounted price (like 75%) is a good deal.
This game is like portal 2, only boring and repetitive. I was more excited with watching in-game paintings changing art styles in a different game modes then actually playing game itself. I'm fine with a game being arcade itself, although there are much better arcades with puzzle elements. And I hate laser levels with constant trial-and-error parts the most.
SummaryIn Quantum Conundrum, players take on the role of a 12-year old nephew to the eccentric Professor Fitz Quadwrangle (Professor Q). Upon entering the Professorï¿½s vast, highly customized mansion, players quickly realize their uncle has gone missing. In order to find him, players will need to use an Interdimensional Shif...