It's a great call back to classic SEGA characters and franchises, and provides a heavy emphasis on fan service while maintaining a level of quality not often seen in kart racers outside of the Nintendo developed ones. It seriously feels like a love letter to long-time SEGA fans, and is certainly worth picking up.
Despite its goofy title and questionable marketing tie-ins, Sonic and All-Stars Racing Transformed deserves to be taken seriously... just not too seriously. It's a fun, challenging, and easily enjoyable racing game that uses a lot of familiar mechanics and ideas but knows well enough to try and do its own thing. And it does that thing pretty well.
There is only one negative to this game, and that's the flying controls when you first start up the game, but you can change them to be better, so it doesn't take away from the score of this masterpiece, which is a solid 10/10. It has a really good character roster,. It's cool that we got wreck it Ralph and Danica Patrick (a literal real life racer). The graphics are great, it's better than Mario Kart 8 deluxe and that's saying something and the amount of content in this game is phenomenal, there's so much to do. The tracks in this game are amazing, although I feel like they could have given us better retro tracks like Ocean ruin, Sandy drifts and Highway Zero from Sonic and Sega all stars racing, but the retro tracks we got aren't bad. Egg hanger is great though. Some of the tracks literally change as you progress through the laps and are so diverse and creative, and the music is fire as always in sonic games. This puts Mario Kart 7's water and gliding gimmick to shame. (Though MK7 is still a really good game that revolutionised the MK series at the time.) I mean, you can literally transform into a boat and a freaking plane, that's just mind-blowingly awesome! They should definitely use this gimmick again if we ever get a 4th kart racer in the series, and even better, it doesn't cost much and it was a bargain at launch. Well done Sega and sumo Digital for bringing us this masterpiece ****.
If you're looking for a karting game that seriously goes beyond Mario Kart than Sonic & All-Stars Racing Transformed ticks all the right boxes and enhances the genre considerably. It's just a fun game that contains a strong single-player mode and some great online options. The levelling system works but more importantly, the gameplay is almost flawless.
Transformed is one of the best fun-racers in recent months and a classy alternative to Mario Kart, whose dominance is crumbling away. Without the frame-rate problems during split-screen races the speeding hedgehog might even have outpaced the racing plumber.
Finally a real strong competitor to Mario Kart outside of Nintendo platforms: Sonic & All-Stars Racing Transformed joins a simple and very intuitive control system to a varied and always entertaining gameplay, with great characters cast and inspired track design.
In a series filled with divisive and disappointing games and c-list content, Sega actually managed to find at least one good game. Sonic & Sega All-Stars Racing was an overall advancement to the racing genre, but its sequel, Sonic & All-Stars Racing Transformed was more than that. It added a unique new gimmick, but also, had an energetic pace, with a soundtrack and sound effects that make its gameplay flow better.
Mario Kart meets Diddy Kong Racing, literally. It has some interesting graphics and decors, but the gameplay is way too similar to Diddy Kong Racing on the N64 (Car, boats and planes). Some maps are well-designed but most of them are clones of tracks from the previous game. Don't bother trying to finish all "Rank S" mode in Single-Player, the AI and item pick-ups will rarely play in your favor. I'd suggest a rental at most.
Oh dear. What a mess. fro the offset you can't help but compare it to the industry standard set by Nintendo with their far superior outings of Mario Kart. There really hasn't been much improved since the last game. Controlling either car, boat or plane (it alternates on laps) all feel either a mix of light or terribly clunky. Track design is mediocre at best but other times it feels such a let down and uninspiring. Music and sound effects are ear piercingly awful. Gone are the days of Sega's triumphant music composers and here we have some generic beats that don't reflect any nostalgia whatsoever. I don't want to reminded by stupid voice overs what part of the Menu I'm selecting, nor do I want to be told what lame projectiles or abilities I've driven over all the time. Yes ok, it has Vyse from Skies of Arcadia, and occasionally I had a few good laps and felt this is ok then it brings me back to the benchmark game: Mario Kart. No other 'toon racer will ever come close to matching the enjoyment of Nintendo's finest and this is a very dull and half-hearted attempt on a collection of Sega mascots killed in a blender. Sorry it really is that bad.