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Generally favorable reviews - based on 18 Critic Reviews What's this?

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8.1

Generally favorable reviews- based on 172 Ratings

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  • Summary: Darkest Dungeon is a gothic roguelike RPG dungeon crawler about the psychological stresses of adventuring. You will lead a band of four heroes on a perilous side-scrolling descent, dealing with a prodigious number of threats to their bodily health, and worse, a relentless assault on theirDarkest Dungeon is a gothic roguelike RPG dungeon crawler about the psychological stresses of adventuring. You will lead a band of four heroes on a perilous side-scrolling descent, dealing with a prodigious number of threats to their bodily health, and worse, a relentless assault on their mental fortitude! Five hundred feet below the earth you will not only fight unimaginable foes, but famine, disease, and the stress of the ever-encroaching dark. Darkest Dungeon focuses on the humanity and psychological vulnerability of the heroes and asks: What emotional toll does a life of adventure take? Expand
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Score distribution:
  1. Positive: 18 out of 18
  2. Mixed: 0 out of 18
  3. Negative: 0 out of 18
  1. Jan 21, 2018
    95
    Dark atmosphere, grim locations and outright horrifying enemies and dungeons, make this game a gem of an RPG that sets itself apart from anything else on the system. The use of the Nintendo Switch’s touch screen is great and adds to the experience even more.
  2. Jan 18, 2018
    90
    While the font size is a little too small for mobile demands, the core of the game of course is still the same. And that means that now also Switch users can enjoy this beautiful and challenging tactics-rpg with its excellent art design.
  3. Feb 5, 2018
    90
    Groundbreaking, striking, brilliant. It takes the sensation of being at war so far that the doubts and suffering of the characters comes out of the screen and implant themselves in the player. This does require an hours-long learning process based on the tutorials.
  4. Jan 21, 2018
    80
    A fantastically well-designed and presented roguelike, that makes your heroes’ mental health just as important as their physical well-being.
  5. Feb 5, 2018
    80
    I’m not the biggest fan of games that punish you for the smallest mistake, but in spite of that, I really enjoyed my time with Darkest Dungeon. The game rarely feels unfair, and proper preparations and knowledge of what you’re getting into will generally get you through to the end safely. While the loop of entering dungeons and slowly building up resources and character levels might seem repetitive on paper, it’s really more addicting, as you eventually gain parties strong enough to defeat bosses and delve into the Darkest Dungeon itself. Its addition to the Switch library is a great boon, and I highly recommend it there—however, this difficult RPG is worth the price of admission on any platform.
  6. Apr 12, 2018
    80
    Despite gameplay better suited for a mouse and keyboard, Darkest Dungeon transitions rather well from PC to Switch. The controls were always going to be convoluted when adapted to a controller, but it doesn't take too long to adjust, and the core gameplay loop is strong enough where overlooking that initial awkwardness is more than doable. Darkest Dungeon is by no means for everyone, but that doesn't mean it isn't worth the stress.
  7. Mar 9, 2018
    80
    Outlined by its lovecraftian narrative themes and gloomy 2D art style, Darkest Dungeon breaks standard RPG conventions to deliver a challenging adventure about everlasting physical and psychological scars. With the overlapping affliction system and deep turn-based combat, every run becomes a tense thrive for survival.

See all 18 Critic Reviews

Score distribution:
  1. Positive: 23 out of 38
  2. Negative: 9 out of 38
  1. Nov 21, 2019
    10
    Here everything is decided by luck.

    Yes, of course, this is a difficult game where you need to think before each important decision,
    Here everything is decided by luck.

    Yes, of course, this is a difficult game where you need to think before each important decision, because it can become irreversible and fatal, you need to rock the city and heroes, you need to carefully select the heroes in the squad, giving them the necessary artifacts, but all the player’s efforts are leveled when the occultist heals the party three times in a row for 1 health, although it could have been for 15.

    Here luck rules the score, and the player can only reconcile and suffer.

    Great game.
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  2. Nov 30, 2021
    10
    I love this game! It has a really atmospheric grim and 'gritty' feel thanks to the lovely hand-drawn graphics, creepy music and gruffI love this game! It has a really atmospheric grim and 'gritty' feel thanks to the lovely hand-drawn graphics, creepy music and gruff narration throughout. I love the fact you can play it in short bursts and every time you set out on a quest you chose what you feel like doing from 8 or 9 alternatives that vary in difficulty and length. There are lots of customisation options and so many combinations to experiment with when setting up your party (I think there are 14 different character types to recruit and all play quite differently). The game has some really cool mechanics (item and torch management, stress recovery management between quests) but the combat and exploration itself is not too complex. The key to success is in making small, incremental gains each quest - earn a bit more money than you spent, level up a couple of characters a bit, make optimal use of that new item you just found... I am 25 hours in now, but I'm still encountering new monster types and quest types and there is still much more I want to accomplish and experiment with. Initially this game seemed really brutal and unforgiving, but the learning curve is pretty fast and there is a glossary in the options and pop-up explanations of everything in-game. If you persist and learn from your failings you might have an awesome time with this like I did! This is easily one of my favourite games this year - I love spending time questing through this game-world and managing my party (and I am certainly not a 'hard core' RPG player). Expand
  3. Jan 18, 2018
    9
    Darkest Dungeon is a very good game. The game itself is fun, with extremely high replayability due to the randomized nature of the game. ThisDarkest Dungeon is a very good game. The game itself is fun, with extremely high replayability due to the randomized nature of the game. This was, of course, known with its releases on PC and other consoles. But how does Darkest Dungeon run on the Switch, and how does it compare to the other consoles?

    Before heading any further, it is worth a warning to those that have never played: Yes, the game can be difficult. And yes, you will likely a lose a lot of units. And, yes, it will not always be entirely your fault. RNG is a heavy factor in this game, and if you are not a fan of that, I wholeheartedly advise you to stay away from Darkest Dungeon. That being said, the game is fantastic, and the port was done very well.

    As I found with the other console versions, the controls aren't nearly as fluid as they are on PC. Buttons can sometimes be a little confusing and unintuitive, but it doesn't take too long to get used to them.

    Frame rate seems stable in both docked and undocked modes. My untrained eye can't perceive what FPS it's running at, but in a slow, turn-based game such as this, it doesn't particularly matter.

    The touchscreen is able to be used in portable mode which, while it's not required, felt more intuitive than the button controls. I particularly like that the touchscreen can be used for all menu, combat, and navigational purposes. It makes playing in portable mode a lot more fun than I would have expected. However, as with the Vita version, the Switch's screen suffers from a small UI. Text can be hard to read, and touchscreen may be harder to navigate for those with larger fingers.

    Perhaps the highlight of Darkest Dungeon on Switch is its battery life. While I have not tested it in all possible configurations, it lasted 5 hours and 12 minutes with maximum brightness and Wi-Fi enabled before hitting the 1% mark, at which point I put it into sleep mode to charge it.

    Darkest Dungeon at its core is a fantastic game, and its port to Switch is nothing short of well-done. Despite initially readjusting to button controls after heavy PC usage, I can fully see the Switch becoming my main way to play the game with its touchscreen options undocked and fantastic battery life.
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  4. Jan 20, 2018
    8
    Great game - obtuse control method choices.
    Darkest Dungeon is a game I played on PC for almost 2 years. I decided before buying the DLC to
    Great game - obtuse control method choices.
    Darkest Dungeon is a game I played on PC for almost 2 years. I decided before buying the DLC to move to a mobile platform to play it on. It's that sort of game. At it's heart it's a brilliant turn based 2D rogue like/lite. It has a ton of depth, party based combat where each member can help or hinder assist, buff, debuff attack. There are a ton of options. The Hamlet mechanic is brilliant meaning the metagame has real depth. I would consider a 9 or 10 for this if it wasn't for the very below par control design choices. Like using the item menu. Why all different buttons? Click "A" to select the item, surely then pull it over the character you want to use it on and press "A" Again? But no Select menu with one button, select item with a second button and use or move items with a third and 4th button. And these buttons are not related. You are using the D pad to select the item menu, the analog to move around the items item then switch to the ABXY pad to actually select the item then a shoulder button to use the item? WTF??? That has not one, but two levels of extra completely unnecessary complexity just to use a chuffing item. They sorted the UI out on the Vita version of this game - I hope they give this version some love as well, because at the moment it's spoiling a great game.
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  5. Jan 20, 2018
    7
    A great excuse to check out all the post-launch content if you kinda fell off few weeks after OG launch like I did. There is one big "but",A great excuse to check out all the post-launch content if you kinda fell off few weeks after OG launch like I did. There is one big "but", though....

    The font size is tragically bad for this system. it just isn't acceptable for portable (which is the way to play this due to touchscreen support). If I was new to the game it would be impossible to figure the game out, since the tutorials are almost impossible to read.

    This makes it a release for ppl with previous DD experience. It pains me to say it but new players should stay away, unless they are planning to play in docked.
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  6. May 1, 2022
    5
    Having inherited an estate from an ancestor, the player soon discovers that the dungeons and catacombs beneath are filled with all manor orHaving inherited an estate from an ancestor, the player soon discovers that the dungeons and catacombs beneath are filled with all manor or monsters and evil creatures. To defeat them they must put together a team of adventurers and take up arms.

    Before setting off on each mission players select up to four heroes from the ‘hub-town’ (in which you can also upgrade characters etc) to take into the procedurally generated dungeons. Whilst it’s not technically a rouge-like, character death is permanent, and making the right choices in the turn-based combat in order to keep your characters alive and sane enough to continue quickly becomes very tricky.

    Unfortunately, despite a host of interesting ideas, I just never found the gameplay all that engaging. There is an incredibly steep learning curve to overcome with all sorts of facts and figures that will mean nothing to new players. If you do manage to push through there is a decent amount of depth to be found, but even then it never offered the same level of flexibility as something like Slay the Spire. This game clearly has a devout following, but personally I think they’re are more interesting alternatives.
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  7. Jan 21, 2022
    0
    amazing art style satisfying gameplay you need to use your brain a little and god tier voice acting

See all 38 User Reviews