As an existing fan of Disgaea, this new one is, despite the incredible focus on big numbers, more of the same, and that is fine by me. The extended level cap is hugely indulgent and entirely unnecessary to the tactics JRPG format, but at the same time it's part of Disgaea's inherent self-awareness and genre-transgressive humour. It very much wants you to see it as a silly indulgence. Couple that with the genuinely funny, satirical script and the rich tactical core that, once you peel back the excess is as compelling as always, and Disgaea 6 shows that the developers at Nippon Ichi still know how to get a player both deeply invested and laughing along with the thing. I want to say that I don’t think there’s much more that can be done with Disgaea. To me it seems that the hyperbolic potential of the series must have peaked now. But then I thought that exact same thing after Disgaea 5 and this new entry has certainly corrected me on that count.
It’s easy to recommend Disgaea 6: Defiance of Destiny to series fans, especially if they plan on playing in handheld mode which alleviates most of the performance issues. Thanks to some efforts to streamline certain aspects of the game, and the new auto-battle mode, however, it also serves as a great entry point for those keen to find out what the fuss is all about. It may not have the best story in the series, and some gameplay changes might not seem so favourable, but overall Disgaea 6: Defiance of Destiny continues the series’ legacy of providing enjoyable strategy gameplay alongside plenty of laughs.
Disgaea 6: Defiance of Destiny may not be the best game in the series, but the strategy gameplay is still amazing if you can handle the technical issues.
Disgaea 6 makes a lot of changes, not all of which are for the best, leading to a somewhat unsatisfying experience. The autobattle system is useful in some aspects but could cheapen the experience for those who don’t restrain themselves. Parts of the campaign, like constantly having to fight the God of Destruction at the end of each chapter, got extraordinarily tiring. Due to streamlining, the systems in and outside of battle shouldn’t be hard to grasp for new players. Yet I feel a lot of returning players will find this entry inadequate and not just because of missing classes.
SummarySRPGs are gonna get a serious punch in the throat. The first new DISGAEA game in six years is here! Meet Zed, a zombie that has risen above them all except one - a God of Destruction. Can a mere Netherworld zombie rise up and destroy a god? Find out in the newest installment of the DISGAEA series! Features such as Super Reincarnation, 3D...