The second Initiate outing replicates much of what made the first game so enjoyable, this time with three playable protagonists sharing the spotlight. But the vague nuggets of narrative still fail to deliver, and are once again easily eclipsed by the satisfaction you’ll get instead from cracking the many puzzles.
SummaryThree people awake in adjacent prison cells with no recollection of how they got there. Now, they must work together in order to escape this nightmarish captivity. But can they really trust one another?