I didn’t think I would enjoy VR Ping Pong that much. But the physics and control at its core are spot-on. Unfortunately it is harmed by a serious lack of content.
VR Ping Pong is a likable take on the popular sport that’s held back by its lack of multiplayer. There’s only so much fun you can have with the AI matches and minigames and, once you’ve had it, there’s little reason to stick around.
Ultimately, if you’re looking for a serious table tennis game then this isn’t it; VR Ping Pong sits firmly in the casual gaming genre, but that isn’t necessarily a bad thing.
Sometimes infuriating, occasionally wonderful, VR Ping Pong has a sweet spot where it plays beautifully, but it's hard to find. A brave but flawed experiment. [Apr 2017, p.97]
VR Ping Pong may be basic in design but it is a gruelling challenge in every other way. Whether it is enduring the boring soundtrack, the based in realism control scheme or the battle with jittering move tracking it is one hell of a test of patience and skill. There are some redeeming qualities such as the arcade mode, however I couldn’t recommend this to anyone other than Ping Pong fanatics.
VR Ping Pong's a steeply priced simulation that mostly misses the mark. The presentation is rudimentary and the gameplay is awkward and unrefined. The developer may argue that we're just bad at table tennis, but we have no problem in real-life, so clearly there's something awry here. Factor in technical glitches and this is difficult to recommend.
SummaryVR Ping Pong is the first simulator that thanks to VR technology, and with the help of SteamVR Controllers, brings a ping pong table into your lounge.