• Publisher: Sega
  • Release Date: Sep 6, 2011
Rise of Nightmares Image
Metascore
54

Mixed or average reviews - based on 56 Critic Reviews What's this?

User Score
7.7

Generally favorable reviews- based on 48 Ratings

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  • Summary: Rise of Nightmares offers a spine-tingling horror experience which uses the innovative new controls of Kinect to give players new encounters filled with fearful anticipation and terror. Using their whole body the player will experience fear and tension as never before in this first personRise of Nightmares offers a spine-tingling horror experience which uses the innovative new controls of Kinect to give players new encounters filled with fearful anticipation and terror. Using their whole body the player will experience fear and tension as never before in this first person horror adventure. Expand
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Rise of Nightmares - Welcome to the Nightmare Trailer
Score distribution:
  1. Positive: 9 out of 56
  2. Negative: 14 out of 56
  1. Sep 9, 2011
    84
    Rise of Nightmares has been a refreshing experience for me, reminding me that motion gaming can work great when developers put forth a complete effort that encompasses a solid story and smart use of motion control.
  2. Oct 12, 2011
    76
    Rise of Nightmares is a fun Kinect game for those looking for some blood.
  3. Sep 29, 2011
    68
    It's fun, but faulted. Kinect does its job, but there are a few drawbacks that you must come to terms with to be able to appreciate this crazy adventure. Given kinect games' price, it's well worth a go if you have had enough of animals, sports and cute things.
  4. Sep 6, 2011
    55
    Awkward motion controls and shallow combat make Rise of Nightmares a frighteningly unremarkable adventure in zombie killing.
  5. Sep 26, 2011
    50
    SEGA deserves some respect for trying, but this fails (again) as becoming "the Kinect game for hardcore players".
  6. Sep 14, 2011
    46
    If you get through it once, you won't want to re-live the experience.
  7. The lobotomised, slash-block combat is the final straw. Rise of Nightmares offers nothing in the way of action, puzzles, intelligence, or maturity. It's a heartbreakingly lame way to kickstart the adult Kinect genre.

See all 56 Critic Reviews

Score distribution:
  1. Positive: 15 out of 20
  2. Negative: 2 out of 20
  1. Sep 13, 2011
    10
    At last akinect game for mature players, overall its An excellent game maximizing the innovative control of character, the graphics is goodAt last akinect game for mature players, overall its An excellent game maximizing the innovative control of character, the graphics is good but not impressive, i was fully immersed barely noticing the time, feeling the character, the scare, the story that's what kinect is all about being the hero himself. i wont compare this to other games like resident evil, this is a new genre of horror, wherein you literally perspire and get tired in order to win, in contrast to other kinect games, in RoN you'll never feel the fatigue because the adrenaline rush is there, i just overslept and woke up with body pains but without the nightmares...yet. i hope this game is just the beginning and would open the door for other mature oriented and immersing kinect games. Expand
  2. Dec 26, 2011
    9
    Me ha parecido un gran juego, no entiendo la nota que le ponen las paginas de videojuegos la verdad :S Es cierto que el control es un pocoMe ha parecido un gran juego, no entiendo la nota que le ponen las paginas de videojuegos la verdad :S Es cierto que el control es un poco raro, pero también la tecnología que lo mueve es bastante actual.

    Por lo general me ha parecido un juego de 10, le pongo un 9 por no estar doblado a mi idioma, aunque eso no impide disfrutar del juego perfectamente. Ojala hagan mas juegos así para Kinect!! :)
    Expand
  3. Dec 18, 2011
    9
    Rise of Nightmares was my surprise of the year, hands down. These days, games with metascores in the 50s are increasingly rare, so I did notRise of Nightmares was my surprise of the year, hands down. These days, games with metascores in the 50s are increasingly rare, so I did not have the highest expectations. After spending a couple hours with it a couple nights ago, I walked away with the impression that despite the awfully dated graphics, the game has a very refreshing, oddball charm that is almost totally absent in most big-budget games. The atmosphere is just like that of a twisted b-movie and the sound design is absolutely excellent. I also admired the game's ambition for trying to be a 3D action game controlled entirely with kinect. That said, I found the controls just a bit too awkward and clumsy for me to really enjoy playing the game for an extended period so I figured I probably wouldn't go to the effort to move the couch out of the way to play it again anytime soon. The next day, however, I woke up really wanting to give the game another chance and a couple marathon sessions later, I have now finished it... absolutely loved it. Aside from one unfortunate instance where I was impaled by spikes during a QTE because the kinect did not register the fact that I was, in fact, jumping backwards to dodge them (and had to replay 10 minutes of zombie-bashing to get back to that point), I actually came to really like the way the game controls. If you are having problems with it, I recommend playing the game on easy as well as going into the menu and tinkering around with the sensitivity options. I feel like this is such a fresh, unique gaming experience that it's a shame that it will probably end up being sorely over-looked by most due to the time it takes for one to adjust to the controls. For me it stands as proof that the kinect CAN give us more diverse, enjoyable experiences than just on-rail shooters and dancing/fitness games. Definitely not one to miss if you have a kinect. Expand
  4. Mar 1, 2012
    8
    Not only do I adore the cheesy, sleazy, gory b-movie feel to this game but I love the fact that I get so into it that it's better than buyingNot only do I adore the cheesy, sleazy, gory b-movie feel to this game but I love the fact that I get so into it that it's better than buying any Kinect workout 'game' could ever be. A kickboxing class with zombies. What's not to love! Expand
  5. Sep 8, 2011
    8
    1. Dont compare this game to a "normal" core title in this genre. It is fully motion-controlled!

    2. This is not a serious horror-game and
    1. Dont compare this game to a "normal" core title in this genre. It is fully motion-controlled!

    2. This is not a serious horror-game and does not try to be either

    3. Adjust the controls and you will not suck at this game

    Really, it is not that hard. I wonder if most of the "professional" reviewers noticed, that you dont have to turn your upper body. moving your shoulders is enough. If you calibrate your kinect properly and mind the distance between the camera and you the controls work well. It is also important to speed the "interaction time" needed to open doors or pick up weapons. If you do so, you walk around, point to a highlighted object and you will walk automatically to the specific position and interact or pick up an object.

    After a while, you will have a flow of walking around freely, automatically walk to points of interest and objects to pick up and last but not least, kick some f****** zombie-a** :)

    The fighting itself is suprisingly precise and allows you for example, to kick and punch zombies into deadly spikes on walls and so on. Sure, during the heat of battle the game sometimes misinterprets if you wanted to step forward or backwars, but in most cases it was my fault because I did not keep the distance between the camera and my body in mind. But this was never frustrating at all and only happened a few times. So this is definitely not a game breaker.

    So as "novacharson" already mentioned: If you dont expect a horro-game like dead space and also want to experience something new and innovative, give it a shot!
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  6. Sep 8, 2011
    8
    Okay, the graphics are sub-par. The story is laughable, the characters are all cliche's. There is plenty of blood but not a lot of suspenseOkay, the graphics are sub-par. The story is laughable, the characters are all cliche's. There is plenty of blood but not a lot of suspense or tension and yet I keep coming back to play more and more. The motion controls are extremely responsive and after about an hour or so you really do get the hang of how they deal with movement. It is not perfect by any means but it is more immersive than any game I can think of. There aren't many games I can think of that I literally shout out at the TV as I am hacking away at reanimated corpses. Expand
  7. Sep 28, 2011
    1
    Pass on this one. Sega shipped another half-baked game with clunky and repetitive game-play, grainy graphics, and no replay value. Sega hasPass on this one. Sega shipped another half-baked game with clunky and repetitive game-play, grainy graphics, and no replay value. Sega has failed to crack the hard-core gamer market and this is another case in point. Expand

See all 20 User Reviews