- Publisher: Telltale Games
- Release Date: Jul 5, 2013
- Also On: iPhone/iPad, PC, PlayStation 3, PlayStation Vita

- Summary: Join five new characters as they struggle to survive in The Walking Dead: 400 Days
- Developer: Telltale Games
- Genre(s): Action, Miscellaneous, Adventure, General, Compilation, Point-and-Click
- Cheats: On GameFAQs
- More Details and Credits »
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Score distribution:
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Positive: 19 out of 24
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Mixed: 5 out of 24
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Negative: 0 out of 24
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Jul 5, 2013The perfect bridge between Season One and Two of The Walking Dead, 400 Days expertly sets up new characters in fun, interesting bite-sized chunks that will do nothing but get fans more hyped for Season Two.
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Jul 10, 2013Clementine may be nowhere to be found here, but 400 Days is nonetheless a strong entry in the Walking Dead series. It's short, but it packs a lot into every single minute of gameplay. While the game might seem like a cursory attempt to keep fans tided over until season two debuts later in 2013, it is actually one of the most imaginative, gripping, brutal, and best-written stories that you will experience all year.
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Jul 8, 2013400 Days is an experience that no fan of the first season of The Walking Dead should miss. Although it's a shorter experience and lacks the same intensity, drama and shocking moments of Lee's and Clementine's story, it maintains that unique concept and freedom to decide the fate of the characters and those around them.
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Jul 3, 2013Striking and intense moments make up the bulk of 400 Days' appeal.
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Jul 11, 2013400 Days is a good introduction to five all new characters. Telltale delivers the same amazing storytelling that makes you want to move to the edge of your seat. 400 Days is a short but immersive way to get gamers ready for The Walking Dead: Season 2.
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Jul 30, 2013Although I've spent more time in this review on the rough spots of The Walking Dead: 400 Days than I did on what was right, it's still refreshing to play a title that puts its focus on something besides large-scale slaughter, and Telltale's take on The Walking Dead remains one of the most compelling intellectual properties in gaming today. If my biggest criticism of 400 Days is that there wasn't enough of it, that can only be seen as a good thing.
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Jul 15, 2013The narrative experiments are definitely awesome, but you can’t just put style over substance, especially when all the same problems return. Hitchy framerates, action sequences that hang too long and make you fail them at least once thanks to technical error, the fact that you want to say something but your character doesn’t give you the option.
Score distribution:
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Positive: 19 out of 24
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Mixed: 5 out of 24
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Negative: 0 out of 24
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Jul 5, 2013
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