You Suck At Parking is a game like no others, one of those easy to learn and (really) hard to master. No real racing, just a straightforward set of inventive challenges in which you have to... park your car as quickly and accurate as possible.
You Suck at Parking is a refreshing addition to the racing genre unlike any I have seen before. The controls are simple and the gameplay is accessible but things soon develop into a far more complex challenge. For those who prefer gaming in short bursts, this could be a popular title far into the future especially as the developers have promised much more content is still to come.
All in all, I enjoyed my time with You Suck at Parking. Its clever mechanics and designs outweigh my niggles with the physics and overworld map, though they aren’t to be discounted entirely. As a game to unwind with after a long day, this is a great pick up, and a good example of the kind of game Game Pass suits to a tee.
I had a lot of fun with You Suck at Parking, something I could stick on for the night and play while passing the controller back and forth with a friend to try and one-up each other when we kept inevitably failing. It has that communal feel, especially with its leaderboards, that will no doubt push people to try and perfect its Deathrun-like level design. I can’t wait to see what community pops up around it, but, unfortunately, I don’t think You Suck at Parking built enough of an identity to leave a lasting impression.
Overall, I thought I was going to be more impressed with You Suck at Parking, but as I played it more I found myself feeling like I had done the same exact thing before in the previous dozen levels and that there was no real change in what was happening, just that it got more difficult to park.
SummaryPrepare to take part in the world's most extreme parking experience in You Suck at Parking, the only game where your driving skills aren't as important as your parallel parking skills.
Race against the clock to yank your handbrake in over 100 wild levels with ever-increasing difficulty.