EGM's Scores

  • Games
For 1,006 reviews, this publication has graded:
  • 50% higher than the average critic
  • 3% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 0 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Hitman 3
Lowest review score: 5 Ride to Hell: Retribution
Score distribution:
1010 game reviews
    • tbd Metascore
    • 60 Critic Score
    Chivalry II is great fun when it works. Its combat is simple to learn and less simple to master, but incredibly rewarding no matter your skill level. The new 64-player matches and objective-based modes ensure intense, prolonged battles, and the variety in the classes will keep you motivated to grind for that next weapon. But the lack of variety in the maps and subclass abilities, and the overwhelming connection issues, make the game more frustrating than it should be.
    • 88 Metascore
    • 100 Critic Score
    Ratchet & Clank: Rift Apart is the first game I’ve played since the ninth-generation consoles launched that feels like a true next-gen title. Insomniac Games has done everything that it needed to do in making both a sequel to its longest-running franchise and a true next-gen exclusive. While it might not technically be a PlayStation 5 launch title, it feels like one—a real preview of the console’s capabilities. But beyond that, Rift Apart is just an absolute blast to play.
    • 76 Metascore
    • 80 Critic Score
    Shin Megami Tensei III: Nocturne HD Remaster brings back one of the most celebrated and beloved entries from the Megami Tensei franchise nearly 20 years after its original debut. The original Nocturne was a heck of a JRPG in its time, and Atlus has now upgraded it with higher-resolution widescreen visuals, richer vocal tracks, and some much-appreciated quality of life upgrades. Unfortunately, it also misses some areas of the game that equally needed touching up (such as the controls and camera), and it’s hard not to feel like the game deserved a full remake rather than just a remaster.
    • 68 Metascore
    • 40 Critic Score
    Biomutant is trying to be too many things. It can be fun when you’re comboing supernatural abilities and homemade weaponry to take down a group of bad guys as a furry little post-apocalyptic ronin. But its RPG mechanics are so clunky and uneven, and its various story threads are so underdeveloped, that you’ll end up feeling like nothing you do actually matters. If you just want to explore yet another open-world and beat up some bad guys, then Biomutant will keep you busy for a few hours. Just be ready to encounter a slew of baffling and questionably executed design choices.
    • 73 Metascore
    • 80 Critic Score
    Famicom Detective Club: The Missing Heir is a captivating window not only into Nintendo’s past, but also into the past of adventure games as a whole. While it retains some of the gameplay frustrations that plagued the genre back in its earlier days, The Missing Heir offers a gripping murder mystery at its core, wrapped in video and audio upgrades that freshen up the experience for a whole new generation of would-be detectives.
    • 84 Metascore
    • 80 Critic Score
    Resident Evil Village expands the pared-back, first-person gameplay of Resident Evil 7 into a more ambitious and over-the-top survival horror experience. Greater variety and more mechanical depth prove that there’s a lot of potential left to explore in this new approach to the series, but some elements are a bit uneven, and you may find yourself missing the simplicity of the Baker ranch.
    • 86 Metascore
    • 80 Critic Score
    Returnal excellently blends third-person shooter gameplay with bullet-hell style enemies and roguelike elements to craft a fun, challenging action game that you’ll have a blast learning to master. The only real shame is that the action is yoked to a story that mistakes being vague for being smart and interesting.
    • 79 Metascore
    • 100 Critic Score
    New Pokémon Snap might be one of the most thoroughly pleasant games that’s come out for the Switch, if not ever. While the core gameplay is the same as it was in 1999, everything about the 2021 game is better. The environments are visual delights, the Pokémon are lovingly recreated, and the progression and pacing are just right. If the hobby of gaming has started to feel like a second or third job, then New Pokémon Snap might just be the vacation you need.
    • 83 Metascore
    • 80 Critic Score
    Nier Replicant remakes an under-appreciated action RPG for a new era of consoles and players, giving us another look into the beautifully bizarre mind of creator Yoko Taro. Replicant isn’t the most impressive remake on a technical or visual level, but it’s received some very welcome upgrades, such as an improved combat system. More importantly, the thing that didn’t need fixing wasn’t broken: the original’s captivating storyline and cast of characters. Everything in that regard is still here as it should be, just told through the eyes of the initially intended protagonist, and with a few pieces of originally cut content restored.
    • 73 Metascore
    • 60 Critic Score
    People Can Fly’s special brand of explosive gunplay is better than ever in Outriders, but the game loses its way by shoehorning in too many of the RPG mechanics that have become bog standard for the “looter shooter” genre. What should have been a rollercoaster all the way through ends up feeling more like a car in stop-and-go traffic.
    • 82 Metascore
    • 80 Critic Score
    Gnosia takes the classic social game of Werewolf and transforms it into a single-player graphical adventure experience. Arguing against the computer in an attempt to determine who is the human-killing alien in your group is far more dynamic and exciting than you’d ever expect this type of game to be. Unfortunately, its compelling gameplay gets tarnished somewhat by the requirement to go through those searches so many times that their charm can wear off. Still, Gnosia’s engrossing story and fantastic cast of characters make the game’s duller moments worth getting through in the end.
    • 70 Metascore
    • 60 Critic Score
    Maquette's core concept of puzzle solving in recursive environments is undeniably neat. But despite the handful of wow moments it enables, developer Graceful Decay ends up squandering much of the idea's potential due to pacing issues and rough edges.
    • 75 Metascore
    • 80 Critic Score
    Ghosts ‘n Goblins Resurrection marks the return of Capcom’s brutally challenging action platformer series after a 14-year hiatus, and it’s a game that hasn’t forgotten the teachings or techniques of its ancestors. While it’s more of a “best of” for the series than a fresh new chapter, Resurrection is both a trip down memory lane, and a new experience that’ll test both longtime fans and players alike. It probably won’t resurrect the Ghosts ‘n Goblins franchise for a new era, but at least it reminds us that both Arthur and his enemies aren’t ready for the grave quite yet.
    • 89 Metascore
    • 80 Critic Score
    Super Mario 3D World + Bowser’s Fury is the Wii U port that Switch owners have been waiting for. Besides the inclusion of online multiplayer, 3D World is the same good game that players already experienced on the Wii U, and fans of the series who missed it the first time around will enjoy its hybridization of 2D and 3D Mario gameplay. But the highlight of the package is Bowser’s Fury, a scaled-down but surprisingly robust mini 3D Mario game that actually takes some chances.
    • 67 Metascore
    • 60 Critic Score
    Disjunction deconstructs the stealth genre and boils it down to its simplest and most readable mechanics. Mix in a cool cyberpunk aesthetic and interesting if optional gadgets, and it’s a winning formula. Unfortunately, the game stops well short of fully mining either its trope-heavy story or stealth formula, leading to an experience that ultimately feels repetitive.
    • 71 Metascore
    • 80 Critic Score
    The Medium builds upon a lot of gameplay gimmicks and ideas that aren’t always used to their full potential, but when they do work, they work incredibly well. Controlling main character Marianne as she jumps between worlds is both engrossing and exciting in practice, and the game’s main location serves its job as a setting for horror masterfully most of the time. This is a game that definitely could have been better—but which is also better than a lot of other horror games that don’t take such daring risks.
    • 87 Metascore
    • 100 Critic Score
    Hitman 3 is a fantastic capstone to a standout series. Yes, a lot of what you experience will seem familiar if you’ve played the last two games, but IO Interactive continues to take interesting risks that largely play off while still perfecting the elements that make Hitman so special. The best compliment I can pay Hitman 3 is that I want to finish writing this review so I can go back to playing it.
    • 57 Metascore
    • 40 Critic Score
    Cyberpunk 2077’s bugs and technical issues certainly hold it back, and with any luck those will be fixed in the coming months. But it’s more difficult to imagine CD Projekt Red doing enough to resolve the deeper problems: awkwardly balanced systems, storytelling misfires, and an inability to merge its open-world action and RPG gameplay into something smooth and cohesive.
    • 81 Metascore
    • 60 Critic Score
    If it came out a few months ago or a few months later, Immortals Fenyx Rising might have stood out more. But the problem is that it’s coming after a gauntlet of better Ubisoft products without doing much to improve upon the formula. Sometimes, it actively works against itself in what it’s decided to steal from Breath of the Wild, too. However, its surprisingly engaging story and a late-game trek up a mountain save it from being entirely lost to history.
    • 92 Metascore
    • 100 Critic Score
    While the idea of a Western studio completely reworking what is arguably FromSoftware’s most important title ever was initially worrying for many fans, what Bluepoint Games has accomplished with Demon’s Souls is something special. This is a game that honors its origins without being afraid to also modernize them, and though it might not offer enough modernization for some, this is probably the best balance between keeping what works and upgrading what didn’t that we could have gotten.
    • 79 Metascore
    • 80 Critic Score
    Ultimately, I’m not sure if Sackboy: A Big Adventure will go down as the most memorable title in the PlayStation 5’s lineup. (Indeed, it’s also available on the PS4, though I can’t speak to that version at all.) I’m also skeptical the realignment away from LittleBigPlanet will help Sackboy join the likes of Mario and Sonic as true platforming icons. But there’s no question fans of the genre will find a lot to love here—and plenty of it.
    • 78 Metascore
    • 80 Critic Score
    Hyrule Warriors: Age of Calamity ingeniously translates The Legend of Zelda: Breath of the Wild’s world, style, and gameplay into the Warriors formula, and fans of both series will be extremely satisfied with how both are reimagined here. But if you were expecting a more straightforward prequel that truly mined the tragedy of the war against Calamity Ganon, instead of relying on tired tropes like time travel, you might be left a little shell-shocked.
    • 61 Metascore
    • 40 Critic Score
    Godfall’s sluggish, overly complicated combat, hilariously paper-thin story, and numerous technical issues make it a lowlight of the PlayStation 5’s launch lineup.
    • 85 Metascore
    • 100 Critic Score
    Don’t be fooled into thinking Marvel’s Spider-Man: Miles Morales is some minor spin-off of Insomniac Games’ PS4 exclusive. Sure, it’s not as long, but the experience is packed with enough new gameplay ideas and design refinements that it feels every bit like a true, substantial successor. Throw in a story that does justice to Miles as a character and tech that wonderfully showcases the power of the PlayStation 5, and you just might have one of the best console launch titles of the modern era.
    • 83 Metascore
    • 100 Critic Score
    While many may initially see it as a throwaway free demo for the features of the next-generation console it comes installed on, Astro’s Playroom is a wonderful surprise whose price does not speak to its quality. Though it certainly does showcase what the PlayStation 5’s new DualSense can do, the game actually has far more value being just that: a game.
    • 76 Metascore
    • 80 Critic Score
    Watch Dogs: Legion pushes through Ubisoft’s generally noncommittal attitude towards storytelling and exploiting current events to create something that feels like a genuine shift, or at least the prototype of that shift. It might be a sloppy game in many regards, but Legion offers a novel way to experience an open world, with its interconnected NPCs and the introduction of permadeath to the genre.
    • 79 Metascore
    • 80 Critic Score
    Mafia: Definitive Edition is the best of both worlds. Its updated graphics bring Lost Heaven and its inhabitants to life without burdening them with modern game design elements. While the characters themselves haven’t aged as well, Mafia: Definitive Edition, though based on a game that’s nearly 20 years old, feels more refreshing than most open-world games.
    • 85 Metascore
    • 80 Critic Score
    13 Sentinels: Aegis Rim is easily the most ambitious and stylish project from a studio long known for ambition and style. The mix of dialogue-heavy adventure gaming and real-time strategic battles is never boring, but it can often get weighed down by complicated storylines and endless plot twists. Had it packed a simpler yet stronger punch, 13 Sentinels could have been a contender for greatness.
    • 87 Metascore
    • 80 Critic Score
    Spelunky 2 rests on the laurels of its predecessor, and that’s not necessarily a bad thing. It still retains all of the gameplay mechanics and level design that made the original such a satisfying experience. But as a sequel, Spelunky 2 feels a little too scared to expand its horizons. For a game that’s all about taking risks, Spelunky 2 is surprisingly risk-averse.
    • 67 Metascore
    • 40 Critic Score
    Marvel’s Avengers squanders the potential of what might have been a fun superhero romp by grafting on an annoying, overly repetitive games-as-a-service component. Playing as the cast of heroes offers decent thrills, and the campaign tells an enjoyable enough story, but odds are good you’ll get bored long before you grind your way to the top.

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