Game Revolution's Scores

  • Games
For 4,867 reviews, this publication has graded:
  • 29% higher than the average critic
  • 4% same as the average critic
  • 67% lower than the average critic
On average, this publication grades 7.4 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 0 KISS Pinball
Score distribution:
4870 game reviews
    • 86 Metascore
    • 90 Critic Score
    Telling Lies is like the best parts of an adventure game, a mystery novel, and an art nouveau movie all rolled up into one. It tells an exciting story uniquely and shows that Sam Barlow’s success with Her Story wasn’t just a fluke. Besides a few frustrating moments, Telling Lies was one of the most compelling gaming experience I’ve had yet in 2019.
    • 69 Metascore
    • 90 Critic Score
    Oninaki tackles the theme of death brilliantly thanks to some poignant scenes and a willingness to go where most games won’t. That thorough exploration of death ties into every aspect of the game from its hack and slash gameplay to the ending choice that will leave players reflecting upon the journey they just went on. It isn’t often that a game truly succeeds as art, but every part of Oninaki goes back into its core motif and that’s why it is an essential action RPG.
    • 80 Metascore
    • 80 Critic Score
    In Dicey Dungeons, everything is already on the table. It’s a highly replayable game that you can pick up for short sessions whenever the moment strikes.
    • 82 Metascore
    • 80 Critic Score
    Age of Wonders: Planetfall is one of the most unique 4X games released in recent memory, and that is great news for a genre that can be a bit stale at times. Its blend of XCOM-like combat with the traditional strategy elements isn’t perfect, and there are some rough spots that Triumph Studios will need to work on in the future, but it provides an enjoyable and fresh challenge. While the generic sci-fi world isn’t as rich or organic as the previous high fantasy settings, its amount of depth and ways to play carry it up and beyond many of its genre rivals.
    • 75 Metascore
    • 70 Critic Score
    Rad
    Rad does more right than it does wrong. Because it has some money behind it, it probably spends a bit too much time on worldbuilding and presentation. It’s all truly great stuff, but it ultimately gets in the way of the gameplay, making what should be a satisfying loop feel bloated.
    • 79 Metascore
    • 90 Critic Score
    Even among its retro FPS peers, 3D Realms has put out a best-in-class experience that rivals anything released this year. The fact that such a game can come after the character’s inauspicious debut in Bombshell makes it all the more miraculous.
    • 59 Metascore
    • 20 Critic Score
    This is one gigantic miss and perhaps one of the worst games of the year.
    • 77 Metascore
    • 70 Critic Score
    Juno’s journey through the Dodge Sector left me wanting more, and I hope that the post-launch mod support allows fans to fill some of the void I felt while playing the game. For $29.99 I think the game is a great value, and I’ve paid a lot more for a lot less in the past.
    • 91 Metascore
    • 80 Critic Score
    As of right now, I can’t recommend Shadowbringers as a direct starting point for Final Fantasy 14. Instead, play through the base content a bit and get a feel for it. You’ll thank yourself later.
    • 89 Metascore
    • 90 Critic Score
    Fire Emblem: Three Houses is far from just an upscaling of the 3DS games. It’s an evolution for the series which makes it appealing and accessible even to those who aren’t crazy about strategy RPGs. It’s a great gateway for the genre and another excellent addition to the Switch library.
    • 63 Metascore
    • 50 Critic Score
    Ultimately, your enjoyment of Metal Wolf Chaos XD will come down to how much you are willing to stick with some archaic design choices in order to see more of the ridiculous story and the few levels that do hold up. And because of its dated foundation, Metal Wolf Chaos needed a remake instead of a remaster.
    • tbd Metascore
    • 80 Critic Score
    It’s a wonderful halfway point between full-on walking sims like Gone Home and murderous first-person shooters.
    • 75 Metascore
    • 80 Critic Score
    If you’ve been scared off of Cage’s work before and you don’t mind a tale that takes itself much too seriously, you might just be hooked by Jodie’s journey.
    • 73 Metascore
    • 70 Critic Score
    There’s plenty of enjoyment to be had just beating up baddies as Wolverine, Deadpool, Spider-Man, and co., but considering the 10-year wait, Marvel fans could be forgiven for wanting a little more.
    • 76 Metascore
    • 60 Critic Score
    The new Face of the Franchise mode is totally underwhelming and fails to tell a meaningful story and the X-Factor abilities are helpful for newcomers but don’t really change how a solid player would play the game any. These changes are all a positive for long-term but it lacks any selling point and has launched in a frustrating state that undermines the solid football mechanics that EA has refined over the past several decades.
    • 62 Metascore
    • 50 Critic Score
    Intentions to do something different are appreciated, but the way these additions sabotage the previously pristine core mechanics will only make your blood boil instead.
    • 65 Metascore
    • 50 Critic Score
    It’s a solid brawler that hits hard and delivers a fun action movie good time for a few hours. However, that admittedly standard gameplay doesn’t make up for all the problems, and nothing from this equation makes it worth a $30 asking price.
    • 62 Metascore
    • 40 Critic Score
    Senran Kagura: Peach Ball is briefly enjoyable, but is bogged down by a lack of things to do aside from skipping through tedious dialogue. Senran fans may find themselves content with the ways you can, ahem, interact with its cast, but for the rest of us this is a passably decent pinball game and little else.
    • 78 Metascore
    • 80 Critic Score
    Beating Blazing Chrome is a badge of honor, the latest test of skill tossed onto a pile of old cartridges. You can spend hours and hours grinding out this handful of stages, experiencing both intense frustration and the rush of victory. In a world where there are so many options for your free time, the thought of grinding away at a game like this just seems insane. But to all the crazy people who disagree and want a throwback like this, I raise my glass.
    • 86 Metascore
    • 80 Critic Score
    I’m ecstatic that Square Enix took a gamble on this series. Dragon Quest is one of the oldest and most popular JRPG franchises, and its a perfect vehicle for this sort of gameplay. It’s colorful and friendly while still having enough adult themes to keep you hooked. I was glad to see a lot of the issues from the first game were rectified, and I can’t wait to see where the series goes from here.
    • 69 Metascore
    • 50 Critic Score
    In essence, it’s a boat that looks nice from the outside until you jump inside and notice all the holes actively trying to sink the whole thing.
    • 63 Metascore
    • 60 Critic Score
    SolSeraph‘s greatest strength is that it’s essentially a new ActRaiser game in 2019 and there is no other game quite like it currently on the market. If that’s enough to grab your interest, then you’ll have a good time with ACE Team’s latest title. However, if you lack the nostalgia for Quintet’s 1990 Super Nintendo game then you will be left with a clunky genre hybrid that feels as dated as the game it is based upon at times. There is no real evolution of the formula going on here, and that is a pretty disappointing aspect considering how far other genres have come in the past 30 years.
    • 83 Metascore
    • 90 Critic Score
    Metroidvanias are seen as niche games, but Bloodstained proved that you can craft a title in that tradition while making it incredibly appealing to a general audience. Ritual of the Night is one of the best games released so far this year, and even if you don’t love 2D platformers, the excellent exploration elements, movement, and combat are good enough to win anyone over.
    • 88 Metascore
    • 90 Critic Score
    Super Mario Maker 2 is a joyous celebration of the intricacies that go into designing the perfect level. It’s a game where you can invest hours creating and playtesting one short section of one small level, or decide to do away with creation altogether in favor of playing through its ever-growing number of courses. Despite recurring technical problems that have become synonymous with Nintendo games, Super Mario Maker 2 is still an essential Switch purchase, building upon the groundwork laid by its predecessor and adding so much more.
    • 60 Metascore
    • 60 Critic Score
    It does just enough to get the job done. As we’ve seen with many releases on Switch, that’s usually enough for most people.
    • 75 Metascore
    • 70 Critic Score
    Despite having some awkward control quirks while playing with a mouse and keyboard, the PC version of Heavy Rain is just as solid as the PlayStation 4 re-release. Both versions look superior to the PS3 original, but still have a few issues that make none of them the definitive way to play David Cage’s best title. The important distinction here is that this is now playable outside of the PlayStation ecosystem for the first time ever, so it’s being introduced to a new audience. For them, it’s a totally serviceable way to track down the Origami, Origammy, and Origarmy Killer.
    • 71 Metascore
    • 60 Critic Score
    The Sinking City is certainly more involving and had more care put into it than last year’s official Call of Cthulhu game but besting its spiritual predecessor doesn’t mean it reaches its full potential. The detective work is quite involving, but the combat is a mess and the pretty open-world doesn’t have enough in it to justify its existence. It would’ve been better suited as a series of locations you hop between, rather than dull jaunts to get to places of interest or the various archives of information.
    • 73 Metascore
    • 60 Critic Score
    Although it has its shortcomings and a bit of an archaic framework, it’s even more interesting to explore now simply due to how much the series has changed since its inception.
    • 85 Metascore
    • 80 Critic Score
    No matter whether you’re just touring through these realms of magic or going for full mastery, Amid Evil is a blast from start to finish. Everything from the moody soundtrack to the heart-pounding circle strafing just clicks.
    • 84 Metascore
    • 90 Critic Score
    Simply put, F1 2019 is fantastic. There’s enough here to take you well into next season (and beyond), while the Career Mode has finally shaken off the cobwebs to emerge as a genuinely thrilling highlight that players will pump hours and days into.

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