Giant Bomb's Scores

  • Games
For 1,028 reviews, this publication has graded:
  • 28% higher than the average critic
  • 3% same as the average critic
  • 69% lower than the average critic
On average, this publication grades 3 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 DmC: Devil May Cry
Lowest review score: 20 Velvet Assassin
Score distribution:
1039 game reviews
    • tbd Metascore
    • Critic Score
    We Talk Over: Cyberpunk 2077 - Night City Wire Livestream.
    • 88 Metascore
    • 80 Critic Score
    One thing I can say without reservation about Doom Eternal is that it's ambitious as hell. The devs at id weren't content to just pop out a new set of levels with one new weapon and a couple of enemies (which, ironically, is how the original Doom II came about). Instead they included an enormous roster of new ideas both obvious and unexpected, and took these additions and enhancements to over-the-top extremes. Eternal may not have quite the same purity of focus as its predecessor, but it's so relentless about throwing everything in its toolbox at you at a thousand miles an hour that it's often hard to stop and notice.
    • 87 Metascore
    • 80 Critic Score
    One thing I can say without reservation about Doom Eternal is that it's ambitious as hell. The devs at id weren't content to just pop out a new set of levels with one new weapon and a couple of enemies (which, ironically, is how the original Doom II came about). Instead they included an enormous roster of new ideas both obvious and unexpected, and took these additions and enhancements to over-the-top extremes. Eternal may not have quite the same purity of focus as its predecessor, but it's so relentless about throwing everything in its toolbox at you at a thousand miles an hour that it's often hard to stop and notice.
    • 88 Metascore
    • 80 Critic Score
    It may not reach the sublime heights of its predecessor, but Doom Eternal is bursting at the seams with hellacious action.
    • tbd Metascore
    • 80 Critic Score
    It may not reach the sublime heights of its predecessor, but Doom Eternal is bursting at the seams with hellacious action.
    • 81 Metascore
    • 60 Critic Score
    It's good enough that its host of technical problems feels like an affront to what the game could have been, and to the hard work and talent--and there's a considerable amount of talent here--of the people who made it.
    • 81 Metascore
    • 60 Critic Score
    On paper, these elements add up to one of the most elaborate and original Star Wars games in a very long time, but poor performance, a multitude of minor bugs, and a pervasive sense that swaths of the game are just lacking in refinement all undermine what would otherwise be an easy game to recommend.
    • 79 Metascore
    • 60 Critic Score
    Jedi: Fallen Order is both one of the best Star Wars games to date and distressingly unrefined.
    • 82 Metascore
    • 40 Critic Score
    Kojima's first post-Konami project is a bizarre, self-indulgent mess that never quite manages to tie its myriad pieces together.
    • 81 Metascore
    • 80 Critic Score
    It’s a great-looking game with really strong sound design. That stuff helped make the campaign worth seeing, and it’s part of why I keep coming back to the competitive multiplayer, too.
    • 80 Metascore
    • 80 Critic Score
    While Modern Warfare certainly has its issues, I’m having a really terrific time with it.
    • 80 Metascore
    • 80 Critic Score
    Modern Warfare makes meaningful tech upgrades to the Call of Duty franchise, making it look and sound better than ever while still maintaining its crisp, exciting gameplay.
    • 84 Metascore
    • 80 Critic Score
    The game looks really great and has a deliberately brighter and more varied color palette than most of the previous games. While I think the open-world stuff is flat and could have been way better, there are moments out there in the nothingness that just look straight-up incredible, including a late-game weather sequence that, despite not being great gameplay, was worth seeing a couple of times just for the visuals alone.
    • 82 Metascore
    • 80 Critic Score
    Gears 5 plays around with the formula a bit, but it's still at its best when it's just being a solid-ass Gears of War game.
    • 85 Metascore
    • 100 Critic Score
    Control feels like Remedy firing on all cylinders, resulting in a smart and sensational action-adventure.
    • 71 Metascore
    • Critic Score
    Quick look...
    • 90 Metascore
    • Critic Score
    Quick look (video).
    • 54 Metascore
    • 40 Critic Score
    Twice on PS4, the game crashed so hard that it literally powered down my console, forcing me to repair all my storage devices before I could boot it back up. A game making you worry about damaging your hardware is just inexcusable. I don't remember seeing this many big and small technical issues in a major release since, well, Mass Effect: Andromeda. How that reflects on BioWare's recent track record doesn't really need to be said.
    • 59 Metascore
    • 40 Critic Score
    Anthem needs more than just new content. A lot of work needs to be done on a wide variety of the game's fundamental elements before it can join the ranks of other redeemed loot games like Diablo III, Destiny, and The Division. Whether EA will give BioWare the latitude to overhaul the parts of the game that need it--and whether it's even technically feasible for them to do that in the first place--are questions with uncertain answers.
    • 54 Metascore
    • 40 Critic Score
    I don't think I'd call Crackdown 3 an awful game, but I would call it dated.
    • 60 Metascore
    • 40 Critic Score
    Crackdown 3 shows very little in the way of learning from the past or learning from the other open-world games that have graced consoles over the last nine years. Instead it feels slight, mindless, and dull. It feels like a gussied-up first-generation Xbox One game. Like the sort of game you might have expected to hear about back in 2014. In the here and now, though, there's... way less room for this sort of game on store shelves.
    • 89 Metascore
    • Critic Score
    Jeff, Brad, and Ben jump into Respawn's new free-to-play battle royale game.
    • 71 Metascore
    • Critic Score
    Quick look.
    • 93 Metascore
    • Critic Score
    Quick look.
    • 84 Metascore
    • 80 Critic Score
    This sequel offers plenty of reasons to revisit the world of assassination, whether you're an experienced hitman or just trying out the fiber wire for the first time.
    • 82 Metascore
    • 80 Critic Score
    Hitman 2's locations cover almost as much exotic ground as those in the first game, from a high-tech Miami speedway to a drug cartel's jungle compound, suburban Anytown USA and a secret island meeting of billionaires who not-so-secretly run the world.
    • 89 Metascore
    • 100 Critic Score
    Tetris Effect, from top to bottom, is my favorite iteration of Tetris yet. The music and visuals work together to create a truly unique Tetris experience, that is only enhanced by VR.
    • 97 Metascore
    • 100 Critic Score
    It is an incredible achievement in open world gaming, an intricate machine that disguises its machinery better than just about anything else that's come before. In addition to its lengthy and engrossing campaign, it delivers moments of emergent storytelling more compelling than anything I can ever remember playing. Graphically and aurally, it is top-to-bottom stunning.
    • 82 Metascore
    • 80 Critic Score
    This big year-two expansion irons out most of Destiny 2's wrinkles and offers some of the most mysterious, enjoyable content the series has seen so far.
    • 83 Metascore
    • 60 Critic Score
    If all you want is another huge, slightly lukewarm portion of a meal it feels like we just finished, then Odyssey certainly delivers that. Personally, I feel like I'm going to explode.

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