Metro GameCentral's Scores

  • Games
For 3,268 reviews, this publication has graded:
  • 17% higher than the average critic
  • 5% same as the average critic
  • 78% lower than the average critic
On average, this publication grades 8.7 points lower than other critics. (0-100 point scale)
Average Game review score: 65
Highest review score: 100 Super Mario Odyssey
Lowest review score: 0 Dungeon Keeper
Score distribution:
3286 game reviews
    • 89 Metascore
    • 90 Critic Score
    An excellent sequel to one of indie gaming’s most enduring stars, that changes just enough to keep things interesting without losing the magic of the original.
    • 83 Metascore
    • 100 Critic Score
    Super Mario 3D All-Stars is not a very good compilation but two of the three games it contains are exceptional, one more from a historical perspective, the other from every angle imaginable. These are games that everyone owes it to themselves to play, and if the medium for doing so is this rather underwhelming collection that’s still far better than nothing at all.
    • 20 Metascore
    • 10 Critic Score
    A staggeringly inept attempt to clone Super Smash Bros. and populate it with indie characters, whose only achievement is to make you appreciate the real thing even more.
    • 67 Metascore
    • 40 Critic Score
    It would be one thing if this was just NBA 2K20 with some minor changes but this rips the heart out of last year’s game solely to appeal to competitive online players, with many much-loved features stripped back or not included at all.
    • tbd Metascore
    • 70 Critic Score
    It’s a strange and beautiful game, although one you’ll need to approach with an open mind and absolutely no sense of hurry.
    • 46 Metascore
    • 30 Critic Score
    Elite Squad is a blandly generic gacha game, with tedious, tactics-free, but mercifully brief gun battles tacked onto the front end.
    • tbd Metascore
    • 50 Critic Score
    It’s a good looking game, but without the capacity to make enough of your own decisions in the opening hours, each attempt feels identical to the last, holding back the possibility of any real strategic experimentation.
    • tbd Metascore
    • 80 Critic Score
    Although all the combos, stances and weapons make it to the small screen, the touch controls are no match for a proper controller, instantly putting mobile players at a disadvantage in the game’s all-platform cross-play matches. Still, for a totally free game with only cosmetic microtransactions, you’d have to be an inveterate choosing beggar to complain too loudly.
    • tbd Metascore
    • 70 Critic Score
    Surprisingly dark, despite its protagonists’ youth and manga cuteness, the narrative branching in all sorts of semi-lethal directions as you test the game’s capacity for characters to lie, manipulate, and double cross their junior school chums.
    • tbd Metascore
    • 60 Critic Score
    The in-your-face visuals distort and strobe when you collide with walls or objects, giving the whole enterprise a migraine-inducing quality that actually goes quite well with its savage difficulty level. If you suffer from photosensitive epilepsy, this is a game you might want to avoid.
    • 82 Metascore
    • 80 Critic Score
    It’s a surprisingly expansive mobile interpretation of its older sibling, your clone pilot gradually earning and learning new skills, and with that the ability to fly better spacecraft. Ship-to-ship combat takes place at huge range in the empty blackness of space, but it’s nevertheless satisfying blowing away space pirates with your slowly improving arsenal.
    • 79 Metascore
    • 70 Critic Score
    Gorgeous pixel art graphics and one of the best turn-based combat systems of recent years can’t quite make up for an obnoxious script and frustrating role-playing elements.
    • 68 Metascore
    • 50 Critic Score
    A jumbled mess that’s trying to be at least three different types of game at once, drowning out the enjoyable combat with a tsunami of repetition and meaningless loot.
    • 89 Metascore
    • 90 Critic Score
    A stripped-down, glorious-looking remake that updates the original two games in just the right way to make them feel fresh and exciting again.
    • 78 Metascore
    • 80 Critic Score
    A terrifying vision of future America, that already seems worryingly accurate, and also one of the most open-ended role-playing games of recent years, with a smart line in dark comedy.
    • 66 Metascore
    • 60 Critic Score
    An inferior experience to PC and Oculus, not in terms of graphics but the frustrating PlayStation Move controllers that make wielding a lightsaber more a pain than a pleasure.
    • 63 Metascore
    • 50 Critic Score
    A stale series stuck in its own Groundhog Day almost redeems itself with The Yard and will entertain casual football fans, but mediocrity seeps into almost every mode in another backwards step for the franchise.
    • 76 Metascore
    • 80 Critic Score
    Technically impeccable and fantastic to behold, 2K’s first PGA Tour game is already the best golf sim currently available.
    • 78 Metascore
    • 70 Critic Score
    Dontnod continues to lead the world in terms of character diversity and representation, and while Tell Me Why’s story can sometimes lack drama it’s still engagingly interactive.
    • 69 Metascore
    • 80 Critic Score
    A solidly made and entertaining racing game with loads to unlock, whose minor graphical shortcomings and sim-lite handling do nothing to interfere with long term appeal.
    • 61 Metascore
    • 50 Critic Score
    The original was hardly viewed as a classic even at the time and while a lot of work has gone into this remaster it can’t hide the game’s intrinsic shallowness and repetition.
    • 71 Metascore
    • 80 Critic Score
    A wonderfully cheerful rhythm action game that channels the best of Jet Set Radio and Parappa the Rapper but still maintains its own distinctive style.
    • 64 Metascore
    • 60 Critic Score
    A flawed attempt to adapt the show, that struggles when it comes to storytelling but has the makings of a great heist game.
    • 72 Metascore
    • 50 Critic Score
    In the end we’ve come to believe that maybe the trolling theory is accurate and that this is all one big joke carried out by Microsoft, Rare, and Dlala Studios. Either way, we spent the entire time being frustrated, bewildered, and only very occasionally entertained. We don’t think our experience would’ve been improved if we did happen to be big Battletoads groupies though, as this doesn’t seem like something fans, or indeed anyone else, would enjoy.
    • 88 Metascore
    • 80 Critic Score
    An utterly charming and perfectly paced mini-adventure that packs in more character, emotion, and sense of wonder than most 30 hour epics.
    • 76 Metascore
    • 80 Critic Score
    The best Dark Souls clone so far features a number of interesting new ideas and also offers an experience that is easier to acclimatise to for new players.
    • 75 Metascore
    • 70 Critic Score
    If you play it for free this is an excellent introduction to the concept of Total War, but as a paid-for product it’s a sometimes awkward mix of fact and fiction, old problems and new.
    • 73 Metascore
    • 70 Critic Score
    It looks and sounds great but this post-apocalyptic rhythm action game lacks that little extra kick to make it a genuine classic.
    • 84 Metascore
    • 70 Critic Score
    Sony’s first experiment on the PC is just that, with a disappointingly glitchy port of one of the PlayStation 4’s most technically advanced exclusives.
    • tbd Metascore
    • 50 Critic Score
    Clocking in at under an hour, with no challenge and a story that is at best highly confusing, Arrog is beautiful but strangely empty.

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