Metro GameCentral's Scores

  • Games
For 3,492 reviews, this publication has graded:
  • 18% higher than the average critic
  • 5% same as the average critic
  • 77% lower than the average critic
On average, this publication grades 8.7 points lower than other critics. (0-100 point scale)
Average Game review score: 65
Highest review score: 100 Super Mario Odyssey
Lowest review score: 0 Dungeon Keeper
Score distribution:
3516 game reviews
    • 75 Metascore
    • 70 Critic Score
    Easily the best of the Dark Pictures Anthology series, which finally manages to serve up some interesting characters and effective horror scenes, with an appealingly gothic atmosphere.
    • tbd Metascore
    • 80 Critic Score
    The Japanese role-playing game stripped back to its bare essentials and yet rather than an exercise in nostalgic pandering this is one of the most compelling and sharply designed dungeon crawlers of recent years.
    • 84 Metascore
    • 80 Critic Score
    A work of devilish cleverness that’s both a mockery and celebration of collectible cards games and an increasingly disturbing horror story about the cost of victory.
    • 74 Metascore
    • 80 Critic Score
    The series may no longer be the graphical tour de force it once was, but all three Crysis games remain highly playable, your nanosuit’s suite of powers adding a distinct twist to the shooter action.
    • 48 Metascore
    • 20 Critic Score
    A hugely disappointing mess of a game that magnifies all of SWERY’s worst tendencies and fails to compensate in terms of the unengaging characters and script.
    • 76 Metascore
    • 80 Critic Score
    While it never forges its own identity, or escapes the shadow of Left 4 Dead, Back 4 Blood provides a great cover act, that captures all of the original series’ magic.
    • 81 Metascore
    • 80 Critic Score
    One of the most enjoyably weird games of recent years and yet surprisingly easy to grasp, with an engaging mix of action and survival gameplay – and a good dose of surrealist imagery.
    • 79 Metascore
    • 50 Critic Score
    The original was always highly simplistic and repetitive, and neither the passage of time or being in 4K can do anything to improve this disappointingly trivial actioner.
    • 66 Metascore
    • 60 Critic Score
    A mechanically solid and fun Super Smash Bros. clone which doesn’t have the style, personality or affection for its characters to reach the heights of its inspiration.
    • 88 Metascore
    • 90 Critic Score
    One of the best Metroid games ever made and a thrilling restatement of everything that makes the series, and the genre it inspired, great.
    • 75 Metascore
    • 80 Critic Score
    Colourful and brutal, funny and horrifying, Far Cry 6 is the distilled essence of its franchise, as well as a richer and more coherent experience than recent outings.
    • 73 Metascore
    • 70 Critic Score
    On paper it does everything XCOM does and more, but poor balancing and overcomplicated rules means it’s just not as much fun.
    • 76 Metascore
    • 50 Critic Score
    Another sub-par remaster of Super Monkey Ball that ruins the precision and elegance of the originals and replaces it with janky, unpredictable controls and shoddy presentation.
    • 26 Metascore
    • 20 Critic Score
    A shameful launch of a barely playable, graphically embarrassing game that shames the memory of PES and may have killed the new franchise before it’s even begun.
    • tbd Metascore
    • 80 Critic Score
    Although the quality of the puzzles remains the same this unexpected expansion certainly isn’t just more of the same, with an unexpected new survival horror element.
    • 68 Metascore
    • 70 Critic Score
    A charming puzzle platformer which makes great use of its puppet show concept but falls short in longevity.
    • 75 Metascore
    • 70 Critic Score
    An unexpected gift for fans of the SNES original and while the remake is seriously flawed in terms of both graphics and gameplay its sheer oddness is still highly compelling.
    • 83 Metascore
    • 80 Critic Score
    A very narrow selection of games, from a format that does not work well on modern TVs, but Aria Of Sorrow in particular stands out as one of the best Castlevania games ever made.
    • 85 Metascore
    • 60 Critic Score
    It’s hard to believe this is Hideo Kojima’s preferred version of the game, considering it side lines so much of the core gameplay and adds little else of any substance.
    • 81 Metascore
    • 80 Critic Score
    An exacting remake of Diablo 2 that will not only please those that played it the first time round on PC but works impressively well on consoles too.
    • 78 Metascore
    • Critic Score
    An ambitious release that focuses on new animations and gameplay innovations but the execution needs refining, whilst matches feel too heavily skewed in favour of defence. [Provisional Score = 70]
    • 65 Metascore
    • 60 Critic Score
    A bigger, more ambitious stealth sequel which revamps the original’s mechanics and personality but most of the changes are to the game’s detriment.
    • 80 Metascore
    • 60 Critic Score
    Highly impressive on a technical level but the throwbacks to PS2 era game design feel less like a homage and more an indication of the developers’ lack of experience and imagination.
    • 71 Metascore
    • 50 Critic Score
    A stunning visual style can’t hide the fact that Sable is not only uninterested in guiding its players but it doesn’t really care about entertaining them either.
    • 82 Metascore
    • 70 Critic Score
    There’s so much reused content it barely feels like a new game at times but the storytelling in Lost Judgment is some of the best, and most thoughtful, the Yakuza series has ever known.
    • 78 Metascore
    • 60 Critic Score
    The 2D visuals are absolutely stunning, but the simplistic action and pretentious storytelling undermine what could have been a true neo-retro classic.
    • 63 Metascore
    • 50 Critic Score
    A chirpy spin on the skateboarding sim genre, undermined by poor level design and frustrating gameplay.
    • tbd Metascore
    • 60 Critic Score
    The real problem though is that it’s missing career mode, which was central to Rush Rally 3. Despite the excellent interface and handling model it leaves the game feeling a little unfocused.
    • tbd Metascore
    • 30 Critic Score
    Online battles provide the odd moment of fun, but matchmaking is regularly unfair, the gameplay little more than a flimsy veil over the upgrade system and in-app purchases, and your character’s stats overwhelmingly the most important factor. It’s dull, over-commercialised drivel that’s not even a shadow of the franchise whose name it sullies.
    • tbd Metascore
    • 20 Critic Score
    Metal Slug: Commander is a dystopian masterclass in late stage capitalism. It does look nice though and is thankfully unrelated to the upcoming Metal Slug Tactics.

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