Official U.S. Playstation Magazine's Scores

  • Games
For 1,415 reviews, this publication has graded:
  • 42% higher than the average critic
  • 2% same as the average critic
  • 56% lower than the average critic
On average, this publication grades 8.4 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Ape Escape
Lowest review score: 10 Big Bass Fishing
Score distribution:
1415 game reviews
    • 69 Metascore
    • 30 Critic Score
    Having long since outlived its usefulness, the Wild Arms series has gone, with this entry, from merely banal to actively irritating. With such a wealth of RPGs getting translated nowadays and more companies than ever eager to get into the act, it's about time this appendix was removed.
    • 73 Metascore
    • 50 Critic Score
    You have to be a huge Mega Man nut if you want to get these games--especially since many of them are newer than the games released in the original Mega Man collection, meaning that all-important element of nostalgia just isn't quite there.
    • 69 Metascore
    • 90 Critic Score
    The surprising thing is that while it may sound like a bad afternoon in school, the game is actually astonishingly addictive. [Mar 2006, p.96]
    • Official U.S. Playstation Magazine
    • 66 Metascore
    • 70 Critic Score
    Formula Front turned out surprisingly well for a late-stage retrofitting. [Mar 2006, p.96]
    • Official U.S. Playstation Magazine
    • 81 Metascore
    • 80 Critic Score
    This is one of the best wrestling games created to date. [Mar 2006, p.93]
    • Official U.S. Playstation Magazine
    • 63 Metascore
    • 60 Critic Score
    The package's presentation is incredibly minimal as well, with the games dropped into the most generic of interfaces. [Mar 2006, p.94]
    • Official U.S. Playstation Magazine
    • 59 Metascore
    • 60 Critic Score
    It's a bite-size nugget of nostalgia and mindless fun. [Feb 2006, p.77]
    • Official U.S. Playstation Magazine
    • 65 Metascore
    • 50 Critic Score
    The simple infrastructure multiplayer adds some replay value, but overall this port is poorly thought out. [Mar 2006, p.97]
    • Official U.S. Playstation Magazine
    • 65 Metascore
    • 70 Critic Score
    In terms of gameplay, the game surpasses its console counterpart, but the technical snags drag it back down.
    • 61 Metascore
    • 50 Critic Score
    Pac-Man plays minor-league Mario for the two people left in the world who still can't get enough key puzzles and Easter egg hunts.
    • 65 Metascore
    • 50 Critic Score
    While Revelations adds a moderate amount of content to "Warrior Within", at its core it is essentially the same game. [Mar 2006, p.92]
    • Official U.S. Playstation Magazine
    • 73 Metascore
    • 50 Critic Score
    When I wasn't short-circuiting the game myself, there were bugs to contend with--about once an hour, the game would freeze and I would have to restart. [Mar 2006, p.94]
    • Official U.S. Playstation Magazine
    • 72 Metascore
    • 70 Critic Score
    But if you're looking for a somewhat new angle on the old platforming formula with a little taste of Pikmin thrown in, then Tokobot is worth checking out.
    • 85 Metascore
    • 100 Critic Score
    An eminently satisfying game in its own right, and a more than worthy sequel--already it's going head-to-head with "God of War" in game-of-the-year debates around the office. Regardless, to my mind it's the best Prince of Persia yet. If you play just this one, you'll think it's excellent. But if you've played the last two, you'll think it's a masterpiece.
    • 77 Metascore
    • 60 Critic Score
    It's just not very exciting to play or to watch, and for a college basketball game that just shouldn't be the case. [Mar 2006, p.90]
    • Official U.S. Playstation Magazine
    • 66 Metascore
    • 40 Critic Score
    Two games in one: both are bland and tedious. [Jan 2006, p.99]
    • Official U.S. Playstation Magazine
    • 78 Metascore
    • 80 Critic Score
    Good game variety, nice customization options. [Nov 2005, p.93]
    • Official U.S. Playstation Magazine
    • 54 Metascore
    • 30 Critic Score
    It has the most idiotic aiming scheme in any WWII game.
    • 82 Metascore
    • 90 Critic Score
    Kong radiates the ultimate gaming feeling: being a total badass.
    • 47 Metascore
    • 30 Critic Score
    The gun battles that account for 99 percent of the game are extremely flawed. Bulletproof's aiming controls--no matter which configuration or sensitivity settings you choose--are as sloppy as they come.
    • 61 Metascore
    • 70 Critic Score
    Good practice for aspiring Final Fantasizers. [Jan 2006, p.99]
    • Official U.S. Playstation Magazine
    • 57 Metascore
    • 60 Critic Score
    A game for zealous fans and gamers with damaged short-term memory. [Jan 2006, p.96]
    • Official U.S. Playstation Magazine
    • 66 Metascore
    • 60 Critic Score
    An adequate, sometimes engaging adventure that just has too many annoying little wrinkles that were never ironed out. [Jan 2006, p.96]
    • Official U.S. Playstation Magazine
    • 73 Metascore
    • 60 Critic Score
    Fans of the series will no doubt dig the new features, but Alter Code: F remains simply decent. [Jan 2006, p.96]
    • Official U.S. Playstation Magazine
    • 74 Metascore
    • 80 Critic Score
    In spite of its goofy, vulgar, utterly over-the-top style...the game's damn addictive. [Jan 2006, p.105]
    • Official U.S. Playstation Magazine
    • 89 Metascore
    • 90 Critic Score
    The landscape could be considered a character in itself - it rivals the state of San Andreas in size and detail. It's one of the few landscapes where you can look in any direction and realize that the mountain in the distance isn't scenery. [Dec 2005, p.116]
    • 63 Metascore
    • 60 Critic Score
    Pac-Man World 3 shows up to class every day but settles for straight C's. It will mostly appeal to youngsters, and I'm sure that kids will find something in it. But the folks who grew up with Pac-Man won't find much to love in this lazy cash in.
    • 45 Metascore
    • 30 Critic Score
    A couple of good ideas, a couple of bad ideas, but all executed so poorly that the game almost feels unfinished. Combine that with a control and camera system that's been getting progressively worse for the past six years or so, and it's official: The hedgehog has jumped the shark.
    • 66 Metascore
    • 60 Critic Score
    A surprisingly solid movie-licensed title--despite its somewhat odd use of a balled-up Charlize Theron.
    • 82 Metascore
    • 80 Critic Score
    It's not as pretty as last year's game, but this refined Underground still delivers the goods: fun, fast racing.

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