Washington Post's Scores

For 186 reviews, this publication has graded:
  • 34% higher than the average critic
  • 2% same as the average critic
  • 64% lower than the average critic
On average, this publication grades 0.4 points higher than other critics. (0-100 point scale)
Average Game review score: 74
Score distribution:
  1. Positive: 98 out of 186
  2. Negative: 7 out of 186
186 game reviews
    • 81 Metascore
    • 80 Critic Score
    Though My Friend Pedro will certainly not make anyone rethink their assumptions about video games, it induced in me a feeling of kinetic bliss. I enjoyed running through its paces because the levels, with their pulsating electronic music, encourage a sort of heedless flow. I never grew bored of the game’s hypnotic game play loops.
    • 83 Metascore
    • 80 Critic Score
    Given that Outer Wilds is all about discovering the sort of phenomena that once astonished and befuddled an advanced alien civilization, it seems right that I should have been unsettled by it at first.
    • 72 Metascore
    • 70 Critic Score
    Draugen is a pleasant vacation from the world of mainstream gaming. Its protagonist is not a hero, but a man traumatized by his past. Its pacing is leisurely rather than hurried. Its mysteries court the mundane more than the spectacular.
    • 80 Metascore
    • 70 Critic Score
    As I made my way through its nineteen missions, I rarely lost myself in the game for any length of time because of issues that kept me overly mindful of the controllers in my hands. And as any veteran player will tell you, no one wants to be thinking about controllers while playing an action game.
    • 83 Metascore
    • 90 Critic Score
    A particular strength of the game is that it alternates between perilous action and periods of reflection where the characters process the changes they’ve observed in the world and in themselves.
    • 74 Metascore
    • 60 Critic Score
    If all you’re looking for is good shooting mechanics, the game has you covered.
    • 75 Metascore
    • 70 Critic Score
    Quibbles notwithstanding, I enjoyed Heaven's Vault after I put in some effort and got over my early fidgets. If I ever decide to study ancient Greek, I’m sure I’ll think of it.
    • 86 Metascore
    • 80 Critic Score
    Personally, I have a fairly high tolerance for violence between recyclable video game characters who can be eviscerated only to reappear in pristine shape a second later. Even so, there were times that I was left slack jawed by the close-up piercings, stabbings, and guttings in Mortal Kombat 11 … kudos to the developers.
    • 71 Metascore
    • 70 Critic Score
    Day’s Gone provides an entertaining experience that tries harder to make you feel than it does to make you think. The characters and their inner conflicts may not stay with you, but the act of seeing them through their adventures could keep you happily engaged for quite a while.
    • 79 Metascore
    • 80 Critic Score
    Yoshi’s Crafted World is, well, adorable. An adult should recognize that nothing this endearing can be accomplished without a lot of top-notch work.
    • 91 Metascore
    • 80 Critic Score
    My first ten hours with Sekiro reminded me of my first ten hours with “Demon’s Souls.” Its steep learning curve stared me in the face like a foreboding mountain.
    • 82 Metascore
    • 70 Critic Score
    For me, The Division 2 is little more than a cornucopia of hyper-detailed shooting galleries. I doubt I’ll keep up with it as it’s updated with new content since I inevitably grow bored of open-ended shooters with weak narrative hooks.
    • 83 Metascore
    • 90 Critic Score
    Ape Out plays like an underground cartoon caught on film stock set to percussion-driven jazz. I dug it so much I let loose an “Amen!” when the final credits splashed across the screen and the music crashed in with thunderous conviction.
    • 87 Metascore
    • 70 Critic Score
    It’s not very nourishing but it may satisfy a special craving.
    • 65 Metascore
    • 60 Critic Score
    If ever there was a game in recent memory that seemed unconsciously engineered to ferret out if someone leans toward a glass half-empty or a glass half-full disposition, it’s this one. Anthem is nothing if not a mixed bag.
    • 82 Metascore
    • 80 Critic Score
    Artyom’s (mostly solo) expeditions into dangerous surroundings are contrasted with warm moments shared between him and his companions aboard the train. There are drinks to be had, smokes to be shared, guitars to be played, and caresses to be given.
    • 60 Metascore
    • 50 Critic Score
    Crackdown 3 feels like a remnant from another console-era, a time in which open-world games were still a novelty.
    • 86 Metascore
    • 90 Critic Score
    Over the couple dozen hours I’ve spent on my current adventure, I’ve made horrible deals with cunning people, lost crew members on woefully unprepared expeditions, and have generally huddled before my monitor waiting for the next calamity.
    • 80 Metascore
    • 70 Critic Score
    However eye-glazing Kingdom Hearts 3’s overarching narrative may be, it’s worth stressing how easy it is to get swept up in the broad strokes of its gameplay and the more isolated story beats in the game.
    • 93 Metascore
    • 70 Critic Score
    If one were to judge a horror title solely on its ability to suspend its audience in a state of dreadful tension, Resident Evil 2 would be quite accomplished.
    • 75 Metascore
    • 80 Critic Score
    Bury me, my Love offers an imaginative window into today’s shadow world.
    • 86 Metascore
    • 80 Critic Score
    The game was funnier — and harder — than I expected. Its sunny nihilism brightened my winter nights.
    • 89 Metascore
    • 90 Critic Score
    The Return of the Obra Dinn is a stunning work of craftsmanship. Pope, who handled every aspect of its production himself, has created a work that celebrates scrutinizing details.
    • 84 Metascore
    • 90 Critic Score
    Such is the quality of Gris’s visual art that replaying it struck me as a mandatory indulgence. I think the entirety of its composition demands to be seen.
    • 89 Metascore
    • 90 Critic Score
    I’ve tried to make peace with the possibility that Tetris Effect is a game I love too much.
    • 73 Metascore
    • 50 Critic Score
    The game doesn’t just erase these details, it overwrites them. The fantasy of lone heroism displaces the facts behind history’s slow and collective struggles.
    • 97 Metascore
    • 100 Critic Score
    My cousin told me that the game made him feel glad to be alive. I couldn’t agree more.
    • 67 Metascore
    • 70 Critic Score
    As taken as I was by the game’s lovely animation, varied puzzles, and brisk pacing, I wasn’t particularly stirred by its historical moorings. I simply couldn’t square what I know about the brutality of what the Nazis did in Poland with the game’s evocation of those events.
    • 90 Metascore
    • 90 Critic Score
    It’s fair to say that few other games have enchanted me this year as much as this platformer.
    • 83 Metascore
    • 70 Critic Score
    Befitting its name, Odyssey is a mammoth game, the kind one can sink a few dozen hours into and still have a staggering number of tasks before the credits roll.

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