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Best Games on DS

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11. The World Ends with You

Apr 22, 2008  •  Rated T
The story begins as our hero, Neku, wakes up amidst the hustle and bustle of Shibuya, Tokyo. Confused and disoriented, he receives a message on his phone warning him that he will cease to exist unless he completes a certain mission. With his life seemingly on the line, Neku plunges into the back streets of the urban labyrinth... Experience the urban grit and neon of the coolest district in Tokyo with a distinctive, high quality style of in-game artwork. Meet an achingly hip cast of characters each with an interesting personality and stylish sense in fashion, music and culture. Highly innovative and intuitive combat system that makes full use of the Nintendo DS Touch Screen, Dual Screens and Microphone. Use psychic powers to read the thoughts of the population, put words into people's minds, and move objects to help you progress in your adventure. Immerse yourself in an amazing audio soundtrack featuring a diverse fusion of bleeding-edge hip-hop, rock, and techno. A tale of friendship, hope and overcoming your challenges, creatively told with a modern edge. Shop till you drop: Keep abreast of the latest Trends to stay one step ahead of the fashion scene and your enemies. Trade items with friends using Nintendo Wi-Fi Connection too. Action-packed minigame fun that can be enjoyed by up to four players via DS Wireless Play. Engage the Chance Encounter mode via DS Wireless Play to share data with fellow game users you bump into in the real world. [Square Enix]
88
Metascore

15. Elite Beat Agents

Nov 6, 2006  •  Rated E10+
In a jam? Well, all these guys DO is jam! Prepare to rock as these beat masters use their groovy moves to save the day. As the music plays, players tap the screen, trace rhythmic patterns and keep the beat as the story unfolds on the top screen. Every scene is accompanied by rump-shaking tunes, but players have to keep the Elite Beat Agents grooving. The worse players do, the worse the story might end up. Whether they’re helping a lost dog find its way home or helping a babysitter charm a hunky football player, no crisis is too weird. The public knows of government agencies like the FBI and CIA, but little is known of this super-secret agency. Code-named Elite Beat Agents, these men in black are heroes' heroes and the coolest group of guys this world has ever known. Of course, according to official records, they do not exist. Their leader, an ex-CIA agent named Commander Kahn, scans the world for cries of help. When he finds one, he dispatches the agents, who assist their targets by performing a song and dance. The hypnotic nature of their rocking revives the targets with "Groovy" energy that boosts their willpower and helps them overcome their obstacles. Every stage is presented in a storyline fashion. All stages share similar basic elements and game flow: The player gets introduced to the target’s problem in a comical intro. Commander Kahn dispatches the agents to the scene. The agents arrive in a special "Beat Transport" that is tailor-made for the situation. The song starts as the agents and player meet the target. By tapping and tracing patterns that appear on-screen, players play along with the song’s rhythm. The animated story changes depending on how well the player performs. After each section, the player gets judged. Depending on the Elite-o-meter's judgment, the story will go well or poorly. If the player makes it though the whole song, he or she will be judged on the whole thing and get one of three endings. [Nintendo]
87
Metascore

16. The Legend of Zelda: Spirit Tracks

Dec 7, 2009  •  Rated E10+
The Legend of Zelda: Spirit Tracks sets hero Link on a daring new adventure. The game provides players with a new story, more puzzles and even a new mode of transportation. In this game, Link voyages by train, which offers up new possibilities for problem-solving. The game has the same look and feel established in Phantom Hourglass. Link has a valuable new companion. While navigating dungeons, he's accompanied by a Phantom, a hulking suit of armor that responds to his commands. Players can tap the Phantom to take command of him, then draw a line on the touch screen to direct him where to go. The stout Phantom can walk through fire or lava, be used as a platform to carry Link above dangers, or even run interference to block Link from harm. When Link conducts the train, players enjoy a satisfying combination of action and real-time puzzle solving as they determine which track to take and how to best manipulate their speed. When on the train, Link must plot the best route to the end of the line around ever-moving obstacles. While en route, Link might need to fire an onboard cannon at enemies who attack the train or sound the whistle to scare animals off the tracks. Link uses a variety of new items and weapons, including the Whirlwind, which players activate by blowing into the microphone of the Nintendo DS system. As with The Legend of Zelda: Phantom Hourglass, players can draw notes on the in-game maps using the stylus on the touch screen. [Nintendo]
87
Metascore
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