Blaster Master Zero is the definitive version of a flawed classic, vaporizing all the sludge that slowed its predecessor down. [Issue #27 – May/June 2017, p. 24]
Blaster Master Zero is the Blaster Master follow-up we’ve been waiting for since 1988. Is it a revolutionary game? Probably not. But it is a dang fine video game that completely (blaster) masters what it sets out to do. With an amazing progression, fun co-op multiplayer, and absolutely gorgeous retro style, Inti Creates has created a new classic and must-buy for the Nintendo Switch.
This is a great Metroid-inspired game, really well executed and addictive. If you like this type of game and you have a Switch or a 3DS, you should give it a try.
There are two categories of people I would recommend Blaster Master Zero to: fans of the original Blaster Master and those looking for an accessible introduction to Metroidvanias. [06/2017, p.62]
Where the game does really shine is in its presentation. At no point did I feel like I was playing anything other than a classic 8-bit game. The look, the sounds, and even the crazy storyline about a boy and his frog, the game is steeped in nostalgia, and remains faithful to the games of that era, but I cannot comment on how this stacks up as a remake of the original, having never played it. But that is where one of my problems I had with the game surfaced. Due to it being so retro in its style, the game story and dialogue just felt daft. At no point was I invested in the story of Jason and Fred, and had no interest in reading all of the text that was presented to me. Some people may actually take that as being true to the original, but for me it felt like a disconnect. But at the end of the day, as long as the gameplay is enjoyable, that is all that matters.
SummaryBlaster Master Zero is a 8-bit style top-down & sideview 2D action-adventure game that hearkens back to the golden age of the NES.
Using the original 1988 NES title "Blaster Master" from Sunsoft as a base, with the addition of new areas and bosses, new gameplay elements such as extra sub-weapons, improved gameplay, a more robust scena...