By entering the world of Inside, you'll forget your own world and everything that's been going on in it. From beautiful art design to engaging gameplay, thrilling atmosphere to marvelous story, everything about this game is truly exceptional. Do not miss it.
It's rare that a game can be beautiful, gruesome, tense and exhilarating all at the same time, but Inside does just that. Its six years in the making really show. It might be just a sidescroller on paper, but it's so polished and well-put-together that its a showcase of Playdead's mastery. It's captivating and moving, gory and bleak but ultimately, Inside is a piece of art from the first stumbling steps to the closing credits.
Inside, from the makers of Limbo, is just like its predecessor - truly amazing to explore. The beautiful atmosphere and the intriguing themes are interesting, even though the game is fairly short and does not succeed in being very challenging.
I'm going to be the fly in the ointment here amidst all these rave reviews. Inside is wonderful for a long stretch. The game is eerie, frightening and full of suspense. Then at about the three quarter pole things start changing for the worse. Despite all these hard core players claims about the game being a cinch, be advised that you may not think so. The puzzles get harder and harder.. Also, along with increased complexity and the inevitable tedium that results, the earlier feel and atmosphere vanishes with some very strange technical and convuluted sets. The climax is so underwhelming that you'll find yourself asking outloud; "That's it?"
No story. No idea what is going on throughout the game, other than mind control... Both endings are stupid. Game is crazy short, then the ending starts to get exciting, picking up the pace then all of a sudden it feels like getting blu-balls. Credits roll then a overwhelming feeling of being kicked in the nuts for spending $20 on ... this. Wait till it drops in price for $5.00 on xbox live gold.