Culdcept Saga is, with or without dice, absolutely brilliant, and the kind of game I can see myself playing for a very long time into the future. It successfully takes a couple of different approaches to traditional board and card games, and fuses them into something that you can spend a lot of time learning to master, and feeling really good about yourself as you do.
***UPDATE***I firmly believe someone is deliberately trying to tank the score for this game by leaving 1 or 2 point scores with no review. The User Scores are not matching the overall User Score!
First let me begin by saying that I am an avid Magic The Gathering player. I have been playing MTG since 1993 and have won numerous championships and local tournaments over the years. I stumbled upon the game description for Culdcept Revolt by accident as I was browsing through "upcoming" 3DS releases. It sounded so intriguing! A hybrid (or chimera rather) of MTG AND Monopoly? I couldn't resist-especially considering how much I love my 3DS and the notion of a portable fantasy card game was just too enticing to ignore. I preordered the Limited Edition from NISA America and just received the package yesterday-a day before the official release no less! I love this game! For starters, everything that one enjoys about fantasy, collectible card games, and the strategy of board games is present in Culdcept Revolt. Some have criticized the overly thorough tutorial when starting but I would argue that with a game this deep, and with the substantial learning curve, the tutorial was actually incredibly helpful as I had never played a Culdcept game before. There is just so much to keep engaged with in this game and just in the small time I've put into it, I have already seen the vast potential for strategy and divisive planning. The multiplayer is a blast as well since it's so much fun to pit your "Book of Cards" against another human rival. The AI can be quite vicious but in all honesty I actually appreciated that. It makes me a better player and far too often the AI in games feels like the equivalent of playing against a 3 year old. The graphics, while not the best I've seen on the 3DS, are perfectly adequate and do a fine job in submersing the player in the world of creatures and spells. My guess is that not enough reviewers are going to put the time into playing this masterpiece in order to see the full range of strategies, cards and what the game has to offer. I've already seen some Critic Reviews that I know were done after only about 5-10 minutes worth of gameplay. A title like this needs to be explored and learned in order to get the most out of it. I guarantee that if a Critic were to go to a local MTG game night without much preparation or understanding of how MTG works, they would offer a very mediocre testament of their experience. Don't let these part-timers fool you, Culdcept Revolt should be purchased immediately by anyone with a 3DS and interest in CCG's/board games. On a final note, I'd like to say that the Limited Edition version of this game was so profoundly packaged with amazing artwork and very cool extras that I simply couldn't believe the amount of love and detail that went into the preparation. This is a small sample of how much love and care went into the development of the game as well. Please give it a try!
Words cannot describe the amount of love that went into this game ( just talking about the game, not the limited edition.. which is another level of fan service in and of itself). You can clearly see that they were able to make the game that they actually wanted to make, and it isn't just a cash grab. Game-play is easy to pick up for beginners but also crafted in such a way that it can even **** in the most hardcore gamer to devote hour upon hour into this magical board/card/fantasy come to life. Culdcept Revolt is a wonderful addition to the already superb 3DS library. Well done, Nis. Well done, indeed.
A crazy mix between Monopoly and Magic The Gathering, Culdcept Revolt is an amazing and addictive game, though you must be prepared to very, very long and slow gaming sessions which badly fit an handheld device.
Culdcept Revolt remains a complex, intriguing and multifaceted game dedicated to anyone looking for an original production and exquisitely Japanese taste.
The story might be largely irrelevant, but the gameplay is absolutely excellent especially if you’re into other trading card games and/or board games and becomes even better in multiplayer. It finds a happy medium squarely as part of both those genres with a variety of card art and abilities that make for a wide range of deck strategies and replayability.
Culdcept Revolt tries its best to combine classic board and card games, but the execution is lacking in more complex strategies, making players feel as though they’re not building towards a strong end goal. Those interested in Culdcept Revolt will likely find the most enjoyment in competing against others online, rather than NPCs who feel as though they’re wasting the player’s time going through every motion another human player would do in full detail. With a likable cast of characters, interesting story and a wide variety of cards to create unique decks, Culdcept Revolt has a good premise that doesn’t pay off quite as well as intended.
Monopoly combined with a ccg, what's not to like? Lots of cards, many different possible decks, not pay2win and easy to learn / play!
My only negative experience is the online play, it's like really really hard to find a match I've been trying for 2 hours now :S
I'm really enjoying this game! Definitely a combo of fantasy card games and board games with an amazing amount of depth. I could see playing this for quite some time to come just because of the sheer amount of strategy and variation. Beware though, people who are short on attention spans and intellectual fortitude may not have the time to fully see everything this game has to offer. It does take some time to learn...
If metacritic let average reviewers give 81-89 like the "Critics" It would be about an 8.3. Do not be discouraged by what the Critics reviewed. This is an ingenious combination of CCG tactics and Board game fun. Its a game that you can pick up, play for 5 minutes or 5 hours, and resume later without a feeling of "what just happened" It is not the most graphically intense, and its musical score is good but not remarkable. It falls alot into that niche JRPG genre that the 3ds has become known for. I love the multiplayer aspect fo the game, and the games do not go on to long. definately worth the money
I thought the core gameplay was a lot of fun, but I had a few minor complaints.
They let you see the cards your opponents draw, then at any time you get to see a list of cards in your opponents' hands, however you can't access the details of any of these cards. You're expected to just memorize every card or constantly look them up outside the game.
Similar to the first point, they don't always give you all the information affecting combat when you're in the combat screen picking an item.
The AI turns can go pretty slow, and there's no way to skip them, so you end up spending a lot of time just watching the game play itself.
I think the game suffered from these flaws, but overall I still had a lot of fun.
The story wasn't great, but for the most part it did its job of giving you some sort of loose explanation for why you're playing this card/board game with all the wacky characters. They didn't always do a great job of explaining why sometimes you'll go into a match where your teammates actively work against your shared interests. I suppose relative to other card games with stories, it's just fine. Also speaking of wacky characters, what was Clint Eastwood doing in the game?
SummaryAs the series celebrates its 20th Anniversary, the addictive card game-meets-board game is back, bigger and better than ever with hundreds of new cards, inventive boards, and exciting multiplayer. Follow Allen, a new recruit for the rebel Free Bat forces as you fight for freedom from the tyranny of Count. Build your deck, create new stra...