While there’s not a whole lot for players to do in the single-player campaign after they punch out the content on normal and heroic difficulty, the cards that can be acquired here will have impact in casual, ranked, and arena play for years to come.
Blackrock Mountain in Hearthstone doesn't stray too far from the formula of the first adventure, but there's a definite sense of growth and development. I genuinely had a blast conquering it, and I'm an eternal fan of this kind of content within the Hearthstone realm.
A lot of people say this expansion costs too much for 30 cards, but only the first wing is important, so you may pay 700 gold for it, to have Grim Patron, Quick Shot and Emperor Thaurissan. The cards from the other wings are not played at the moment, except the flamewaker, the imp gang boss and the fireguard destroyer.
Finally earned enough gold to unlock all the wings of Blackrock Mountain and I'm happy to say it's a really nice Hearthstone adventure and my favourite expansion yet. I like the fiery atmosphere, final boss finally feels like a real boss with his many transformation phases, I like most of the card you can get, Grim Patron is one of the funniest cards to play and most importantly - Dragons! Lots of new dragons. They finally gave my palladin a purpose as I transformed him into my exclusive Dragonborne class. 8/10