Steeped in heavy strategy and gameplay complexities, this game is definitely not a leisurely pick-up-and-play experience, but if you’re looking for a rewarding challenge, then welcome to Amami City.
Soul Hackers may have a number of antiquated principles and mechanics, but none of them are unprecedented or that difficult to deal with. So long as you're willing to put up with a bit of age, you'll be diving into one of the most accessible and enjoyable Shin Megami Tensei games in the series.
Es un grandioso exponente del trabajo experimental y arriesgado que Atlus imprime a sus obras. Uno de los mejores RPG de 3DS y una excelente forma de entrar al universo de Shin Megami Tensei. Recomiendo jugarlo para entender el porque esta Saga y sus sub sagas son tan queridas por los amantes del rol japones.
I've beaten this game three times. Got 100% of demons in the compendium. Beat the extra dungeon three times. Fulfilled every trade request in the Nemechi shop thing, and I still feel like replaying it again.
Shin Megami Tensei: Devil Summoner - Soul Hackers is a hard game to judge. When it was released in 1997, it was an instant classic, but playing it for the first time in 2013 is a very different experience.
It feels more like a port than a genuine remake. Although the incredible gameplay depth remains from the original, so too does the antiquated design. Since it feels so old, it should be a digital title available on the eShop, not sold at stores for the maximum 3DS price.
A great game.Shin Megami Tensei is one of my favourite sagas,and this game,it's one of the best games in **** 3D effect looks nice in this game.I recommend you this game.I'm never tired of playing it in my 3DS.I'm waiting for Persona Q,I think it will be even better than this SMT.
I'm giving it a 10/10 because it's exactly what I expected from it - a great SMT experience. The game obviously has its issues - the 3D and the monster sprites are clearly simplistic, but that's not because the game is underdeveloped - it's simply a faithful port of the Saturn original which I personally couldn't enjoy as I don't know Japanese. I was eagerly awaiting this release as it was the only way in which I could experience Soul Hackers in an enjoyable way and I was not disappointed by it. The animated FMV's are charming, the demon-collecting (or rather, chatting with them) mechanics are fun (especially because the demons can actually *leave* or disobey you if you don't follow the moral guidelines they believe in) and fun, the combat is diverse (Close-range attacks, ranged attacks, magic, status effects, front and back row - things that you're familiar with if you play dungeon crawlers, all executed great), demon fusing is as much fun as it always was and I can't wait to dig deeper into the game. I haven't finished it yet, but I'm a good couple hours in and so far I'm very satisfied with it. The only thing that could possibly make the game better would be a new coat of paint - remade sprites, environments and whatnot, but that'd make it a remake, not a port.
After beating Persona 5 I got interested in the SMT series and decided to try other games. I did not expect much tbh but I was exited to try this game and for the first few hours I was having fun, but after 30 hours of playing this game I was forcing myself to keep going. Once I reached Algon Main pretty much at the end of the game I just couldn't keep playing, that dungeon is one of the worst things I've ever played through so tedious and boring. Never going to finish this one, that's for sure.
I can see a hardcore fan loving this game but for someone like me who just wanted a fun gaming experience this was not it.
Overall it's an above average game.
The dungeon visuals are flat and drab, the demon loyalty system is a pain, Magnetite is just an annoyance, demon fusion limits inherited skills, Zoma fusion is also a pain, heck, most of the mechanics are just a pain in the neck. It's an alright game, but it's definitely the worst MegaTen game I've played. Only get it if you like the series in general.
SummarySoul Hackers delivers a first-person, dungeon-crawling RPG experience set in a future where technology and otherworldly forces meet in a macabre fusion of cyberpunk futurism and gothic horror.