Armored Core takes an important turn in its conception, offering a cohesive online world in which the player action influences the conquest of the eight regions the Armored Core V is divided into. This idea works very well, and the game also offers lots of customization options for the robots.
Armored Core V is probably the best Mecha-style video game ever made. If you cannot play it online then you are missing out on the real fun of the game, for sure. Armored Core has always been a game franchise whose ethos is rooted in two things: 1.) ultra competitive online play and 2.) hundreds of hours worth of customizing your Armored Core, or AC (i.e. Battlemech/Mobile Suit/Arm Slave, etc...pending on your discourse for robo-facebeating). AC5 is an exception to this in one major way: it also offers a seriously awesome cooperative function! Looks like From Software realized after Dark Souls and Demon's Souls that online cooperative mixed with pvp is the way to go! The decal/emblem creation function is the best in AC5 out of all AC games; my ACs are all amazing looking, and they each handle totally differently. The ability to tailor an AC so that it can fit any number of play styles or missions is unbelievably effective. AC5 introduces a streamlined system of parts integration in which parts actually effect each other's performance like "amp" traits in RPG style games. Certain heads can amplify the power and speed of your boosters, for example. It's really cool. My favorite AC games were AC3 and AC3 Silent Line, which both featured very difficult controls; however, the controls in AC4 did a lot to simplify the gameplay, for new players--honestly I think they did too much. AC5 is the perfect blend of simplified and advanced controls; anyone can pick it up and play effectively immediately, but with time it is possible to get really good with the controls to the point where the player's piloting skill actually matters; you could put two people in the same build of an AC, but the veteran player will have a slight advantage--that's how it should be. AC5 draws a lot of flack for its short missions. Every AC ever made has had short missions, except AC4 which had slightly longer missions; if you are entering the franchise from AC4, then AC5 will feel very quick. Here's what you should notice about AC5: 1.) there are almost no load times ever 2.) the pvp is only quick when people play rush tactics; advanced players will not do this, and protracted pvp battles in AC are amazing--when you're almost out of ammo and it comes down to a blade fight it is like OMG sick 3.) the game is more about the fun of building uber competitive ACs for either coop or pvp than it is about playing single player missions; if you're thinking about it as a single player game, you're probably not thinking about it in terms of getting an "S" rank in every mission. Single play is not about winning, it's about winning in the most insanely difficult way possible, and if you can do that, the game rewards you with awesome parts, and a lot of team points [multiplayer wager currency] 4.) it's awesome when you network play with friends, and the 8-10 [total] player team pvp is extra cool when your buddies are sitting right next to you. If you haven't ever played an AC game, AC5 is a great place to start. I vote you should go buy a copy. NOW.
The Best Armored Core game so far. Those who love the mech action genre is gonna love this game. Front Mission Evolved should have been this game. If only Squeenix chose From Software instead of crappy Developers... Anyway, this game plays so much like the old school AC games, which is great. Gone are the flying dual rifles, missile spamming days of AC4/FA. Now, you need to think tactically to flank your adversaries. Great Team online play and customizations options. -- Veteran of AC games since AC: Project Phantasma.
A fun game and a unique blended experience for online-inclined players. It can feel a bit overwhelming with information feedback and customization menus, but with enough time and dedication to figuring things out, players will find a rewarding experience and solid mech combat.
Armored Core V is really designed to be enjoyed one way, and only that way. If you have a dedicated group of friends to play with, then I highly recommend giving this game a whirl. The missions are varied, and teaming up to take over territories is truly a blast. However, if you intend to fly solo, there is no happy medium to the game's structure.
There is no denying that fans of the series can and will appreciate the options available and will spend hours customizing and creating the ultimate robot. With a stronger story and more attention to detail as well as a simplified difficulty level this mech could have been the ultimate warrior.
The obtrusive HUD and messy atmospheric bits aren't bad enough to ruin this, but as with some of the questionable facets of this game, you can't help but wonder how much more fun it would be without them.
Even once I worked past the game's convoluted, tutorial-free systems and understood how to build a mech, I found myself in a constant state of despondency. I just can't get myself to care about the customization and persistent world when everything surrounding it so poorly designed and not the least bit fun. I mean, at least give me loot. Give me something!
Obviously, the game has its faults. FROM Software has been known to make some frustrating games. That being said, it was almost the fact that I have had such an amazing time with Dark Souls that I bought this game, and I am very happy that I did. While it has a steep learning curve, I found that playing with my friends, unlocking equipment and making my AC better has been a real blast, and has definitely scratched my Chromehounds itch. I like the slower pace; back to the roots of the series.
If you want some amazingly fun giant mech multiplayer, be sure to get this title -- don't get it for its singleplayer. Learning, while frustrating at times, is so rewarding. Be sure to give this one a chance, you won't regret it.
Well ... The opening CG is fantastic, ultra-realistic like the opening of the other games, you don't know if it is a CG or a real movie sometimes... but that's it.
I did not like the game, it has the same scheme of controls of the other franchise games (which I never liked too much anyway), and now with smaller robots, they are not so mobile (even your thrust is limited compared to the previous versions of the franchise), the graphics are good, but there are a lot of things at the same time on the screen, with same colors at the same time, with some occasional graphics issues, and looking closely, sometimes there are simple textures that try to hide in between all the mess.
The animations are cool between phases, made with the game engine ... Of course the high point beyond the opening, is the design of the robots, which is more raw and mechanical, like real war machines (Mechs), and not the Gundam style, and this, as we know, is one of the characteristics of the franchise.
You have two main weapons, one on each arm and shoulder, and uses a tactical vision that differs in color, and that is used to detect and analyze data. Of course, the personalization and customization is ultra-detailed, you can change anything you want in your Armored Cores (from every single part, to every single aspect of the color of it), but it's so much, that it somehow loses the fun of it... I'd rather do a Mech in a Auto CAD that would be more fun and more rewarding.
The songs are great, now the voice-overs ... I'll tell you, it seems that every woman has the same voice, at least a few other main characters have more charisma and are better voiced. In the effects department, they are are adequate with the action on the screen... when switching from combat mode to scanner mode, you have the same **** voice announcing that, over and over, and over... for God's sake, do not know how many times I hear it.
The story is also a little confusing, honestly it's kind of hard sometimes to know where to go (the scanner helps a lot in this) and what is happening, listening to the dialogs. The majority of the game passes in urban scenarios, with many building that you can't even climb with your initial thruster...
I hope the online mode, which is the "differential" of this game version, is better... - My score: 6.6 / 10,0 - I liked "For Answer" and "Armored Core IV" more.
Like all the other AC games,If only the actual game was anything remotely like it is in the CGI bits... Your supposed to be in a big robot.A walking **** why are you skating,zipping & flying all over the place like a ninja!? Unfortunately i'm still waiting for my perfect Mech game,with a tactical,considered pace,thats as much about squad commands,positioning & damage/systems managment than anything **** Core customisation tantalises at the depth this game could've had,but as soon as you start playing,any sense of all that evaporates as quickly as the Cores **** Co-Op is good though,& definately something to build on,if they can get the actual gameplay right.
SummaryThe ARMORED CORE series is known in the mech action genre for its intense one-on-one battles and customization options. ARMORED CORE V is a new entry that ups the ante with more content than the previous games, a completely new atmosphere, and a robust offline mode. In addition, the online mode has been newly designed to focus on huge te...