All in all, I found Bubble Bobble 4 Friends to be a really fun take on the old Taito franchise, and a great experience for old and new players alike. It makes for a really solid family game that’s appropriate for all ages, but one with a difficulty curve that won’t make the game a bore for parents or older siblings. So check it out now on the Nintendo Switch, I don’t think you’ll be disappointed.
Bubble Bobble 4 Friends is a great addition to the Bubble Bobble franchise, but it's expensive for what it provides. A solid afternoon of gaming will get you to the end credits, but you'll return to do things a little better than before.
This game is a lot of fun to play with friends or in a party environment, but be warned it is only about an hour long. I would not advise spending more than $10 on the title personally. That said, the game itself provides a lot of laughs and excitement.
So while I'd recommend Bubble Bobble 4 Friends, I'd recommend waiting for a price drop, even if you're a longtime fan. United Games Entertainment GmbH really dropped the ball on this game's price, and it's pretty sad that I can't give it my wholehearted recommendation because of that.
Bubble Bobble 4 Friends is an unfortunate step backward. It’s a fun, but very vanilla entry in the long-running series. The launch content doesn’t match the launch price, nor does it compare favorably with other arcade games available on the Switch eShop.
Bubble Bobble 4 Friends is so full of unrealised potential. Whether it be the unfairly punishing difficulty, unsatisfying rewards, or confusing visual design, the game felt frustrating to complete. The short campaign feels like it lasts a century, and the multiplayer does little to enhance the experience. Unless you’re a diehard fan, give Bubble Bobble 4 Friends a skip.
MJT must be turning in his grave, this is like Bubble Bobble but with all the magic **** out of it. What magic? Frantic time limits, great level design, wondering what special items will appear, getting the walking stick and fighting over the giant fruit, secret rooms (OK, maybe they're there and just secret). I get that the designers might not have been hanging out in arcades in the late 80s like I was but they could at least have tried to understand what made the original so special. Yes, co-op play was a big part of that but there's no point just throwing more players at a game that is hardly any fun to play. To be fair, it does get a bit better when hard mode is unlocked when it gets a bit more challenging but then it goes over the top with the Gusto boss that took me 4 hours to beat (definitely not designed for single player mode). Fortunately, the included version of the arcade original is really well done.
another classic that ruined by the new generation of developers who don't know about game design. bad level design with worse game mechanic, can you imagine a boss level without any block on the floor, the only way to avoid the boss is jumping on the bubble? can you imagine a level with smaller transparent blocks allowing you to jump through, and bigger transparent blocks that are not allowing you to jump through?
the cute design is for kids, but I can assure you, no one kid below 12 years old can play through the game.
the old classic 2d version included is so much better. they have only one mission, remaster the game with better graphic, but still they failed miserably