Forget your preconceptions of Bulletstorm as a foul-mouthed big dumb action game. It's an intelligent, nuanced design with fathoms of depth, which marks a return to the importance of player creativity in shooters and simultaneously evolves the concept of interactivity in an FPS world. And with two cleverly complimentary secondary modes, it will have serious legs for a good long while to come.
Definitely one of the most unique shooters I've played in some time. The combination of its over-the-top story and inventive, addictive gameplay make it a memorable experience from start to finish. Most of all, it's downright fun -- something lacking in too many games these days.
Bulletstorm is the equivalent of a summer time big-screen Hollywood blockbuster. Sure it is fun and features plenty of eye candy that pushes the limits of the Xbox 360's hardware, but it lacks in depth and substance.
Bulletstorm is the evolutionary "next step" for first-person shooters that makes up for its jerk-off story by adding plenty of new wrinkles to a heretofore tired genre. This is a game that will be remembered for years to come (for a few reasons).
Bulletstorm's best gag is that it'd be light years better if it didn't attempt to have any story at all. The story it does have is so clichéd they could almost credit Home Brand, and a large portion of the humour is written for 14 year olds. The skillshot system, the leash and the core game though - it's a fresh and interesting take on the FPS genre. There's genuinely more fun to be had playing through the Echo mode than there is putting up with the half-baked story in singleplayer.
I've played a lot of first person shooters (own just about every one of them). To me, this game was a new treat to play and I thoroughly enjoyed it. I think it has the following combinations of other first person shooters:
Serious Sam 3 (for the insane # and variety of bad guys which constantly rush at you.)
Bioshock (for the well thought out use of the "left hand" as a unique weapon and 'ugly' bad guys)
Sniper (for the really cool sniper shots you can make, controlling the bullet all the way to the target - note: kudos for an AI which will try and dodge the bullet making it a nice challenge even on easy mode.)
Singularity (for the 'specific' spots on certain enemies that you need to shoot)
Half-Life (for the 'tiny' bit of puzzle solving you need to do on some levels)
There's a unique challenge on setting up which weapons you should use for the next rush of bad guys. If you liked Serious Sam 3 and the other games mentioned above, I think you'll find this game a nice blend of new challenges. I especially like the part where you "kick" a bad guy into spikes or off cliffs (which give you more points to buy better weapons/ammo.) I haven't completed the game yet (been playing it for about a week now) but every time I think I've reached the final stage, it keeps going and going throwing more bad guys with new ways they need to be killed or how I need to strategically kill them. It isn't an epic game I'd put into the same level as something like Half-Life or the Call of Duty type games but it's one of the few games I think I may enjoy replaying again once I'm done just to see if I can do it on a more difficult level. Well worth the $ of the game in my opinion.
Bulletstorm's enormous hype and talk somewhat sets high hopes for new players. Although 30 minutes in you soon discover a below average shooter filled with try hard comedy and shocking voice acting. After struggling to complete this game, frustrated with dumb A.I and repetitive game play I was happy to hear the sequel was cancelled for everybody's sack. But I must give the game points for its excellent weapons and fast pace take on the already full FPS genre.
Now that this game has been out for awhile I realize like many people already have that this game gets really boring and repetitive after awhile. Even though there are "so many ways to kill your enemies," I found it to all be the same. It's pretty much you either shoot him, kick him into something, or pull him towards you with a leash and then shoot or kick him. The campaign was good but I thought it was a little bit short, and the multiplayer is one of the most repetitive that I've played on an Xbox 360. This game is worth renting if you want to kill a few hours, but definitely not worth buying.
SummaryBulletstorm's array of distinct skillshots produces unprecedented levels of frantic gameplay. The skillshot system rewards players for laying waste to enemies in the most imaginative way possible. The more insane the skillshot, the more points players collect to upgrade and unlock weapons, which in turn allows them to execute even more i...