Destiny 2: Lightfall is my favorite entry into Destiny. This is a tall order with how amazing expansions like The Taken King, Forsaken, and The Witch Queen have been. Nevertheless, Lightfall has surpassed my expectations in almost every way. The gameplay is even more fun and fluid, the location is fresh and new, and while the story has holes, I'm excited to learn how Bungie fills them over the following year and on. Lightfall is as fantastic as it is mysterious, and I love every minute.
This game lives up to the hype. The world concept and art are some of the best I've seen in a decade, and the performance optimization is nothing short of miraculous for a startup company founded to make this game. The gameplay is also a well rounded FPS action game that is reliably fun.
Even when you have the best gunplay in the business, sometimes you miss the target: Lightfall is a lackluster expansion, especially the campaign; one of the worst in Destiny's history. But, like the Guardians, Bungie has a great opportunity to stand up and demonstrate that they can it the target again... As they've done a thousand times before.
There is so much we could still cover with this latest expansion, like Buildcrafting 2.0 and the new Guardian Ranks system, both of which aim to streamline the Destiny experience. However, at its core Lightfall is all about its story, setting, and gameplay changes. The campaign and setting largely let us down, with the whole thing feeling like the middle child of the Witch Queen, Ligthtfall, and Final Shape trilogy. However, the vigorous excitement that Destiny 2’s brilliant gameplay elicits greatly elevates the overall Lightfall experience, with some stellar enhancements thanks to Strand subclasses and grapples. It’s irritating to be left in narrative limbo for yet another year, but you’ll still struggle to find a space shooter that is this much fun.
Destiny 2: Lightfall is disjointed in story, but pulls through with its gameplay. Something has to give with the former, as the story needs to be memorable and engaging, and this expansion simply didn’t get there in either category.
Lightfall certainly doesn’t stand up to the fantastic story of “The Witch Queen,” and Strand doesn’t quite meet expectations. But, Neomuna and its inhabitants are fascinating, and the way “Lightfall” handles some of its characters adds a lot of lore and depth to their stories.
Lightfall promises much and delivers very little. Devastatingly, I don’t know what else Destiny 2 really has to offer, apart from wrapping up the story for those who are smart enough to be keeping track. I’ll be there day one for whatever Bungie does next, but I might just, at last, be finished with Destiny 2.
This is the end of the Destiny marathon of reviews and it a disappointment!! Boring at times, characters that were wasted, a story that was an interesting idea but was underwhelming. Sadly the first Destiny 2 expansion after Bungie was acquired by Sony and I’m so sorry Sony, that was not it. I give it a disappointing score of 6 out of 10!
Really poor writing. Abysmal new characters and a real slog of a campaign. Great new environment and the quality of life changes make the game easier to organise and enjoy.
The game is at least consistent with Destiny 2 since Forsaken but my issue here is the story. It was made out to be a big climactic start to The Final Shape but it fell flat. It made characters that made me feel like filler characters and it left more questions than answers. The new destination is very nice and the environment is still something that I feel the developers excel at. This expansion is definitely worse than Curse of Osiris in my opinion so don't expect too much going through this.
It feels like bungie's main focus now is just to extend players' time in the game without respecting it and considering the experience. The difficulty-scaling is so messy across the game, imagine patrol ads being harder to kill than the contest raid enemies... It used to have little fun, but now just meaningless grind, not to mention the expansion is 50 euro with full of reskins, even beyond light brought us some new cool gun models
SummaryThe last stand against Calus--who became the latest disciple of The Witness at the end of Season of the Haunted--and a "pivotal" moment for the Destiny franchise as it heads to the end of the Light and Darkness saga. Lightfall takes place in a new city on Neptune, Neomuna, which has a pristine and retro-futuristic design. As for the fift...