Dusk is a mixture of everything good that the 1990s gave to action games. The fun returns in a form of a straightforward retro shooter, which is intense and dynamic like a ride in a sport car with manual gearbox. Great experience not only because of nostalgia. [Issue#293]
It’s the closest you’ll get to that feeling of shooters from yesteryear, and you’d do yourself a disservice as a shooter fan by missing it. Buy Dusk. Beat Dusk. Then ramp up the difficulty or dive into the Endless mode or multiplayer to get your fill. It’s been too long, my friend. Far too long.
Incredible indie game, it has a high resemblance to DOOM, even the keys, red, yellow and blue are present. I love the originality of this game! Engaging and haunting soundtrack, horror/horror game is only really good when it has these 90s graphics, I also love the amount of bodies that are on the ground, the violence, an almost perfect game!
Dusk has the backwoods setting of Blood and Redneck Rampage, the forbidding atmosphere and murky palette of Quake, the tight, sharp action of Doom, and the subtle sense of place and interactivity of Duke Nukem 3D. Essentially, Dusk is a retro shooter fan’s dream come true.
The first-person shooter has evolved a great deal since Doom popularized the genre in 1993, but, in spite 25 years of innovations, Dusk proves that many of the old tricks still work incredibly well. Dusk might look and feel like a Quake mod, but it's so polished it feels modern. Anyone with even a hint of nostalgia in their bones for classic shooters should dive headfirst into Dusk.
Dusk does not reinvent the wheel and has no intention to do so. It offers wonderfully fast-paced and robust first person action that mostly lives up to classics like Doom or Quake. Add some great level design and a bold art style, and you get a retro experience that would have been an instant classic, if it had been released 23 years ago.
Dusk does a decent job at recreating elements that were fun in Doom, Quake or Wolfenstein 3D, but as a whole it lacks a direction other than being a love letter to classic FPS games, a homage assembled out of components that do not always fit together well. [02/2019, p.42]
This is one of the best FPS games ever made. Absolute GOAT of the retro shooter genre, in my humble opinion, and I would even argue one of the best games in the FPS genre at all. If you love Quake, this game takes a lot of inspiration from that, but has increased weapon and enemy variety. The level design can be downright inspired, and I don't think there's a bad level in the entire game. Do yourself a favor and play this game.
Everything was put together really well, but...
Episode 1 is great, Episode 2 is fine, Episode is mostly good. Levels are either the size of a stadium or a McDonald's playplace. Gunfights are fun, that grenade launcher Weapon is awkward to use. I believe a 7/10 is good, but metacritic doesn't.
Задумка разработчиков сделать ретро шутер с новыми фишками кажется вполне каноничной, однако есть один нюанс - двигло. Игра написана на юнити, из чего вытекает множество различных багов, которые разработчик так и не пофиксил. Например, классический глитч с проходом через стены из-за прицела, направленного максимально вверх. Есть механика кувырков, которая работает через задницу после первого прокручивания камеры. И таких багов действительно очень много, что прямо-таки бросается в глаза. А так, это очередной хороший представитель инди, точно достойный для вашего ознакомления.
Boring and bland. got passed ep 1, and the only thing I got out of that was mild motion sickness. It's suppose to be a doom shooter but I don't see what the fuss is about with this game. it's a hard pass for me.
SummaryBattle through an onslaught of mystical backwater cultists, possessed militants & even darker forces as you attempt to discover just what lurks beneath the Earth in this retro FPS inspired by the '90s legends.