Don’t be fooled: At its core Edge of Nowhere is nothing more (and certainly nothing less) than old school survival horror – unfortunately blended with too much stealth. But it is nonetheless a very good example that you don’t need new concepts to deliver an engrossing VR experience. [Tested with Oculus Rift]
I bought this game in the late 2020 and i was amazed that being from 2016 it's still very good. It´s true that is linear and simple but much fun to play, an interesting 3D perpective, great horror moments and interesting story. Clearly is worth for 20€ (5 hours of gameplay)
I've noticed quite a few mixed reviews for this game, but personally I found this game to be very entertaining, and a great, yet terrifying experience on the Oculus Rift.
For an early full game in the VR line up, Insomniac have achieved an exceptional feat. My only criticisms would be that the plot/acting seemed a little cheesy at times, plus, as everyone else has pointed out, it's a little short for the high price point of the game.
That being said, I really liked this game. It fit the rift really well, and I was genuinely scared throughout the game. I really would recommend it to anyone looking for a solid 3rd person VR experience.
Insomniac does a great job of taking advantage of the sense of presence VR technology can bring, with sequences that put disturbing images up close for examination. The experience isn’t about jump scares; it’s about making you dread what’s ahead, rather than trying to make you soak your seat. It’s not revolutionary, but Edge of Nowhere is a rewarding way to spend an afternoon. Just be sure to crank the AC. [Tested with Oculus Rift]
Short survival horror game (3 hours). Spent about a third of the game climbing with an ice pick - not fun even when done well (ie tomb raider/uncharted). Infuriating when done badly, as is the case here: unresponsive, directly disobeys in some situations, and bugged out on several others. The 'game' part of the game is 3rd person 'avoid the monster' and a few chase scenes. No puzzles. Nice story, but adds nothing new to the lore genre. The scenes where you find journals are very cool. 3rd person VR works well - especially when you can see the spotlight moving with your head. Maybe the best looking game I've played in VR, but I still don't think I could recommend it at more than $5. I look forward to seeing what Insomniac can do with a full budget behind them.
Edge of Nowhere is, simply put, too short. I am not the fastest player in the world, and I easily finished this in about 4 hours, not counting the time it takes to get it working. It is a lot like the introductory or training level you might find in a real game like Tomb Raider. Just about the time I was confident of all the controls and tactics of sneaking around, climbing with ice axes, shooting a very slow gun, and slashing goopy creatures (all look about the same) with the axe it is over. It's like, OK, we got them into a lot of trouble, we know what we're doing now...where's the rest of the game?
Graphically it is reasonably beautiful. The RIFT is capable of more, but these graphics run smoothly and and the controls obey with reasonable accuracy. There is nothing "wrong" with it at all; good story line, good effects, smooth **** over almost before it gets started.
Had anyone had the decency to let me know I was spending $30 for a few hours of play, I would not have. This is a good start in the VR gaming **** it is only that. I have played demos that ran longer.
SummaryEdge of Nowhereis a VR third-person action-adventure from acclaimed independent developer Insomniac Games.Follow the trail ofa missing expedition that leads across the treacherous mountainsof Antarctica. Scale massive ice walls and travel deep into alien caves in thisunsettling psychological thriller. In Edge of Nowhere, nothing is what ...