Gyromancer is an interesting game and puts a slightly different twist on the puzzle-matching-RPG spliced game play. The trouble here is Puzzle Quest can now be had for 400 MSP pummelling the 1200 asked for by Square-Enix, particularly given just how much entertainment can be had in the alternate game.
Gyromancer is fun though, despite the weird difficulty curve but playing against human opponents can be more entertaining. Here’s the skinny: it’s defiantly not as great as Puzzle Quest, but it’s defiantly better than the oft forgotten Puzzle Kingdom.
The game does have a surprising amount of content for its price tag. Beating the boss is only the beginning of each level, as the fights unlock additional parts of the map, complete with mini-bosses, unique puzzles, and new beasts to collect.
While most RPG style puzzlers will always be in the shadow of Puzzle Quest; Gyromancer makes a strive to be more, but falls short of that goal. Players will spend hours enjoying the puzzle part of the game, but for 1200 Microsoft points some may feel a bit cheated because of the insipid story.
Gyromancer has its heart in the right place. The unique abilities of beasts add an enjoyable twist to a familiar game, but efforts to innovate are nearly thwarted by a single mechanic that is often more punishing than challenging.
SummaryGyromanceris a puzzle-roleplaying game (RPG) featuring a unique battle system based on Bejeweled Twist combined with elements of Square Enix role-playing games. Battle system: Gyromancer has a new battle system based on Bejeweled Twist. Command unique beasts to battle your foes. Hidden treasures: Search the map for items, coins, and new ...