Description:
A medieval universe and non-linear scenario based on the science-fiction novel, Hard to be a God, published in 1964, by the Soviet writers Arcady and Boris Strougatsky. A role playing game cleverly combining, adventure, espionage and science-fiction. A real and living world thanks to an advanced NPC system. Encounters of great depth: the attitude toward the hero changes considering the clothes he is wearing and his appearance, opening up a wider range of dialogues and leading to different possible results. A climatic change system featuring day/night alternation. More than 200 types of weapons and 200 types of armours. Access to futurist technology replaces the magic system. Journey throughout the Empire on horse back and fight. [Nobilis]
Initial Release Date: Oct 19, 2007