It’s a massive shame that so few people are playing Intercept so soon after release – and that the number is only going to go down – because Intercept is excellent, a diamond finally cut from the rough potential of Killzone Shadow Fall. Fragile systems that must be balanced during relentless assaults, clever enemies and perfectly built maps combine to make it the best mode in the game.
That being said, when the overall quality of the production continues to shine through, and those four maps and classes are quite well-developed and presented, and the fun factor is undeniable, I have no choice but to recommend it.
Intercept is a surprisingly enjoyable experience that entwines havoc, synergy, and drama into a lovely bundle. It's a tad repetitive and light on content, though, so I certainly hope Guerrilla Games continues to support the expansion as it nears the standalone release.
SummaryIn this online co-op expansion for Killzone Shadow Fall, you and three of your friends are tasked with establishing a secure uplink to VSA headquarters from behind enemy lines while fending off an army of Helghast soldiers. To complete your mission, the four of you will have to rely on solid teamwork and make the most of your unique comb...