Left Alive is a bundle of genuinely brilliant ideas, let down by frequently shoddy execution. A resoundingly anti-war war game, with a deep understanding of the way that war complicates personal and societal morality, Left Alive asks all the right questions that a game about war should. It also does a great job of making that sense of survival as desperate as it should. If only there was the technical competence behind it, to support those great ideas.
The only people that will truly enjoy the game are either those that actually love a challenge, or those of you that are more interested in the story aspect of a game than the mechanics, since this is the only department where Left Alive impressed me.
Впечатляющий тактический опыт.
Подобных игр сегодня больше не найти.
Сегодня мы думаем только о том, как максимизировать техническую графику, но настоящие инновации всегда появляются в таких маленьких играх.
Realmente un juego espléndido.
Su trama y su jugabilidad son rápidas y muy atractivas.
Su único defecto son las texturas y gráficos del juego.
Pero si miras más allá de las apariencias, te encontrarás frente a una agradable sorpresa videolúdica.
Anyone who like unfairly hard games may enjoy this but everyone else should just skip this game. I waited to see if a patch would maybe make it better but that patch never came. I can’t say it isn’t worth the time or money because I’m sure someone will enjoy it, but there are so many better stealth and action games out there that I refuse to put a price point on any half baked recommendation I could give this. Just don’t pay full price because that is highway robbery.
I’d stay as far away from Left Alive as possible. For all of you hardcore Front Mission fans hoping for a proper sequel in the series, you can bury those hopes and dreams. With a team consisting of so much talent behind it, I truly wonder what went wrong with Left Alive. I love Square Enix games to death typically but this is frankly unacceptable…and it’s $60.
Left Alive is one of the most serious contenders for one of the worst games of this generation, at least compared to other AA and AAA productions. Both the stealth and the action approaches are extremely derivative and lacking utterly important features (such as stealth kills function) to the point that the game looks as if has been published in its alpha state.
Yoji Shinkawa's contribution is obvious and together with the variation in weaponry these are the only positive aspects of Left Alive. The rest is garbage. Graphics are horrible. The AI is incredibly stupid. The story is non-existent. The user interface is clunky. There is no variation in levels. Do you want us to keep going? Take our word for it, don't buy this excuses for a game.
In a few days, once the papers are about to finish it, Left Alive will return to anonymity from the beginning, carrying with it the secret of its existence. Thanks to it, we remembered the charisma of PlayStation's Front Mission years ago and how incredible Metal Gear is on so many aspects. An incomprehensible and catastrophic attempt to survive and infiltrate, bad on all fronts, Left Alive deserves now to rest in peace.
I've found this game a, surprisingly, enjoyable experience.
A really nice challenging stealth action game.
The plot and the music is easily the best part of the game.
I really loved the awesome OST made for this game.
I am extremely surprised by the super low metascore and also by the unreasonably high user score of this game . I mean the game has some potential and some interesting elements if was not for some of its obvious issues it could really be a good game in many ways . Now on the other hand the game has some really bad graphics for a 2019 game which is not even indie considering that it is published by square enix which is simply unacceptable . Also the game is plagued by some really clanky controls and a quite mediocre shooting system so i just cant believe that 1336 people here havent noticed those problems
I normally don't do these reviews, I generally just look at the user score and don't even bother looking at the reviews. But this game has been in my eye for quite some time. To clarify I've only played the first three chapters. I don't know if it gets better as it progresses.
Let me just put the things I want to say in a list.
Stealth: I've heard that there are no stealth kills, which is partially true. There are no silent takedowns but there are melee weapons which you can sneak up behind enemies, hit them three times then execute them on the ground. It isn't silent though. There were also times where I was hiding behind a wall, but I guess the enemy saw a bit of me on the edge of it or something and spotted me. What makes it worse is that you can't manually save whenever. The only way to save manually is at save stations which are far apart, and if you die you start back from the last save point regardless of how far it was.
Combat: It's bad. Enemies are bullet sponges, the aiming controls ****, and there are no one-shot headshot kills. I get it, it's a stealth game. You're not supposed to go guns blazing, but there are times where you have to do so. I think the same might be similar for the PC version as well. Maybe it wanted me to use my gadgets more, but even then it's bad.
AI helper: Annoying as all hell, completely stating the obvious. Every time you sneak by an enemy she goes "Caution: The enemy is approaching". Every time.
Escorting: There are parts where you have to escort civilians to shelters, which is as bad as it sounds. They have a path they take (which you can't change) and the only way to make them stop is to go to them while they're running and tell them to stop or go to your map and do it from there.
There were some moments I liked. Sneaking by the mechs were cool, the story seems somewhat interesting, the voice acting isn't as awful as I have heard it was (at least from what I have played), and the multiple choices and action and consequences thing sounds intriguing. But this game drained me at chapter 3. I thought maybe there's a reason why the user score is so high, maybe the intro is **** but as it progresses it gets better. But as I was playing chapter 3 I asked myself, "Would you want to play through those missions again and get as much items and civilians as you could?" to which I said "Hell no!"
I understand that there are people that liked this game and that's great for them. But I was incredibly confused as to why the user score was so high, where on every other website it's been bashed to pieces and was even on a couple of Top 10 Worst Games of 2019. I use the user score on Metacritic as my main source of game recommendations. All the games that I played that had an 8.0 or higher I have enjoyed, except for this one. If it is fake reviews I hope they fix this soon.
SummaryLeft Alive tells a human story of survival from the perspective of three different protagonists during the devastating invasion set in war-torn Novo Slava in 2127. Experience the massive power gap between man and machine.