LEGO DC Super-Villains is a charmingly funny game that combines the joy of LEGO with the creative coolness of the DC roster. The game isn't hard by any means, but it's a great casual romp through an interesting story. The massive roster is impressive and the detail put into each character makes each one of them worth putting time into.
Having been disappointed by Lego The Incredibles, confused by Lego Ninjago The Movie’s linear approach, and slightly underwhelmed by the obscure roster of Lego Marvel Super Heroes 2, I am happy to report that Lego DC Super-Villains is a real return to form for Traveller’s Tales. It eclipses Lego Batman 2 to become my joint favourite alongside the first Lego Marvel Super Heroes; this is an essential play for any fan of comics, Lego games, or fun in general.
Godly game. Amazing VAs, a lot (I do mean a lot) of characters. Fun story and expands on a lot of great DC characters. Maybe beats Lego Batman 3 but that one still had Adam West and a lot of charisma. Loading times are awful tho. Also has the absolute best main theme in ANY Lego game.
There are few cute changes to the well known LEGO way of gaming, but the story is so hard to follow and the many characters that are not too well known make it even more chaotic. Too bad, cause this game is really funny, combined with excellent voice acting.
LEGO DC Super-Villains doesn’t change the core LEGO game formula much, but does its best to work within that formula and deliver a fresh experience through its storyline. Those who love the franchise’s blend of fast-paced brawling and light puzzle-solving will be in for a treat even if few risks are taken with the core gameplay. Luckily, the outstanding cast of characters and their top-notch voice work keep the game enjoyable to play, watch and listen to from start to finish. Beyond the voice work, the soundtrack is also outstanding and a pleasant surprise.
Ultimately, Lego DC Super-Villains goes down as another cookie-cutter Lego game, and while there's still plenty of merry mayhem to unleash, it's the same kind of mayhem we've seen before. What should be as wild and riotous as the Clown Prince of Crime comes off as just another mild-mannered reporter.
More used to the simpler, mmmmm plain sailing LEGO games, I found myself a little overwhelmed first approaching this game. Suddenly thrown into what can seem quite convoluted and almost chaotic in the eyes of a casual fan, I wasn't the strongest fan of this first impression, but I pressed on, seeing the potential fun in sticking around.
For what it is, it’s a pretty solid game, holding my attention well enough, it setts out to do what it’s good at, with it’s expansive roster and a good amount of things to discover, but I’m just not a fan of this particular formula overall.
11% of players could not make it 5 minutes in to the game. I barely made it past that myself. You can apparently switch between other lego players, which seemed cool but thats all I can do. The game wants me to go up and I could not figure out how. Hints are on but none were given. Hot garbage
The problem with the game is that it has a lot of bugs like: I was fighting a boss, and they had no hearts, but they were not defeated, it caused me to restart the whole level, another time I had to destroy something to advance to a level, but it would not break, I had to restart that part too. I have found that this game has a lot of bugs in it for a DC game, I have the FIRST Lego Batman game, and it runs better than this, and it is over 10 years old. I think the game is great and so is the story, but the amount of bugs is ridiculous for a new game.
SummaryPlayers have the ability to create and play as an all-new Super-Villain throughout the game. Set in an expansive open world experience within the DC universe. It's up to you and a crazy group of misfits to uncover the intentions of earth's new wannabe superheroes.