A little Lost goes a long way with diehard fans. So, while I wished there were some deeper gameplay moments or a longer adventure (the game clocks in at about seven hours), I couldn't imagine, as a Lost fan, not playing this game and loving what it has to offer.
It had the incredibly difficult job of creating a new character in the Lost world with an interesting enough side-story, able to exist without disrupting the timeline or feeling like an aberration, and able to expose fans to at least a handful of things with which they would be satisfied, even eager, to tinker. There's no question it achieves that.
I'm actually shocked to see that low critic scores for this classic. As i was hardcore fan of the show and also hardcore gamer in 2008, this was one of my most anticipated video games of 2008. It wasn't perfect and had some annoying stuff, but it also had tons of good stuff. Graphics were really good for 2008 game, specially on pc. It had all the major locations from the tv show and most characters. It wasn't 90/100 but it wasn't 50/100 either.
As a major fan of the series this game is a bit of a let down. It's still a decent game and well worth a play through for all fans of the series. Not much more than a one time play through waiting for you here.
The game is incredibly short, clocking in at five to six hours, and focuses too much on the things fans of the series do not want to do (random puzzles and hating your favorite characters) rather than the things they want, like exploring the island or being rewarded an answer or two.
No es un gran juego pero tampoco es horrible, es simple y no tiene una gran duración pero si te gusta la serie vas a disfrutarlo, en algunas partes puede frustrar al jugador pero no por la dificultad del juego (ya que hay muy pocos combates en el juego) si no por no saber como avanzar.
En fin si te gusta la serie te lo recomiendo si no mejor gastate la plata en otra cosa.
One of my earliest Xbox 360 games, Lost:Via Domus was a pleasant surprise with its remarkable (for the time) graphics, faithfulness to the TV show, and a plot that genuinely intrigues you at first. All this eventually becomes naught as you peel away the layers and discover a bare bones game that works better as an interactive episode rather than a satisfying gaming experience.
Taking place within the show's first two seasons, Via Domus pits you as a survivor of the titular plane crash that sets up the game's events. Once again they play the amnesia card which works well enough, you genuinely want to know what the heck is going on as the game goes back in forth in time as you try to piece together who you are and your role in the story. Notable characters form the show's first few seasons make a return though most of them are there simply for fanservice as they rarely do anything other than hint on future events and subtle references to the TV show, you'll care for none of the characters, but they get the job done of moving the plot along. At every turn of the story you'll be curious as to what happens next only to be stupefied at the game's underwhelming ending, quite meta if you ask me.
To tell a good story you need a good medium for the player to experience it, and Via Domus' medium is basic at best. For a show about survivors exploring an island in the middle of an ocean, the game is severely linear with little room for deviation from the main path. The game stresses survival mechanics, but none of them are used all that much and none of them are difficult in the slightest. From the trading system to the stealth and hunger mechanics, there is some promise, but none were explored well enough to create a fun, lasting experience. The game also totes puzzles, but there's a grand total of two of them and none were that difficult to solve. Included as well is a conversation system, which ultimately boils down to asking questions and no way to shape your character. The most fun you'll have with the gameplay are the flashback sequences which task you in finding a specific angle to capture a snapshot to get the full picture and gain some insight of the plot.
The game's visuals are dated nowadays, but for 2008, it was good looking and remarkably detailed. The game's music is something you'd expect from the show, a nice touch from the generic music from other show based games. Via Domus' presentation as a result is pleasing, just not anything special. The greatest sin this game commits aside form the empty gameplay mechanics, is the length. I know the game wasn't based off all the seasons of the show, but this was an opportunity to explore new things yet the game clocks in at 5 hours, with me taking my time. The game ends before it starts to become good and when you charged over 40 dollars at the time for this, it's just insulting.
Lost: Via Domus, while better than many games based on TV shows, is still lengths away from being a good game itself with its plot that that doesn't quite reach its potential and gameplay that might be better off not existing for how little player interaction it asks of you. It's okay at best, which is more than what most cash grab show based games can even achieve.
the story was par for the course but it was not fun to play very limited linear story challenging puzzles.
It compliment the shows story mainly but still bites on the replay ability Beat once never played again and I'll lock it in a vault an forget after sometime passes or i watch the show.
This is a game that MIGHT be worth a rent if your a hardcore fan and very forgiving. However if you happen to have standards it will leave you either irritated or bored with only a easy 1,000gs completion to make the pain go away. Apart from offering no challenge, it never offers up any inside scoop to island secrets or character revelations. The new protagonist is dull, the voice acting is bad and the game mechanics border on clunky to laughable. Worth a rent if your desperate for more lost, but do so with the knowlege it's mediocre.
Let's go straight to the bottom, Lost is basically is a lost of time you get when playing . Repetitive concept of taking of photo and doing nonsense, and, I understand that the series is interesting and have neat stuff. But when we talk about this game, you have three options : Kill yourself of boredom , break the CD or spit this review because the guy who reviewed this game, doesn't like it as much as you.
SummaryAfter Oceanic Air flight 815 tore apart in mid-air and crashed on a seemingly deserted Pacific island, its survivors were forced to find inner strength they never knew they had in order to survive. The band of friends, family, enemies and strangers has become reluctant heroes who must work together against the cruel weather and harsh ter...