MechWarrior 5: Mercenaries is a return to form. As a fan of the series, it’s been a very long wait, but PGI managed to deliver in a big way on nearly every front. While there are certain things that could be improved, what’s here is an excellent four player mech-stomping good time.
Many of the game’s features are limping like a maimed BattleMech but it doesn’t let down in the most important aspect – the one Piranha Games apparently feels the best in – dynamic, satisfying ‘Mech combat. [02/2020, p.52]
игра очень крутая и годная,это самая лучшая игра в 2022 году и жанр про мехов! такие игры про (роботов) и с таким графоном они очень редкие! мисси тут нормальные и самое главное цена) цена такой игры идеальная! советую всем кто любит роботов и битву на них)
nun endlich ist MW5 mit samt neuem DLC auf Steam angekommen.
Uns erwartet ein Missionsbasiertes PvE gestompe, mit der Möglichkeit ein Söldnerteam einschließlich Battlemechs zu verwalten.
Mir persönlich gefällt die Aktion ziemlich gut, die Grafik stimmt und die Verwaltung (welche an HBS Battletech angelehnt ist) der Truppe macht auch spaß.
Das Spiel ist Modbar und die Tools kann man sich im Steam Workshop downloaden.
Gerade die umfassende Modbarkeit sorgt auch mit dafür das dieses Game hier den vollen Score von mir bekommt, Mods können einfach alles rausreißen was die Entwickler verbocken!
Weniger gefällt die AI und die Performance, habe eine RTX3090, 32GB Ram und nen Ryzen7 3800, bei max Details und allen aktivierten Features!
Dennoch bin ich auch gnädig mit meinem Score weil man auch so übel lange auf ein neues Mechwarrior warten musste und es mir eben auch super Spaß macht!
Für mich überwiegt eben der Spielspaß auch bei technischen Unzulänglichkeiten!
Auch darf man nicht vergessen, Battletech und Mechwarrior war und ist eben auch ein Nischenprodukt und ich bin echt froh das sich diesem Thema endlich mal wieder angenommen wurde.
Ich wünsche allen, die sich auf MW5 einlassen, sehr viel Spaß
MechWarrior 5: Mercenaries offers a lot of content, but not all of it is interesting, accessible or fun and much feels like its in need of some streamlining in the cause of playability. There are moments of intense and impressive action to be found, but they are bundled with obtuse mechanics and bland storytelling. Playing Mercenaries can feel both like a chore and slow-mo thrill ride.
The hardcore fanbase will appreciate MechWarrior 5 at its core as it feels like a game that wishes it had today’s hardware technology 30 years ago. The combat can be good, but becomes bland and redundant over time. Fan will also appreciate the story lore and how it progresses along with the strategy elements. Unfortunately, though, it feels like a game that could have used more time but had already been delayed. There are spots where it shines and most of this is experienced early on. But the more time spent with the game and learning how to do things just to progress becomes dull and ultimately you feel left behind as the game clock starts to pull away.
I understand why people are disappointed. In my opinion this game was saved by the modding community. I enjoyed playing with mods to remove all the annoying aspects, have a user-friendly interface, and acceptable AI. Would've given 10 if all the work by the modding community were already done by the developers.
After 2 years with 2 DLC releaed and the game is still a mess the game company that made this title are amateurs i hope another gaming company make a sequel let's start 1) The AI companions are dumb they can't shoot straight and they stuck on environment objects so COOP IS RECOMMENDED for playing because the AI is stupid in this game and you can lose the mission because of their incompetence 2) Game balance is bad most missions don't have any details there is a weight limitation in every mission and as for the missions they are repetitive in nature 3) Main story in poorly written with no imagination feels like a cheap and boring movie lacking immersion 4) Found 2 major breaking bugs in the campaign the game was released in 2019 and they haven't fixed these serious bugs what are they doing all these years!!!
Mediocre, cheap craft at the level of 2008!
In the game about giant robots, you don't feel the scale at all! because of what the impression of the game is like from some children's arcade game about bionicles!
The landscape, terrain, textures were created for the height of a person and not for huge robots, the detail is disgusting! It's just funny to see the huge grass under the robot's feet... The only thing that reminds us of the scale is the terribly detailed, ugly, small cars, trees, buildings and enemy tanks... There is absolutely no immersion in the world and faith in what is happening on the screen!
Another completely stupid, unnecessary and boring element is a hangar in which you constantly need to run up and down the stairs, probably they wanted to dilute the fights with this, but this is just boring nonsense! it would be better to just have a static interface with dialogs, settings, and tasks!
The interface is also terrible and generally incomprehensible! it is difficult to navigate, it is difficult to understand and remember what to do and how to do it!
My wife saw how I was playing and asked why I was playing a children's game about some robots(the game really looks extremely frivolous against the background of modern games!), she had to explain that this is a well-known series of games with a long history, books and a deep plot...
SummaryThe year is 3015. Humanity has colonized thousands of systems across a vast region of space splintered by centuries of conflict. The battlefields of the future are dominated by MechWarriors, elite pilots of hulking machines of war known as BattleMechs.