The Metal Gear myth has never before appeared so agile, fresh and youthful, but more than the setting its Platinum's virtuoso coders that shine throughout, the object slicing a marvel of high-speed 3D manipulation. A technical masterpiece, Rising offers a funfair ride approximation of Konami's brooding series, but one with more than enough capacity for the Bayonetta veteran to express their dexterous expertise.
Revengeance only falters in its overall length. There's plenty of replay value, of course, but this is one of the rare times when gameplay can't quite overcome the lack of a meaty core experience. Still, this is a game not to be missed, folks.
At the end of the day, Metal Gear Rising: Revengeance's greatest accomplishment is that that it assures the world that Platinum's bag of tricks is deeper than anyone thought. This game provides a fresh take on the stylish/character action genre, and it comes off as a high-tier entry in the Metal Gear series.
It's such a shame that the singleplayer takes just a few hours to complete. Because it's a fantastic game to play, probably the best hack and slash title in a science fiction setting. Raiden shows us how cool he is.
Revengeance can be summed up in one word: "fun." Well, maybe two words are better: "stupid fun." As was shown with DmC, there are still a lot of fans out there who want to have button-mashing fun and be rewarded with carnage in its most primal form.
For a series known for having some of the most memorable villains and boss fights in video game history, Metal Gear Rising: Revengeance has some of the most pathetic, bland villains I’ve seen. I didn’t fear them for being ferocious, I feared them because I knew how poorly designed each fight was and how infuriating the next one would be.
Answer: 75 characters is between 10 words and 19 words with spaces included in the character count. If spaces are not included in the character count, then 75 characters is between 12 words and 25 words.
The key point to Revengeance is the combat, and while it's not as good as Devil May Cry, it comes close. It's badass, but it's not outstanding; you use light and heavy attacks, but no dodge button, which is dumb, but you normally cut through enemies fast enough for them to hit you, and that sometimes takes away the challenge to the game. However the combat is the only thing I could find that was good about this game. The story is worthless, the stealth mechanics are stupid, and the boss fights are repetitive and bland. The combat is satisfying, but the bad design choices make this game one big meh.
Metal Gear Rising: Revengeance gets a 4/10.
ok, the reviews from mainstream media on this game are bought and paid for, thats for sure, if you want an example of a publisher buying good reviews look no further than this game, its not an awful game but it is nowhere near an 8 and its not what it was supposed to be when it was announced, it was a game that was given up on and ressurected, and is not better for it, my main gripes with this game are, a horrible story with laughable voice acting, boring environments, a terrible parry system, it should be mapped to an unused button, and worst of al is the cutting mechanic, it is almost great, but the things you cut have stupid physics, like you cut a palm tree and it falls to the ground like it was made of styrofoam, the leaves of it perfectly still, it looks like it was carved out of a piece of foam rather than an actual tree, then the worst part is objects you cut just evaporate after a few seconds in a very lame way, you will be having fun cutting something into pieces and it just disapears in a very "video game that cant handle its own mechanic" kind of way, i get that you cant have a million objects on screen but it for sure could have been done in a better way than this, the grapics are nothing to write home about, this is just a very mediocre game, i got it for 5 bucks and played it once, will never look at it again and would rather have the 5 bucks
SummaryMetal Gear Rising: Revengeance moves the notorious Metal Gear franchise into new territory by delivering a novel action experience. Coupling development teams at Kojima Productions and PlatinumGames, Revengeance was made with the goal of providing players with a fresh synergistic experience that combines the best elements of pure action ...