Moncage tells an unforgettable story with creative "optical illusion" splicing and artistic narrative. In the exquisitely designed world of cubes, the change of color tone and angle adds a lot of fancy to the splicing. Instead of using words, the game lets the narrative do its work with the layout of the scene, the interaction of objects and the photos scattered in the corners. When players are getting closer to the truth, they will find that the gameplay has been further expanded, and the final true ending is even more impressive.
The storytelling is a little vague and lacks emotional punch, but if you’re looking for some innovative mechanics and visual artistry, Moncage’s perspective-based puzzles set in colorful cube vignettes are a marvel to experience.
On its surface, Moncage does so many things I like. Its narrative is conveyed through interaction, rather than through text or cutscenes. Its predominant mechanic is clever. It’s short. But it stands as an example of just how easily a game can be undone by only one or two critical shortcomings. There’s a world in which a few chewy brain teasers would be enough for me to overlook some one-dimensional characters–this is a puzzle game after all. One-dimensional puzzles, though, are harder to forgive.
SummaryMoncage is a unique puzzle adventure game where you explore a fascinating world trapped inside a mysterious cube. With each face displaying a unique scene, you’ll have to leverage the illusions and discover the hidden links to solve the puzzle.